Kanban example
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example/kanban.py
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64
example/kanban.py
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from shep.state import State
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# we don't like "NEW" as the default label for a new item in the queue, so we change it to BACKLOG
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State.set_default_state('backlog')
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# define all the valid states
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st = State(5)
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st.add('pending')
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st.add('blocked')
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st.add('doing')
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st.add('review')
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st.add('finished')
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# define a couple of states that give a bit more context to progress; something is blocked before starting development or something is blocked during development...
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st.alias('startblock', st.BLOCKED, st.PENDING)
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st.alias('doingblock', st.BLOCKED, st.DOING)
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# create the foo key which will forever languish in backlog
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k = 'foo'
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st.put(k)
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foo_state = st.state(k)
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foo_state_name = st.name(foo_state)
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foo_contents_r = st.get('foo')
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print('{} {} {}'.format(k, foo_state_name, foo_contents_r))
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# Create bar->baz and advance it from backlog to pending
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k = 'bar'
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bar_contents = 'baz'
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st.put(k, contents=bar_contents)
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st.next(k)
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bar_state = st.state(k)
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bar_state_name = st.name(bar_state)
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bar_contents_r = st.get('bar')
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print('{} {} {}'.format(k, bar_state_name, bar_contents_r))
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# Create inky->pinky and move to doing then doing-blocked
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k = 'inky'
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inky_contents = 'pinky'
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st.put(k, contents=inky_contents)
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inky_state = st.state(k)
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st.move(k, st.DOING)
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st.set(k, st.BLOCKED)
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inky_state = st.state(k)
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inky_state_name = st.name(inky_state)
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inky_contents_r = st.get('inky')
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print('{} {} {}'.format(k, inky_state_name, bar_contents_r))
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# then replace the content
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# note that replace could potentially mean some VCS below
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inky_new_contents = 'blinky'
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st.replace(k, inky_new_contents)
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inky_contents_r = st.get('inky')
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print('{} {} {}'.format(k, inky_state_name, inky_contents_r))
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# so now move to review
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st.move(k, st.REVIEW)
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inky_state = st.state(k)
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inky_state_name = st.name(inky_state)
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print('{} {} {}'.format(k, inky_state_name, inky_contents_r))
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@ -19,18 +19,27 @@ class State:
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:param logger: Standard library logging instance to output to
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:type logger: logging.Logger
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"""
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base_state_name = 'NEW'
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def __init__(self, bits, logger=None):
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self.__bits = bits
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self.__limit = (1 << bits) - 1
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self.__c = 0
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self.NEW = 0
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setattr(self, self.base_state_name, 0)
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#self.NEW = 0
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self.__reverse = {0: self.NEW}
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self.__keys = {self.NEW: []}
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self.__reverse = {0: getattr(self, self.base_state_name)}
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self.__keys = {getattr(self, self.base_state_name): []}
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self.__keys_reverse = {}
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self.__contents = {}
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@classmethod
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def set_default_state(cls, state_name):
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cls.base_state_name = state_name.upper()
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# return true if v is a single-bit state
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def __is_pure(self, v):
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if v == 0:
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@ -197,7 +206,7 @@ class State:
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:return: State name
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"""
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if v == None or v == 0:
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return 'NEW'
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return self.base_state_name
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k = self.__reverse.get(v)
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if k == None:
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raise StateInvalid(v)
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@ -252,13 +261,13 @@ class State:
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def put(self, key, state=None, contents=None):
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"""Add a key to an existing state.
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If no state it specified, the default state attribute "NEW" will be used.
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If no state it specified, the default state attribute State.base_state_name will be used.
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Contents may be supplied as value to pair with the given key. Contents may be changed later by calling the `replace` method.
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:param key: Content key to add
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:type key: str
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:param state: Initial state for the put. If not given, initial state will be NEW
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:param state: Initial state for the put. If not given, initial state will be State.base_state_name
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:type state: int
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:param contents: Contents to associate with key. A valie of None should be recognized as an undefined value as opposed to a zero-length value throughout any backend
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:type contents: str
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@ -268,7 +277,7 @@ class State:
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:return: Resulting state that key is put under (should match the input state)
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"""
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if state == None:
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state = self.NEW
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state = getattr(self, self.base_state_name)
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elif self.__reverse.get(state) == None:
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raise StateInvalid(state)
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self.__check_key(key)
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@ -351,13 +360,13 @@ class State:
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def unset(self, key, not_state):
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"""Unset a single bit, moving to a pure or alias state.
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The resulting state cannot be NEW (0).
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The resulting state cannot be State.base_state_name (0).
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:param key: Content key to modify state for
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:type key: str
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:param or_state: Atomic stat to add
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:type or_state: int
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:raises ValueError: State is not a single bit state, or attempts to revert to NEW
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:raises ValueError: State is not a single bit state, or attempts to revert to State.base_state_name
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:raises StateItemNotFound: Content key is not registered
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:raises StateInvalid: Resulting state after addition of atomic state is unknown
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:rtype: int
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@ -374,8 +383,8 @@ class State:
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if to_state == current_state:
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raise ValueError('invalid change for state {}: {}'.format(key, not_state))
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if to_state == self.NEW:
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raise ValueError('State {} for {} cannot be reverted to NEW'.format(current_state, key))
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if to_state == getattr(self, self.base_state_name):
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raise ValueError('State {} for {} cannot be reverted to {}'.format(current_state, key, self.base_state_name))
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new_state = self.__reverse.get(to_state)
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if new_state == None:
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