// Copyright 2015, 2016 Ethcore (UK) Ltd. // This file is part of Parity. // Parity is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // Parity is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with Parity. If not, see . use std::{str, io}; use std::net::SocketAddr; use std::cmp::Ordering; use std::sync::*; use mio::*; use mio::tcp::*; use util::hash::*; use rlp::*; use connection::{EncryptedConnection, Packet, Connection}; use handshake::Handshake; use io::{IoContext, StreamToken}; use error::{NetworkError, DisconnectReason}; use host::*; use node_table::NodeId; use stats::NetworkStats; use time; const PING_TIMEOUT_SEC: u64 = 65; const PING_INTERVAL_SEC: u64 = 30; /// Peer session over encrypted connection. /// When created waits for Hello packet exchange and signals ready state. /// Sends and receives protocol packets and handles basic packes such as ping/pong and disconnect. pub struct Session { /// Shared session information pub info: SessionInfo, /// Session ready flag. Set after successfull Hello packet exchange had_hello: bool, /// Session is no longer active flag. expired: bool, ping_time_ns: u64, pong_time_ns: Option, state: State, } enum State { Handshake(Handshake), Session(EncryptedConnection), } /// Structure used to report various session events. pub enum SessionData { None, /// Session is ready to send/receive packets. Ready, /// A packet has been received Packet { /// Packet data data: Vec, /// Packet protocol ID protocol: [u8; 3], /// Zero based packet ID packet_id: u8, }, /// Session has more data to be read Continue, } /// Shared session information #[derive(Debug, Clone)] pub struct SessionInfo { /// Peer public key pub id: Option, /// Peer client ID pub client_version: String, /// Peer RLPx protocol version pub protocol_version: u32, /// Session protocol capabilities pub capabilities: Vec, /// Peer protocol capabilities pub peer_capabilities: Vec, /// Peer ping delay in milliseconds pub ping_ms: Option, /// True if this session was originated by us. pub originated: bool, /// Remote endpoint address of the session pub remote_address: String, /// Local endpoint address of the session pub local_address: String, } #[derive(Debug, Clone, PartialEq, Eq)] pub struct PeerCapabilityInfo { pub protocol: ProtocolId, pub version: u8, } impl Decodable for PeerCapabilityInfo { fn decode(decoder: &D) -> Result where D: Decoder { let c = decoder.as_rlp(); let p: Vec = try!(c.val_at(0)); if p.len() != 3 { return Err(DecoderError::Custom("Invalid subprotocol string length. Should be 3")); } let mut p2: ProtocolId = [0u8; 3]; p2.clone_from_slice(&p); Ok(PeerCapabilityInfo { protocol: p2, version: try!(c.val_at(1)) }) } } impl ToString for PeerCapabilityInfo { fn to_string(&self) -> String { format!("{}/{}", str::from_utf8(&self.protocol[..]).unwrap_or("???"), self.version) } } #[derive(Debug, Clone, PartialEq, Eq)] pub struct SessionCapabilityInfo { pub protocol: [u8; 3], pub version: u8, pub packet_count: u8, pub id_offset: u8, } impl PartialOrd for SessionCapabilityInfo { fn partial_cmp(&self, other: &SessionCapabilityInfo) -> Option { Some(self.cmp(other)) } } impl Ord for SessionCapabilityInfo { fn cmp(&self, b: &SessionCapabilityInfo) -> Ordering { // By protocol id first if self.protocol != b.protocol { return self.protocol.cmp(&b.protocol); } // By version self.version.cmp(&b.version) } } const PACKET_HELLO: u8 = 0x80; const PACKET_DISCONNECT: u8 = 0x01; const PACKET_PING: u8 = 0x02; const PACKET_PONG: u8 = 0x03; const PACKET_GET_PEERS: u8 = 0x04; const PACKET_PEERS: u8 = 0x05; const PACKET_USER: u8 = 0x10; const PACKET_LAST: u8 = 0x7f; impl Session { /// Create a new session out of comepleted handshake. This clones the handshake connection object /// and leaves the handhsake in limbo to be deregistered from the event loop. pub fn new(io: &IoContext, socket: TcpStream, token: StreamToken, id: Option<&NodeId>, nonce: &H256, stats: Arc, host: &HostInfo) -> Result where Message: Send + Clone + Sync + 'static { let originated = id.is_some(); let mut handshake = Handshake::new(token, id, socket, nonce, stats).expect("Can't create handshake"); let local_addr = handshake.connection.local_addr_str(); try!