// Copyright 2015-2018 Parity Technologies (UK) Ltd.
// This file is part of Parity.
// Parity is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity. If not, see .
#![recursion_limit="128"]
extern crate parity_crypto as crypto;
extern crate ethcore_io as io;
extern crate ethereum_types;
extern crate ethkey;
extern crate rlp;
extern crate ipnetwork;
extern crate parity_snappy as snappy;
extern crate libc;
#[cfg(test)] #[macro_use]
extern crate assert_matches;
#[macro_use]
extern crate error_chain;
mod connection_filter;
mod error;
pub use connection_filter::{ConnectionFilter, ConnectionDirection};
pub use io::TimerToken;
pub use error::{Error, ErrorKind, DisconnectReason};
use std::cmp::Ordering;
use std::collections::HashMap;
use std::net::{SocketAddr, SocketAddrV4, Ipv4Addr};
use std::str::{self, FromStr};
use std::sync::Arc;
use std::time::Duration;
use ipnetwork::{IpNetwork, IpNetworkError};
use ethkey::Secret;
use ethereum_types::H512;
use rlp::{Decodable, DecoderError, Rlp};
/// Protocol handler level packet id
pub type PacketId = u8;
/// Protocol / handler id
pub type ProtocolId = [u8; 3];
/// Node public key
pub type NodeId = H512;
/// Local (temporary) peer session ID.
pub type PeerId = usize;
/// Messages used to communitate with the event loop from other threads.
#[derive(Clone)]
pub enum NetworkIoMessage {
/// Register a new protocol handler.
AddHandler {
/// Handler shared instance.
handler: Arc,
/// Protocol Id.
protocol: ProtocolId,
/// Supported protocol versions and number of packet IDs reserved by the protocol (packet count).
versions: Vec<(u8, u8)>,
},
/// Register a new protocol timer
AddTimer {
/// Protocol Id.
protocol: ProtocolId,
/// Timer token.
token: TimerToken,
/// Timer delay.
delay: Duration,
},
/// Initliaze public interface.
InitPublicInterface,
/// Disconnect a peer.
Disconnect(PeerId),
/// Disconnect and temporary disable peer.
DisablePeer(PeerId),
/// Network has been started with the host as the given enode.
NetworkStarted(String),
}
/// Shared session information
#[derive(Debug, Clone)]
pub struct SessionInfo {
/// Peer public key
pub id: Option,
/// Peer client ID
pub client_version: String,
/// Peer RLPx protocol version
pub protocol_version: u32,
/// Session protocol capabilities
pub capabilities: Vec,
/// Peer protocol capabilities
pub peer_capabilities: Vec,
/// Peer ping delay
pub ping: Option,
/// True if this session was originated by us.
pub originated: bool,
/// Remote endpoint address of the session
pub remote_address: String,
/// Local endpoint address of the session
pub local_address: String,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct PeerCapabilityInfo {
pub protocol: ProtocolId,
pub version: u8,
}
impl Decodable for PeerCapabilityInfo {
fn decode(rlp: &Rlp) -> Result {
let p: Vec = rlp.val_at(0)?;
if p.len() != 3 {
return Err(DecoderError::Custom("Invalid subprotocol string length. Should be 3"));
}
let mut p2: ProtocolId = [0u8; 3];
p2.clone_from_slice(&p);
Ok(PeerCapabilityInfo {
protocol: p2,
version: rlp.val_at(1)?
})
}
}
impl ToString for PeerCapabilityInfo {
fn to_string(&self) -> String {
format!("{}/{}", str::from_utf8(&self.protocol[..]).unwrap_or("???"), self.version)
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct SessionCapabilityInfo {
pub protocol: [u8; 3],
pub version: u8,
pub packet_count: u8,
pub id_offset: u8,
}
impl PartialOrd for SessionCapabilityInfo {
fn partial_cmp(&self, other: &SessionCapabilityInfo) -> Option {
Some(self.cmp(other))
}
}
impl Ord for SessionCapabilityInfo {
fn cmp(&self, b: &SessionCapabilityInfo) -> Ordering {
// By protocol id first
if self.protocol != b.protocol {
return self.protocol.cmp(&b.protocol);
}
// By version
self.version.cmp(&b.version)
}
}
/// Network service configuration
#[derive(Debug, PartialEq, Clone)]
pub struct NetworkConfiguration {
/// Directory path to store general network configuration. None means nothing will be saved
pub config_path: Option,
/// Directory path to store network-specific configuration. None means nothing will be saved
pub net_config_path: Option,
/// IP address to listen for incoming connections. Listen to all connections by default
pub listen_address: Option,
/// IP address to advertise. Detected automatically if none.
