Docuemntation udpate and tests.
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@ -12,6 +12,14 @@ use std::env;
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use rocksdb::{DB, Writable};
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#[derive(Clone)]
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/// Implementation of the HashDB trait for a disk-backed database with a memory overlay.
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///
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/// The operations `insert()` and `kill()` take place on the memory overlay; batches of
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/// such operations may be flushed to the disk-backed DB with `commit()` or discarded with
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/// `revert()`.
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///
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/// `lookup()` and `exists()` maintain normal behaviour - all `insert()` and `kill()`
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/// queries have an immediate effect in terms of these functions.
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pub struct OverlayDB {
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overlay: MemoryDB,
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backing: Arc<DB>,
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@ -31,6 +39,32 @@ impl OverlayDB {
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}
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/// Commit all memory operations to the backing database.
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///
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/// Returns either an error or the number of items changed in the backing database.
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///
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/// Will return an error if the number of `kill()`s ever exceeds the number of
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/// `insert()`s for any key. This will leave the database in an undeterminate
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/// state. Don't ever let it happen.
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///
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/// # Example
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/// ```
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/// extern crate ethcore_util;
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/// use ethcore_util::hashdb::*;
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/// use ethcore_util::overlaydb::*;
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/// fn main() {
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/// let mut m = OverlayDB::new_temp();
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/// let key = m.insert(b"foo"); // insert item.
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/// assert!(m.exists(&key)); // key exists (in memory).
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/// assert_eq!(m.commit().unwrap(), 1); // 1 item changed.
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/// assert!(m.exists(&key)); // key still exists (in backing).
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/// m.kill(&key); // delete item.
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/// assert!(!m.exists(&key)); // key "doesn't exist" (though still does in backing).
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/// m.kill(&key); // oh dear... more kills than inserts for the key...
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/// //m.commit().unwrap(); // this commit/unwrap would cause a panic.
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/// m.revert(); // revert both kills.
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/// assert!(m.exists(&key)); // key now still exists.
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/// }
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/// ```
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pub fn commit(&mut self) -> Result<u32, EthcoreError> {
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let mut ret = 0u32;
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for i in self.overlay.drain().into_iter() {
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@ -58,6 +92,8 @@ impl OverlayDB {
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Ok(ret)
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}
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/// Revert all changes though `insert()` and `kill()` to this object since the
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/// last `commit()`.
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pub fn revert(&mut self) { self.overlay.clear(); }
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/// Get the refs and value of the given key.
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