Block import optimization (#2748)
* Block import optimization * whitespace [ci:none]
This commit is contained in:
committed by
Gav Wood
parent
8ef598990a
commit
906dcd7bfe
@@ -361,16 +361,19 @@ impl Client {
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/// This is triggered by a message coming from a block queue when the block is ready for insertion
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pub fn import_verified_blocks(&self) -> usize {
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let max_blocks_to_import = 64;
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let (imported_blocks, import_results, invalid_blocks, imported, duration) = {
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let max_blocks_to_import = 4;
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let (imported_blocks, import_results, invalid_blocks, imported, duration, is_empty) = {
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let mut imported_blocks = Vec::with_capacity(max_blocks_to_import);
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let mut invalid_blocks = HashSet::new();
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let mut import_results = Vec::with_capacity(max_blocks_to_import);
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let _import_lock = self.import_lock.lock();
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let blocks = self.block_queue.drain(max_blocks_to_import);
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if blocks.is_empty() {
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return 0;
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}
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let _timer = PerfTimer::new("import_verified_blocks");
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let start = precise_time_ns();
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let blocks = self.block_queue.drain(max_blocks_to_import);
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for block in blocks {
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let header = &block.header;
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@@ -394,23 +397,19 @@ impl Client {
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let imported = imported_blocks.len();
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let invalid_blocks = invalid_blocks.into_iter().collect::<Vec<H256>>();
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{
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if !invalid_blocks.is_empty() {
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self.block_queue.mark_as_bad(&invalid_blocks);
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}
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if !imported_blocks.is_empty() {
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self.block_queue.mark_as_good(&imported_blocks);
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}
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if !invalid_blocks.is_empty() {
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self.block_queue.mark_as_bad(&invalid_blocks);
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}
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let is_empty = self.block_queue.mark_as_good(&imported_blocks);
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let duration_ns = precise_time_ns() - start;
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(imported_blocks, import_results, invalid_blocks, imported, duration_ns)
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(imported_blocks, import_results, invalid_blocks, imported, duration_ns, is_empty)
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};
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{
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if !imported_blocks.is_empty() && self.block_queue.queue_info().is_empty() {
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if !imported_blocks.is_empty() && is_empty {
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let (enacted, retracted) = self.calculate_enacted_retracted(&import_results);
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if self.queue_info().is_empty() {
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if is_empty {
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self.miner.chain_new_blocks(self, &imported_blocks, &invalid_blocks, &enacted, &retracted);
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}
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