// Copyright 2015-2018 Parity Technologies (UK) Ltd. // This file is part of Parity. // Parity is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // Parity is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with Parity. If not, see . #![recursion_limit="128"] extern crate ethcore_crypto as crypto; extern crate ethcore_io as io; extern crate ethereum_types; extern crate ethkey; extern crate rlp; extern crate ipnetwork; extern crate snappy; extern crate libc; #[cfg(test)] #[macro_use] extern crate assert_matches; #[macro_use] extern crate error_chain; mod connection_filter; mod error; pub use connection_filter::{ConnectionFilter, ConnectionDirection}; pub use io::TimerToken; pub use error::{Error, ErrorKind, DisconnectReason}; use std::cmp::Ordering; use std::collections::HashMap; use std::net::{SocketAddr, SocketAddrV4, Ipv4Addr}; use std::str::{self, FromStr}; use std::sync::Arc; use std::time::Duration; use ipnetwork::{IpNetwork, IpNetworkError}; use ethkey::Secret; use ethereum_types::H512; use rlp::{Decodable, DecoderError, Rlp}; /// Protocol handler level packet id pub type PacketId = u8; /// Protocol / handler id pub type ProtocolId = [u8; 3]; /// Node public key pub type NodeId = H512; /// Local (temporary) peer session ID. pub type PeerId = usize; /// Messages used to communitate with the event loop from other threads. #[derive(Clone)] pub enum NetworkIoMessage { /// Register a new protocol handler. AddHandler { /// Handler shared instance. handler: Arc, /// Protocol Id. protocol: ProtocolId, /// Supported protocol versions and number of packet IDs reserved by the protocol (packet count). versions: Vec<(u8, u8)>, }, /// Register a new protocol timer AddTimer { /// Protocol Id. protocol: ProtocolId, /// Timer token. token: TimerToken, /// Timer delay. delay: Duration, }, /// Initliaze public interface. InitPublicInterface, /// Disconnect a peer. Disconnect(PeerId), /// Disconnect and temporary disable peer. DisablePeer(PeerId), /// Network has been started with the host as the given enode. NetworkStarted(String), } /// Shared session information #[derive(Debug, Clone)] pub struct SessionInfo { /// Peer public key pub id: Option, /// Peer client ID pub client_version: String, /// Peer RLPx protocol version pub protocol_version: u32, /// Session protocol capabilities pub capabilities: Vec, /// Peer protocol capabilities pub peer_capabilities: Vec, /// Peer ping delay pub ping: Option, /// True if this session was originated by us. pub originated: bool, /// Remote endpoint address of the session pub remote_address: String, /// Local endpoint address of the session pub local_address: String, } #[derive(Debug, Clone, PartialEq, Eq)] pub struct PeerCapabilityInfo { pub protocol: ProtocolId, pub version: u8, } impl Decodable for PeerCapabilityInfo { fn decode(rlp: &Rlp) -> Result { let p: Vec = rlp.val_at(0)?; if p.len() != 3 { return Err(DecoderError::Custom("Invalid subprotocol string length. Should be 3")); } let mut p2: ProtocolId = [0u8; 3]; p2.clone_from_slice(&p); Ok(PeerCapabilityInfo { protocol: p2, version: rlp.val_at(1)? }) } } impl ToString for PeerCapabilityInfo { fn to_string(&self) -> String { format!("{}/{}", str::from_utf8(&self.protocol[..]).unwrap_or("???"), self.version) } } #[derive(Debug, Clone, PartialEq, Eq)] pub struct SessionCapabilityInfo { pub protocol: [u8; 3], pub version: u8, pub packet_count: u8, pub id_offset: u8, } impl PartialOrd for SessionCapabilityInfo { fn partial_cmp(&self, other: &SessionCapabilityInfo) -> Option { Some(self.cmp(other)) } } impl Ord for SessionCapabilityInfo { fn cmp(&self, b: &SessionCapabilityInfo) -> Ordering { // By protocol id first if self.protocol != b.protocol { return self.protocol.cmp(&b.protocol); } // By version self.version.cmp(&b.version) } } /// Network