bloom filter cleanup
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@ -105,40 +105,37 @@ impl<'a, D> ChainFilter<'a, D> where D: FilterDataSource
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/// TODO: optimize it, maybe non-recursive version?
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/// TODO: optimize it, maybe non-recursive version?
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/// TODO: clean up?
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/// TODO: clean up?
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fn blocks(&self, bloom: &H2048, from_block: usize, to_block: usize, level: u8, offset: usize) -> Vec<usize> {
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fn blocks(&self, bloom: &H2048, from_block: usize, to_block: usize, level: u8, offset: usize) -> Vec<usize> {
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let mut result = vec![];
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let index = self.bloom_index(offset, level);
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let index = self.bloom_index(offset, level);
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match self.data_source.bloom_at_index(&index) {
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let contains = match self.data_source.bloom_at_index(&index) {
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None => (),
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None => false,
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Some(level_bloom) => match level {
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Some(level_bloom) => match level {
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0 => {
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// if we are on the lowest level
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// to_block exclusive
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// take the value, exclude to_block
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if offset < to_block {
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0 if offset < to_block => return vec![offset],
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result.push(offset);
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0 => false,
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}
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_ => level_bloom.contains(bloom)
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},
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_ => match level_bloom.contains(bloom) {
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false => (),
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true => {
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let level_size = self.level_size(level - 1);
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let from_index = self.bloom_index(from_block, level - 1);
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let to_index = self.bloom_index(to_block, level - 1);
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let res: Vec<usize> = self.lower_level_bloom_indexes(&index).into_iter()
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// chose only blooms in range
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.filter(|li| li.index >= from_index.index && li.index <= to_index.index)
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// map them to offsets
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.map(|li| li.index * level_size)
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// get all blocks that may contain our bloom
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.map(|off| self.blocks(bloom, from_block, to_block, level - 1, off))
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// flatten nested structure
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.flat_map(|v| v)
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.collect();
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return res
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}
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}
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}
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}
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};
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if contains {
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let level_size = self.level_size(level - 1);
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let from_index = self.bloom_index(from_block, level - 1);
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let to_index = self.bloom_index(to_block, level - 1);
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let res: Vec<usize> = self.lower_level_bloom_indexes(&index).into_iter()
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// chose only blooms in range
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.filter(|li| li.index >= from_index.index && li.index <= to_index.index)
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// map them to offsets
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.map(|li| li.index * level_size)
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// get all blocks that may contain our bloom
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.map(|off| self.blocks(bloom, from_block, to_block, level - 1, off))
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// flatten nested structure
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.flat_map(|v| v)
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.collect();
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return res
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}
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}
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result
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return vec![];
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}
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}
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}
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}
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