Updater fixes (#4196)

* Minor typo to ensure it updates only when synced.

* Fix deadlock.

* Skip unneeded arg in making list.

* Allow auto-restart even when not running an update.

* Fix trace.

* Update update info on each loop.

* Fix build.

* Shutdown all sockets

* Remove superfluous use.
This commit is contained in:
Arkadiy Paronyan 2017-01-17 23:34:46 +01:00 committed by Gav Wood
parent 8852a05301
commit 7cab6ac263
2 changed files with 30 additions and 8 deletions

View File

@ -207,12 +207,27 @@ fn latest_exe_path() -> Option<PathBuf> {
.and_then(|mut f| { let mut exe = String::new(); f.read_to_string(&mut exe).ok().map(|_| updates_path(&exe)) })
}
#[cfg(windows)]
fn global_cleanup() {
extern "system" { pub fn WSACleanup() -> i32; }
// We need to cleanup all sockets before spawning another Parity process. This makes shure everything is cleaned up.
// The loop is required because of internal refernce counter for winsock dll. We don't know how many crates we use do
// initialize it. There's at least 2 now.
for _ in 0.. 10 {
unsafe { WSACleanup(); }
}
}
#[cfg(not(windows))]
fn global_cleanup() {}
// Starts ~/.parity-updates/parity and returns the code it exits with.
fn run_parity() -> Option<i32> {
global_cleanup();
use ::std::ffi::OsString;
let prefix = vec![OsString::from("--can-restart"), OsString::from("--force-direct")];
latest_exe_path().and_then(|exe| process::Command::new(exe)
.args(&(env::args_os().chain(prefix.into_iter()).collect::<Vec<_>>()))
.args(&(env::args_os().skip(1).chain(prefix.into_iter()).collect::<Vec<_>>()))
.status()
.map(|es| es.code().unwrap_or(128))
.ok()
@ -267,17 +282,23 @@ fn main() {
let exe = std::env::current_exe().ok();
let development = exe.as_ref().and_then(|p| p.parent().and_then(|p| p.parent()).and_then(|p| p.file_name()).map(|n| n == "target")).unwrap_or(false);
let same_name = exe.as_ref().map(|p| p.file_stem().map_or(false, |s| s == "parity") && p.extension().map_or(true, |x| x == "exe")).unwrap_or(false);
let latest_exe = latest_exe_path();
let have_update = latest_exe.as_ref().map_or(false, |p| p.exists());
let is_non_updated_current = exe.map_or(false, |exe| latest_exe.as_ref().map_or(false, |lexe| exe.canonicalize().ok() != lexe.canonicalize().ok()));
trace_main!("Starting up {} (force-direct: {}, development: {}, same-name: {}, have-update: {}, non-updated-current: {})", std::env::current_exe().map(|x| format!("{}", x.display())).unwrap_or("<unknown>".to_owned()), force_direct, development, same_name, have_update, is_non_updated_current);
if !force_direct && !development && same_name && have_update && is_non_updated_current {
trace_main!("Starting up {} (force-direct: {}, development: {}, same-name: {})", std::env::current_exe().map(|x| format!("{}", x.display())).unwrap_or("<unknown>".to_owned()), force_direct, development, same_name);
if !force_direct && !development && same_name {
// looks like we're not running ~/.parity-updates/parity when the user is expecting otherwise.
// Everything run inside a loop, so we'll be able to restart from the child into a new version seamlessly.
loop {
// If we fail to run the updated parity then fallback to local version.
trace_main!("Attempting to run latest update ({})...", latest_exe.as_ref().expect("guarded by have_update; latest_exe must exist for have_update; qed").display());
let exit_code = run_parity().unwrap_or_else(|| { trace_main!("Falling back to local..."); main_direct(true) });
let latest_exe = latest_exe_path();
let have_update = latest_exe.as_ref().map_or(false, |p| p.exists());
let is_non_updated_current = exe.as_ref().map_or(false, |exe| latest_exe.as_ref().map_or(false, |lexe| exe.canonicalize().ok() != lexe.canonicalize().ok()));
trace_main!("Starting... (have-update: {}, non-updated-current: {})", have_update, is_non_updated_current);
let exit_code = if have_update && is_non_updated_current {
trace_main!("Attempting to run latest update ({})...", latest_exe.as_ref().expect("guarded by have_update; latest_exe must exist for have_update; qed").display());
run_parity().unwrap_or_else(|| { trace_main!("Falling back to local..."); main_direct(true) })
} else {
trace_main!("No latest update. Attempting to direct...");
main_direct(true)
};
trace_main!("Latest exited with {}", exit_code);
if exit_code != PLEASE_RESTART_EXIT_CODE {
trace_main!("Quitting...");

View File

@ -273,6 +273,7 @@ impl Updater {
if s.fetching.is_none() {
info!(target: "updater", "Attempting to get parity binary {}", b);
s.fetching = Some(latest.track.clone());
drop(s);
let weak_self = self.weak_self.lock().clone();
let f = move |r: Result<PathBuf, fetch::Error>| if let Some(this) = weak_self.upgrade() { this.fetch_done(r) };
self.fetcher.lock().as_ref().expect("Created on `new`; qed").fetch(b, Box::new(f));