(handshake.start(io, host, originated)); Ok(Session { state: State::Handshake(handshake), had_hello: false, info: SessionInfo { id: id.cloned(), client_version: String::new(), protocol_version: 0, capabilities: Vec::new(), peer_capabilities: Vec::new(), ping_ms: None, originated: originated, remote_address: "Handshake".to_owned(), local_address: local_addr, }, ping_time_ns: 0, pong_time_ns: None, expired: false, }) } fn complete_handshake(&mut self, io: &IoContext, host: &HostInfo) -> Result<(), NetworkError> where Message: Send + Sync + Clone { let connection = if let State::Handshake(ref mut h) = self.state { self.info.id = Some(h.id.clone()); self.info.remote_address = h.connection.remote_addr_str(); try!(EncryptedConnection::new(h)) } else { panic!("Unexpected state"); }; self.state = State::Session(connection); try!(self.write_hello(io, host)); try!(self.send_ping(io)); Ok(()) } fn connection(&self) -> &Connection { match self.state { State::Handshake(ref h) => &h.connection, State::Session(ref s) => &s.connection, } } /// Get id of the remote peer pub fn id(&self) -> Option<&NodeId> { self.info.id.as_ref() } /// Check if session is ready to send/receive data pub fn is_ready(&self) -> bool { self.had_hello } /// Mark this session as inactive to be deleted lated. pub fn set_expired(&mut self) { self.expired = true; } /// Check if this session is expired. pub fn expired(&self) -> bool { match self.state { State::Handshake(ref h) => h.expired(), _ => self.expired, } } /// Check if this session is over and there is nothing to be sent. pub fn done(&self) -> bool { self.expired() && !self.connection().is_sending() } /// Get remote peer address pub fn remote_addr(&self) -> io::Result { self.connection().remote_addr() } /// Readable IO handler. Returns packet data if available. pub fn readable(&mut self, io: &IoContext, host: &HostInfo) -> Result where Message: Send + Sync + Clone { if self.expired() { return Ok(SessionData::None) } let mut create_session = false; let mut packet_data = None; match self.state { State::Handshake(ref mut h) => { try!(h.readable(io, host)); if h.done() { create_session = true; } } State::Session(ref mut c) => { match try!(c.readable(io)) { data @ Some(_) => packet_data = data, None => return Ok(SessionData::None) } } } if let Some(data) = packet_data { return Ok(try!(self.read_packet(io, data, host))); } if create_session { try!(self.complete_handshake(io, host)); io.update_registration(self.token()).unwrap_or_else(|e| debug!(target: "network", "Token registration error: {:?}", e)); } Ok(SessionData::None) } /// Writable IO handler. Sends pending packets. pub fn writable(&mut self, io: &IoContext, _host: &HostInfo) -> Result<(), NetworkError> where Message: Send + Sync + Clone { match self.state { State::Handshake(ref mut h) => h.writable(io), State::Session(ref mut s) => s.writable(io), } } /// Checks if peer supports given capability pub fn have_capability(&self, protocol: [u8; 3]) -> bool { self.info.capabilities.iter().any(|c| c.protocol == protocol) } /// Checks if peer supports given capability pub fn capability_version(&self, protocol: [u8; 3]) -> Option { self.info.capabilities.iter().filter_map(|c| if c.protocol == protocol { Some(c.version) } else { None }).max() } /// Register the session socket with the event loop pub fn register_socket>(&self, reg: Token, event_loop: &mut EventLoop) -> Result<(), NetworkError> { if self.expired() { return Ok(()); } try!