pub public_address: Option,
/// Port for UDP connections, same as TCP by default
pub udp_port: Option,
/// Enable NAT configuration
pub nat_enabled: bool,
/// Enable discovery
pub discovery_enabled: bool,
/// List of initial node addresses
pub boot_nodes: Vec,
/// Use provided node key instead of default
pub use_secret: Option,
/// Minimum number of connected peers to maintain
pub min_peers: u32,
/// Maximum allowed number of peers
pub max_peers: u32,
/// Maximum handshakes
pub max_handshakes: u32,
/// Reserved protocols. Peers with protocol get additional connection slots.
pub reserved_protocols: HashMap,
/// List of reserved node addresses.
pub reserved_nodes: Vec,
/// The non-reserved peer mode.
pub non_reserved_mode: NonReservedPeerMode,
/// IP filter
pub ip_filter: IpFilter,
/// Client identifier
pub client_version: String,
}
impl Default for NetworkConfiguration {
fn default() -> Self {
NetworkConfiguration::new()
}
}
impl NetworkConfiguration {
/// Create a new instance of default settings.
pub fn new() -> Self {
NetworkConfiguration {
config_path: None,
net_config_path: None,
listen_address: None,
public_address: None,
udp_port: None,
nat_enabled: true,
discovery_enabled: true,
boot_nodes: Vec::new(),
use_secret: None,
min_peers: 25,
max_peers: 50,
max_handshakes: 64,
reserved_protocols: HashMap::new(),
ip_filter: IpFilter::default(),
reserved_nodes: Vec::new(),
non_reserved_mode: NonReservedPeerMode::Accept,
client_version: "Parity-network".into(),
}
}
/// Create new default configuration with specified listen port.
pub fn new_with_port(port: u16) -> NetworkConfiguration {
let mut config = NetworkConfiguration::new();
config.listen_address = Some(SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), port)));
config
}
/// Create new default configuration for localhost-only connection with random port (usefull for testing)
pub fn new_local() -> NetworkConfiguration {
let mut config = NetworkConfiguration::new();
config.listen_address = Some(SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 0)));
config.nat_enabled = false;
config
}
}
/// IO access point. This is passed to all IO handlers and provides an interface to the IO subsystem.
pub trait NetworkContext {
/// Send a packet over the network to another peer.
fn send(&self, peer: PeerId, packet_id: PacketId, data: Vec) -> Result<(), Error>;
/// Send a packet over the network to another peer using specified protocol.
fn send_protocol(&self, protocol: ProtocolId, peer: PeerId, packet_id: PacketId, data: Vec) -> Result<(), Error>;
/// Respond to a current network message. Panics if no there is no packet in the context. If the session is expired returns nothing.
fn respond(&self, packet_id: PacketId, data: Vec) -> Result<(), Error>;
/// Disconnect a peer and prevent it from connecting again.
fn disable_peer(&self, peer: PeerId);
/// Disconnect peer. Reconnect can be attempted later.
fn disconnect_peer(&self, peer: PeerId);
/// Check if the session is still active.
fn is_expired(&self) -> bool;
/// Register a new IO timer. 'IoHandler::timeout' will be called with the token.
fn register_timer(&self, token: TimerToken, delay: Duration) -> Result<(), Error>;
/// Returns peer identification string
fn peer_client_version(&self, peer: PeerId) -> String;
/// Returns information on p2p session
fn session_info(&self, peer: PeerId) -> Option;
/// Returns max version for a given protocol.
fn protocol_version(&self, protocol: ProtocolId, peer: PeerId) -> Option;
/// Returns this object's subprotocol name.