service configuration #[derive(Debug, PartialEq, Clone)] pub struct NetworkConfiguration { /// Directory path to store general network configuration. None means nothing will be saved pub config_path: Option, /// Directory path to store network-specific configuration. None means nothing will be saved pub net_config_path: Option, /// IP address to listen for incoming connections. Listen to all connections by default pub listen_address: Option, /// IP address to advertise. Detected automatically if none. pub public_address: Option, /// Port for UDP connections, same as TCP by default pub udp_port: Option, /// Enable NAT configuration pub nat_enabled: bool, /// Enable discovery pub discovery_enabled: bool, /// List of initial node addresses pub boot_nodes: Vec, /// Use provided node key instead of default pub use_secret: Option, /// Minimum number of connected peers to maintain pub min_peers: u32, /// Maximum allowed number of peers pub max_peers: u32, /// Maximum handshakes pub max_handshakes: u32, /// Reserved protocols. Peers with protocol get additional connection slots. pub reserved_protocols: HashMap, /// List of reserved node addresses. pub reserved_nodes: Vec, /// The non-reserved peer mode. pub non_reserved_mode: NonReservedPeerMode, /// IP filter pub ip_filter: IpFilter, /// Client identifier pub client_version: String, } impl Default for NetworkConfiguration { fn default() -> Self { NetworkConfiguration::new() } } impl NetworkConfiguration { /// Create a new instance of default settings. pub fn new() -> Self { NetworkConfiguration { config_path: None, net_config_path: None, listen_address: None, public_address: None, udp_port: None, nat_enabled: true, discovery_enabled: true, boot_nodes: Vec::new(), use_secret: None, min_peers: 25, max_peers: 50, max_handshakes: 64, reserved_protocols: HashMap::new(), ip_filter: IpFilter::default(), reserved_nodes: Vec::new(), non_reserved_mode: NonReservedPeerMode::Accept, client_version: "Parity-network".into(), } } /// Create new default configuration with specified listen port. pub fn new_with_port(port: u16) -> NetworkConfiguration { let mut config = NetworkConfiguration::new(); config.listen_address = Some(SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), port))); config } /// Create new default configuration for localhost-only connection with random port (usefull for testing) pub fn new_local() -> NetworkConfiguration { let mut config = NetworkConfiguration::new(); config.listen_address = Some(SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 0))); config.nat_enabled = false; config } } /// IO access point. This is passed to all IO handlers and provides an interface to the IO subsystem. pub trait NetworkContext { /// Send a packet over the network to another peer. fn send(&self, peer: PeerId, packet_id: PacketId, data: Vec) -> Result<(), Error>; /// Send a packet over the network to another peer using specified protocol. fn send_protocol(&self, protocol: ProtocolId, peer: PeerId, packet_id: PacketId, data: Vec) -> Result<(), Error>; /// Respond to a current network message. Panics if no there is no packet in the context. If the session is expired returns nothing. fn respond(&self, packet_id: PacketId, data: Vec) -> Result<(), Error>; /// Disconnect a peer and prevent it from connecting again. fn disable_peer(&self, peer: PeerId); /// Disconnect peer. Reconnect can be attempted later. fn disconnect_peer(&self, peer: PeerId); /// Check if the session is still active. fn is_expired(&self) -> bool; /// Register a new IO timer. 