(self.connection().register_socket(reg, event_loop)); Ok(()) } /// Update registration with the event loop. Should be called at the end of the IO handler. pub fn update_socket(&self, reg:Token, event_loop: &mut EventLoop) -> Result<(), NetworkError> { try!(self.connection().update_socket(reg, event_loop)); Ok(()) } /// Delete registration pub fn deregister_socket(&self, event_loop: &mut EventLoop) -> Result<(), NetworkError> { try!(self.connection().deregister_socket(event_loop)); Ok(()) } /// Send a protocol packet to peer. pub fn send_packet(&mut self, io: &IoContext, protocol: [u8; 3], packet_id: u8, data: &[u8]) -> Result<(), NetworkError> where Message: Send + Sync + Clone { if self.info.capabilities.is_empty() || !self.had_hello { debug!(target: "network", "Sending to unconfirmed session {}, protocol: {}, packet: {}", self.token(), str::from_utf8(&protocol[..]).unwrap_or("??"), packet_id); return Err(From::from(NetworkError::BadProtocol)); } if self.expired() { return Err(From::from(NetworkError::Expired)); } let mut i = 0usize; while protocol != self.info.capabilities[i].protocol { i += 1; if i == self.info.capabilities.len() { debug!(target: "network", "Unknown protocol: {:?}", protocol); return Ok(()) } } let pid = self.info.capabilities[i].id_offset + packet_id; let mut rlp = RlpStream::new(); rlp.append(&(pid as u32)); rlp.append_raw(data, 1); self.send(io, rlp) } /// Keep this session alive. Returns false if ping timeout happened pub fn keep_alive(&mut self, io: &IoContext) -> bool where Message: Send + Sync + Clone { if let State::Handshake(_) = self.state { return true; } let timed_out = if let Some(pong) = self.pong_time_ns { pong - self.ping_time_ns > PING_TIMEOUT_SEC * 1000_000_000 } else { time::precise_time_ns() - self.ping_time_ns > PING_TIMEOUT_SEC * 1000_000_000 }; if !timed_out && time::precise_time_ns() - self.ping_time_ns > PING_INTERVAL_SEC * 1000_000_000 { if let Err(e) = self.send_ping(io) { debug!("Error sending ping message: {:?}", e); } } !timed_out } pub fn token(&self) -> StreamToken { self.connection().token() } fn read_packet(&mut self, io: &IoContext, packet: Packet, host: &HostInfo) -> Result where Message: Send + Sync + Clone { if packet.data.len() < 2 { return Err(From::from(NetworkError::BadProtocol)); } let packet_id = packet.data[0]; if packet_id != PACKET_HELLO && packet_id != PACKET_DISCONNECT && !self.had_hello { return Err(From::from(NetworkError::BadProtocol)); } match packet_id { PACKET_HELLO => { let rlp = UntrustedRlp::new(&packet.data[1..]); //TODO: validate rlp expected size try!(self.read_hello(io, &rlp, host)); Ok(SessionData::Ready) }, PACKET_DISCONNECT => { let rlp = UntrustedRlp::new(&packet.data[1..]); let reason: u8 = try!(rlp.val_at(0)); if self.had_hello { debug!("Disconnected: {}: {:?}", self.token(), DisconnectReason::from_u8(reason)); } Err(From::from(NetworkError::Disconnect(DisconnectReason::from_u8(reason)))) } PACKET_PING => { try!(self.send_pong(io)); Ok(SessionData::Continue) }, PACKET_PONG => { self.pong_time_ns = Some(time::precise_time_ns()); self.info.ping_ms = Some((self.pong_time_ns.unwrap() - self.ping_time_ns) / 1000_000); Ok(SessionData::Continue) }, PACKET_GET_PEERS => Ok(SessionData::None), //TODO; PACKET_PEERS => Ok(SessionData::None), PACKET_USER ... PACKET_LAST => { let mut i = 0usize; while packet_id < self.info.capabilities[i].id_offset { i += 1; if i == self.info.capabilities.len() { debug!(target: "network", "Unknown packet: {:?