Initial import of new UI (compiled JS code) (#2220)
* Normalizing dapps format for signer. * Adding new ui * Adding New UI to dapps * Adding parity styles for signer errors * Adding pre-compiled JS as submodule * Fixing struct declaration [ci:skip] * Bumping js * Adding styles * build dest * Correct whitespace @tomusdrw please note the alterations - no mixing tabs and spaces in the indentation portion and always just one tab per indent.
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89
dapps/js-glue/src/js.rs
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89
dapps/js-glue/src/js.rs
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// Copyright 2015, 2016 Ethcore (UK) Ltd.
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// This file is part of Parity.
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// Parity is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Parity is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Parity. If not, see <http://www.gnu.org/licenses/>.
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#![cfg_attr(feature="use-precompiled-js", allow(dead_code))]
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#![cfg_attr(feature="use-precompiled-js", allow(unused_imports))]
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use std::fmt;
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use std::process::Command;
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#[cfg(not(windows))]
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mod platform {
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use std::process::Command;
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pub static NPM_CMD: &'static str = "npm";
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pub fn handle_fd(cmd: &mut Command) -> &mut Command {
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cmd
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}
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}
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#[cfg(windows)]
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mod platform {
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use std::process::{Command, Stdio};
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pub static NPM_CMD: &'static str = "npm.cmd";
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// NOTE [ToDr] For some reason on windows
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// We cannot have any file descriptors open when running a child process
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// during build phase.
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pub fn handle_fd(cmd: &mut Command) -> &mut Command {
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cmd.stdin(Stdio::null())
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.stdout(Stdio::null())
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.stderr(Stdio::null())
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}
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}
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fn die<T : fmt::Debug>(s: &'static str, e: T) -> ! {
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panic!("Error: {}: {:?}", s, e);
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}
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#[cfg(feature = "use-precompiled-js")]
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pub fn test(_path: &str) {
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}
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#[cfg(feature = "use-precompiled-js")]
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pub fn build(_path: &str) {
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}
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#[cfg(not(feature = "use-precompiled-js"))]
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pub fn build(path: &str) {
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let child = platform::handle_fd(&mut Command::new(platform::NPM_CMD))
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.arg("install")
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.arg("--no-progress")
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.current_dir(path)
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.status()
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.unwrap_or_else(|e| die("Installing node.js dependencies with npm", e));
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assert!(child.success(), "There was an error installing dependencies.");
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let child = platform::handle_fd(&mut Command::new(platform::NPM_CMD))
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.arg("run")
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.arg("build")
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.env("NODE_ENV", "production")
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.env("BUILD_DEST", "build")
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.current_dir(path)
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.status()
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.unwrap_or_else(|e| die("Building JS code", e));
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assert!(child.success(), "There was an error build JS code.");
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}
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#[cfg(not(feature = "use-precompiled-js"))]
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pub fn test(path: &str) {
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let child = Command::new(platform::NPM_CMD)
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.arg("run")
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.arg("test")
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.current_dir(path)
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.status()
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.unwrap_or_else(|e| die("Running test command", e));
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assert!(child.success(), "There was an error while running JS tests.");
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}
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