'IoHandler::timeout' will be called with the token. fn register_timer(&self, token: TimerToken, delay: Duration) -> Result<(), Error>; /// Returns peer identification string fn peer_client_version(&self, peer: PeerId) -> String; /// Returns information on p2p session fn session_info(&self, peer: PeerId) -> Option; /// Returns max version for a given protocol. fn protocol_version(&self, protocol: ProtocolId, peer: PeerId) -> Option; /// Returns this object's subprotocol name. fn subprotocol_name(&self) -> ProtocolId; } impl<'a, T> NetworkContext for &'a T where T: ?Sized + NetworkContext { fn send(&self, peer: PeerId, packet_id: PacketId, data: Vec) -> Result<(), Error> { (**self).send(peer, packet_id, data) } fn send_protocol(&self, protocol: ProtocolId, peer: PeerId, packet_id: PacketId, data: Vec) -> Result<(), Error> { (**self).send_protocol(protocol, peer, packet_id, data) } fn respond(&self, packet_id: PacketId, data: Vec) -> Result<(), Error> { (**self).respond(packet_id, data) } fn disable_peer(&self, peer: PeerId) { (**self).disable_peer(peer) } fn disconnect_peer(&self, peer: PeerId) { (**self).disconnect_peer(peer) } fn is_expired(&self) -> bool { (**self).is_expired() } fn register_timer(&self, token: TimerToken, delay: Duration) -> Result<(), Error> { (**self).register_timer(token, delay) } fn peer_client_version(&self, peer: PeerId) -> String { (**self).peer_client_version(peer) } fn session_info(&self, peer: PeerId) -> Option { (**self).session_info(peer) } fn protocol_version(&self, protocol: ProtocolId, peer: PeerId) -> Option { (**self).protocol_version(protocol, peer) } fn subprotocol_name(&self) -> ProtocolId { (**self).subprotocol_name() } } /// Network IO protocol handler. This needs to be implemented for each new subprotocol. /// All the handler function are called from within IO event loop. /// `Message` is the type for message data. pub trait NetworkProtocolHandler: Sync + Send { /// Initialize the handler fn initialize(&self, _io: &NetworkContext) {} /// Called when new network packet received. fn read(&self, io: &NetworkContext, peer: &PeerId, packet_id: u8, data: &[u8]); /// Called when new peer is connected. Only called when peer supports the same protocol. fn connected(&self, io: &NetworkContext, peer: &PeerId); /// Called when a previously connected peer disconnects. fn disconnected(&self, io: &NetworkContext, peer: &PeerId); /// Timer function called after a timeout created with `NetworkContext::timeout`. fn timeout(&self, _io: &NetworkContext, _timer: TimerToken) {} } /// Non-reserved peer modes. #[derive(Clone, Debug, PartialEq, Eq)] pub enum NonReservedPeerMode { /// Accept them. This is the default. Accept, /// Deny them. Deny, } impl NonReservedPeerMode { /// Attempt to parse the peer mode from a string. pub fn parse(s: &str) -> Option { match s { "accept" => Some(NonReservedPeerMode::Accept), "deny" => Some(NonReservedPeerMode::Deny), _ => None, } } } #[derive(Clone, Debug, PartialEq, Eq)] pub struct IpFilter { pub predefined: AllowIP, pub custom_allow: Vec, pub custom_block: Vec, } impl Default for IpFilter { fn default() -> Self { IpFilter { predefined: AllowIP::All, custom_allow: vec![], custom_block: vec![], } } } impl IpFilter { /// Attempt to parse the peer mode from a string. pub fn parse(s: &str) -> Result { let mut filter = IpFilter::default(); for f in s.split_whitespace() { match f { "all" => filter.predefined = AllowIP::All, "private" => filter.predefined = AllowIP::Private, "public" => filter.predefined = AllowIP::Public, "none" => filter.predefined = AllowIP::None, custom => { if custom.starts_with("-") { filter.custom_block.push(IpNetwork::from_str(&custom.to_owned().split_off(1))?) } else { filter.custom_allow.push(IpNetwork::from_str(custom)?) } } } } Ok(filter) } } /// IP fiter #[derive(Clone, Debug, PartialEq, Eq)] pub enum AllowIP { /// Connect to any address All, /// Connect to private network only Private, /// Connect to public network only Public, /// Block all addresses None, }