fn subprotocol_name(&self) -> ProtocolId;
/// Returns whether the given peer ID is a reserved peer.
fn is_reserved_peer(&self, peer: PeerId) -> bool;
}
impl<'a, T> NetworkContext for &'a T where T: ?Sized + NetworkContext {
fn send(&self, peer: PeerId, packet_id: PacketId, data: Vec) -> Result<(), Error> {
(**self).send(peer, packet_id, data)
}
fn send_protocol(&self, protocol: ProtocolId, peer: PeerId, packet_id: PacketId, data: Vec) -> Result<(), Error> {
(**self).send_protocol(protocol, peer, packet_id, data)
}
fn respond(&self, packet_id: PacketId, data: Vec) -> Result<(), Error> {
(**self).respond(packet_id, data)
}
fn disable_peer(&self, peer: PeerId) {
(**self).disable_peer(peer)
}
fn disconnect_peer(&self, peer: PeerId) {
(**self).disconnect_peer(peer)
}
fn is_expired(&self) -> bool {
(**self).is_expired()
}
fn register_timer(&self, token: TimerToken, delay: Duration) -> Result<(), Error> {
(**self).register_timer(token, delay)
}
fn peer_client_version(&self, peer: PeerId) -> String {
(**self).peer_client_version(peer)
}
fn session_info(&self, peer: PeerId) -> Option {
(**self).session_info(peer)
}
fn protocol_version(&self, protocol: ProtocolId, peer: PeerId) -> Option {
(**self).protocol_version(protocol, peer)
}
fn subprotocol_name(&self) -> ProtocolId {
(**self).subprotocol_name()
}
fn is_reserved_peer(&self, peer: PeerId) -> bool {
(**self).is_reserved_peer(peer)
}
}
/// Network IO protocol handler. This needs to be implemented for each new subprotocol.
/// All the handler function are called from within IO event loop.
/// `Message` is the type for message data.
pub trait NetworkProtocolHandler: Sync + Send {
/// Initialize the handler
fn initialize(&self, _io: &NetworkContext) {}
/// Called when new network packet received.
fn read(&self, io: &NetworkContext, peer: &PeerId, packet_id: u8, data: &[u8]);
/// Called when new peer is connected. Only called when peer supports the same protocol.
fn connected(&self, io: &NetworkContext, peer: &PeerId);
/// Called when a previously connected peer disconnects.
fn disconnected(&self, io: &NetworkContext, peer: &PeerId);
/// Timer function called after a timeout created with `NetworkContext::timeout`.
fn timeout(&self, _io: &NetworkContext, _timer: TimerToken) {}
}
/// Non-reserved peer modes.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum NonReservedPeerMode {
/// Accept them. This is the default.
Accept,
/// Deny them.
Deny,
}
impl NonReservedPeerMode {
/// Attempt to parse the peer mode from a string.
pub fn parse(s: &str) -> Option {
match s {
"accept" => Some(NonReservedPeerMode::Accept),
"deny" => Some(NonReservedPeerMode::Deny),
_ => None,
}
}
}
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct IpFilter {
pub predefined: AllowIP,
pub custom_allow: Vec,
pub custom_block: Vec,
}
impl Default for IpFilter {
fn default() -> Self {
IpFilter {
predefined: AllowIP::All,
custom_allow: vec![],
custom_block: vec![],
}
}
}
impl IpFilter {
/// Attempt to parse the peer mode from a string.
pub fn parse(s: &str) -> Result {
let mut filter = IpFilter::default();
for f in s.split_whitespace() {
match f {
"all" => filter.predefined = AllowIP::All,
"private" => filter.predefined = AllowIP::Private,
"public" => filter.predefined = AllowIP::Public,
"none" => filter.predefined = AllowIP::None,
custom => {
if custom.starts_with("-") {
filter.custom_block.push(IpNetwork::from_str(&custom.to_owned().split_off(1))?)
} else {
filter.custom_allow.push(IpNetwork::from_str(custom)?)
}
}
}
}
Ok(filter)
}
}
/// IP fiter
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum AllowIP {
/// Connect to any address
All,
/// Connect to private network only
Private,
/// Connect to public network only
Public,
/// Block all addresses
None,
}