2016-03-10 11:32:10 +01:00
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// Copyright 2015, 2016 Ethcore (UK) Ltd.
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// This file is part of Parity.
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// Parity is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Parity is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Parity. If not, see <http://www.gnu.org/licenses/>.
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//! Blockchain database client.
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mod client;
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mod config;
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mod ids;
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2016-03-10 20:27:50 +01:00
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mod test_client;
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2016-03-10 11:32:10 +01:00
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pub use self::client::*;
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pub use self::config::{ClientConfig, BlockQueueConfig, BlockChainConfig};
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pub use self::ids::{BlockId, TransactionId};
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2016-03-10 20:27:50 +01:00
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pub use self::test_client::{TestBlockChainClient, EachBlockWith};
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2016-03-10 11:32:10 +01:00
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2016-03-10 21:17:58 +01:00
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use std::sync::Mutex;
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2016-03-10 11:32:10 +01:00
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use util::bytes::Bytes;
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use util::hash::{Address, H256, H2048};
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use util::numbers::U256;
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use blockchain::TreeRoute;
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use block_queue::BlockQueueInfo;
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use block::ClosedBlock;
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use header::BlockNumber;
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use transaction::LocalizedTransaction;
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use log_entry::LocalizedLogEntry;
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use filter::Filter;
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use error::{ImportResult, Error};
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2016-03-10 11:32:10 +01:00
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/// Blockchain database client. Owns and manages a blockchain and a block queue.
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pub trait BlockChainClient : Sync + Send {
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/// Get raw block header data by block id.
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fn block_header(&self, id: BlockId) -> Option<Bytes>;
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/// Get raw block body data by block id.
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/// Block body is an RLP list of two items: uncles and transactions.
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fn block_body(&self, id: BlockId) -> Option<Bytes>;
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/// Get raw block data by block header hash.
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fn block(&self, id: BlockId) -> Option<Bytes>;
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/// Get block status by block header hash.
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fn block_status(&self, id: BlockId) -> BlockStatus;
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/// Get block total difficulty.
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fn block_total_difficulty(&self, id: BlockId) -> Option<U256>;
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/// Get address nonce.
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fn nonce(&self, address: &Address) -> U256;
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/// Get block hash.
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fn block_hash(&self, id: BlockId) -> Option<H256>;
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/// Get address code.
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fn code(&self, address: &Address) -> Option<Bytes>;
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2016-03-12 19:51:24 +01:00
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/// Get address balance.
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fn balance(&self, address: &Address) -> U256;
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/// Get transaction with given hash.
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fn transaction(&self, id: TransactionId) -> Option<LocalizedTransaction>;
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/// Get a tree route between `from` and `to`.
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/// See `BlockChain::tree_route`.
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fn tree_route(&self, from: &H256, to: &H256) -> Option<TreeRoute>;
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/// Get latest state node
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fn state_data(&self, hash: &H256) -> Option<Bytes>;
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/// Get raw block receipts data by block header hash.
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fn block_receipts(&self, hash: &H256) -> Option<Bytes>;
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/// Import a block into the blockchain.
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fn import_block(&self, bytes: Bytes) -> ImportResult;
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/// Get block queue information.
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fn queue_info(&self) -> BlockQueueInfo;
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/// Clear block queue and abort all import activity.
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fn clear_queue(&self);
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/// Get blockchain information.
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fn chain_info(&self) -> BlockChainInfo;
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/// Get the best block header.
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fn best_block_header(&self) -> Bytes {
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// TODO: lock blockchain only once
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self.block_header(BlockId::Hash(self.chain_info().best_block_hash)).unwrap()
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}
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/// Returns numbers of blocks containing given bloom.
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fn blocks_with_bloom(&self, bloom: &H2048, from_block: BlockId, to_block: BlockId) -> Option<Vec<BlockNumber>>;
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/// Returns logs matching given filter.
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fn logs(&self, filter: Filter) -> Vec<LocalizedLogEntry>;
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/// Grab the `ClosedBlock` that we want to be sealed. Comes as a mutex that you have to lock.
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fn sealing_block(&self) -> &Mutex<Option<ClosedBlock>>;
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/// Submit `seal` as a valid solution for the header of `pow_hash`.
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/// Will check the seal, but not actually insert the block into the chain.
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fn submit_seal(&self, pow_hash: H256, seal: Vec<Bytes>) -> Result<(), Error>;
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}
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