Random cleanups / improvements to a state (#6472)
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@ -450,22 +450,19 @@ impl<B: Backend> State<B> {
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//
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// In all other cases account is read as clean first, and after that made
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// dirty in and added to the checkpoint with `note_cache`.
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if account.is_dirty() {
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let is_dirty = account.is_dirty();
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let old_value = self.cache.borrow_mut().insert(*address, account);
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if is_dirty {
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if let Some(ref mut checkpoint) = self.checkpoints.borrow_mut().last_mut() {
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if !checkpoint.contains_key(address) {
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checkpoint.insert(address.clone(), self.cache.borrow_mut().insert(address.clone(), account));
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return;
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}
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checkpoint.entry(*address).or_insert(old_value);
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}
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}
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self.cache.borrow_mut().insert(address.clone(), account);
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}
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fn note_cache(&self, address: &Address) {
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if let Some(ref mut checkpoint) = self.checkpoints.borrow_mut().last_mut() {
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if !checkpoint.contains_key(address) {
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checkpoint.insert(address.clone(), self.cache.borrow().get(address).map(AccountEntry::clone_dirty));
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}
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checkpoint.entry(*address)
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.or_insert_with(|| self.cache.borrow().get(address).map(AccountEntry::clone_dirty));
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}
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}
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@ -559,9 +556,8 @@ impl<B: Backend> State<B> {
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}
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});
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match trie_res {
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None => {}
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Some(res) => return res,
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if let Some(res) = trie_res {
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return res;
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}
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// otherwise cache the account localy and cache storage key there.
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@ -868,27 +864,29 @@ impl<B: Backend> State<B> {
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// load required account data from the databases.
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fn update_account_cache(require: RequireCache, account: &mut Account, state_db: &B, db: &HashDB) {
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match (account.is_cached(), require) {
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(true, _) | (false, RequireCache::None) => {}
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(false, require) => {
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// if there's already code in the global cache, always cache it
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// locally.
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let hash = account.code_hash();
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match state_db.get_cached_code(&hash) {
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Some(code) => account.cache_given_code(code),
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None => match require {
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RequireCache::None => {},
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RequireCache::Code => {
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if let Some(code) = account.cache_code(db) {
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// propagate code loaded from the database to
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// the global code cache.
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state_db.cache_code(hash, code)
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}
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}
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RequireCache::CodeSize => {
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account.cache_code_size(db);
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}
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if let RequireCache::None = require {
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return;
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}
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if account.is_cached() {
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return;
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}
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// if there's already code in the global cache, always cache it localy
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let hash = account.code_hash();
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match state_db.get_cached_code(&hash) {
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Some(code) => account.cache_given_code(code),
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None => match require {
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RequireCache::None => {},
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RequireCache::Code => {
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if let Some(code) = account.cache_code(db) {
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// propagate code loaded from the database to
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// the global code cache.
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state_db.cache_code(hash, code)
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}
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},
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RequireCache::CodeSize => {
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account.cache_code_size(db);
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}
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}
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}
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@ -938,7 +936,7 @@ impl<B: Backend> State<B> {
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/// Pull account `a` in our cache from the trie DB. `require_code` requires that the code be cached, too.
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fn require<'a>(&'a self, a: &Address, require_code: bool) -> trie::Result<RefMut<'a, Account>> {
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self.require_or_from(a, require_code, || Account::new_basic(U256::from(0u8), self.account_start_nonce), |_|{})
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self.require_or_from(a, require_code, || Account::new_basic(0u8.into(), self.account_start_nonce), |_|{})
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}
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/// Pull account `a` in our cache from the trie DB. `require_code` requires that the code be cached, too.
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@ -50,11 +50,11 @@ impl Substate {
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/// Merge secondary substate `s` into self, accruing each element correspondingly.
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pub fn accrue(&mut self, s: Substate) {
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self.suicides.extend(s.suicides.into_iter());
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self.touched.extend(s.touched.into_iter());
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self.logs.extend(s.logs.into_iter());
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self.suicides.extend(s.suicides);
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self.touched.extend(s.touched);
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self.logs.extend(s.logs);
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self.sstore_clears_count = self.sstore_clears_count + s.sstore_clears_count;
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self.contracts_created.extend(s.contracts_created.into_iter());
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self.contracts_created.extend(s.contracts_created);
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}
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/// Get the cleanup mode object from this.
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