}", packet_id); return Ok(SessionData::Continue) } } // map to protocol let protocol = self.info.capabilities[i].protocol; let pid = packet_id - self.info.capabilities[i].id_offset; Ok(SessionData::Packet { data: packet.data, protocol: protocol, packet_id: pid } ) }, _ => { debug!(target: "network", "Unknown packet: {:?}", packet_id); Ok(SessionData::Continue) } } } fn write_hello(&mut self, io: &IoContext, host: &HostInfo) -> Result<(), NetworkError> where Message: Send + Sync + Clone { let mut rlp = RlpStream::new(); rlp.append_raw(&[PACKET_HELLO as u8], 0); rlp.begin_list(5) .append(&host.protocol_version) .append(&host.client_version) .append(&host.capabilities) .append(&host.local_endpoint.address.port()) .append(host.id()); self.send(io, rlp) } fn read_hello(&mut self, io: &IoContext, rlp: &UntrustedRlp, host: &HostInfo) -> Result<(), NetworkError> where Message: Send + Sync + Clone { let protocol = try!(rlp.val_at::(0)); let client_version = try!(rlp.val_at::(1)); let peer_caps = try!(rlp.val_at::>(2)); let id = try!(rlp.val_at::(4)); // Intersect with host capabilities // Leave only highset mutually supported capability version let mut caps: Vec = Vec::new(); for hc in &host.capabilities { if peer_caps.iter().any(|c| c.protocol == hc.protocol && c.version == hc.version) { caps.push(SessionCapabilityInfo { protocol: hc.protocol, version: hc.version, id_offset: 0, packet_count: hc.packet_count, }); } } caps.retain(|c| host.capabilities.iter().any(|hc| hc.protocol == c.protocol && hc.version == c.version)); let mut i = 0; while i < caps.len() { if caps.iter().any(|c| c.protocol == caps[i].protocol && c.version > caps[i].version) { caps.remove(i); } else { i += 1; } } // Sort capabilities alphabeticaly. caps.sort(); i = 0; let mut offset: u8 = PACKET_USER; while i < caps.len() { caps[i].id_offset = offset; offset += caps[i].packet_count; i += 1; } trace!(target: "network", "Hello: {} v{} {} {:?}", client_version, protocol, id, caps); self.info.protocol_version = protocol; self.info.client_version = client_version; self.info.capabilities = caps; self.info.peer_capabilities = peer_caps; if self.info.capabilities.is_empty() { trace!(target: "network", "No common capabilities with peer."); return Err(From::from(self.disconnect(io, DisconnectReason::UselessPeer))); } if protocol != host.protocol_version { trace!(target: "network", "Peer protocol version mismatch: {}", protocol); return Err(From::from(self.disconnect(io, DisconnectReason::UselessPeer))); } self.had_hello = true; Ok(()) } /// Senf ping packet pub fn send_ping(&mut self, io: &IoContext) -> Result<(), NetworkError> where Message: Send + Sync + Clone { try!(self.send(io, try!(Session::prepare(PACKET_PING)))); self.ping_time_ns = time::precise_time_ns(); self.pong_time_ns = None; Ok(()) } fn send_pong(&mut self, io: &IoContext) -> Result<(), NetworkError> where Message: Send + Sync + Clone { self.send(io, try!(Session::prepare(PACKET_PONG))) } /// Disconnect this session pub fn disconnect(&mut self, io: &IoContext, reason: DisconnectReason) -> NetworkError where Message: Send + Sync + Clone { if let State::Session(_) = self.state { let mut rlp = RlpStream::new(); rlp.append(&(PACKET_DISCONNECT as u32)); rlp.begin_list(1); rlp.append(&(reason as u32)); self.send(io, rlp).ok(); } NetworkError::Disconnect(reason) } fn prepare(packet_id: u8) -> Result { let mut rlp = RlpStream::new(); rlp.append(&(packet_id as u32)); rlp.begin_list(0); Ok(rlp) } fn send(&mut self, io: &IoContext, rlp: RlpStream) -> Result<(), NetworkError> where Message: Send + Sync + Clone { match self.state { State::Handshake(_) => { warn!(target:"network", "Unexpected send request"); }, State::Session(ref mut s) => { try!(s.send_packet(io, &rlp.out())) }, } Ok(()) } }