/// Network and general IO module. /// /// Example usage for craeting a network service and adding an IO handler: /// /// ```rust /// extern crate ethcore_util as util; /// use util::*; /// /// struct MyHandler; /// /// struct MyMessage { /// data: u32 /// } /// /// impl NetworkProtocolHandler for MyHandler { /// fn initialize(&mut self, io: &mut NetworkContext) { /// io.register_timer(1000); /// } /// /// fn read(&mut self, io: &mut NetworkContext, peer: &PeerId, packet_id: u8, data: &[u8]) { /// println!("Received {} ({} bytes) from {}", packet_id, data.len(), peer); /// } /// /// fn connected(&mut self, io: &mut NetworkContext, peer: &PeerId) { /// println!("Connected {}", peer); /// } /// /// fn disconnected(&mut self, io: &mut NetworkContext, peer: &PeerId) { /// println!("Disconnected {}", peer); /// } /// /// fn timeout(&mut self, io: &mut NetworkContext, timer: TimerToken) { /// println!("Timeout {}", timer); /// } /// /// fn message(&mut self, io: &mut NetworkContext, message: &MyMessage) { /// println!("Message {}", message.data); /// } /// } /// /// fn main () { /// let mut service = NetworkService::::start().expect("Error creating network service"); /// service.register_protocol(Box::new(MyHandler), "myproto", &[1u8]); /// /// // Wait for quit condition /// // ... /// // Drop the service /// } /// ``` mod host; mod connection; mod handshake; mod session; mod discovery; mod service; mod error; mod node; pub type PeerId = host::PeerId; pub type PacketId = host::PacketId; pub type NetworkContext<'s,'io, Message> = host::NetworkContext<'s, 'io, Message>; pub type NetworkService = service::NetworkService; pub type NetworkIoMessage = host::NetworkIoMessage; pub type NetworkError = error::NetworkError; use io::*; /// Network IO protocol handler. This needs to be implemented for each new subprotocol. /// All the handler function are called from within IO event loop. /// `Message` is the type for message data. pub trait NetworkProtocolHandler: Send where Message: Send { /// Initialize the handler fn initialize(&mut self, _io: &mut NetworkContext) {} /// Called when new network packet received. fn read(&mut self, io: &mut NetworkContext, peer: &PeerId, packet_id: u8, data: &[u8]); /// Called when new peer is connected. Only called when peer supports the same protocol. fn connected(&mut self, io: &mut NetworkContext, peer: &PeerId); /// Called when a previously connected peer disconnects. fn disconnected(&mut self, io: &mut NetworkContext, peer: &PeerId); /// Timer function called after a timeout created with `NetworkContext::timeout`. fn timeout(&mut self, _io: &mut NetworkContext, _timer: TimerToken) {} /// Called when a broadcasted message is received. The message can only be sent from a different IO handler. fn message(&mut self, _io: &mut NetworkContext, _message: &Message) {} }