// Copyright 2015-2019 Parity Technologies (UK) Ltd.
// This file is part of Parity Ethereum.
// Parity Ethereum is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity Ethereum is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity Ethereum. If not, see .
use std::sync::{Arc, Weak};
use std::thread;
use deque;
use slab::Slab;
use fnv::FnvHashMap;
use {IoError, IoHandler};
use parking_lot::{RwLock, Mutex};
use num_cpus;
use std::time::Duration;
use timer::{Timer, Guard as TimerGuard};
use time::Duration as TimeDuration;
/// Timer ID
pub type TimerToken = usize;
/// IO Handler ID
pub type HandlerId = usize;
/// Maximum number of tokens a handler can use
pub const TOKENS_PER_HANDLER: usize = 16384;
const MAX_HANDLERS: usize = 8;
/// IO access point. This is passed to all IO handlers and provides an interface to the IO subsystem.
pub struct IoContext where Message: Send + Sync + 'static {
handler: HandlerId,
shared: Arc>,
}
impl IoContext where Message: Send + Sync + 'static {
/// Register a new recurring IO timer. 'IoHandler::timeout' will be called with the token.
pub fn register_timer(&self, token: TimerToken, delay: Duration) -> Result<(), IoError> {
let channel = self.channel();
let msg = WorkTask::TimerTrigger {
handler_id: self.handler,
token: token,
};
let delay = TimeDuration::from_std(delay)
.map_err(|e| ::std::io::Error::new(::std::io::ErrorKind::Other, e))?;
let guard = self.shared.timer.lock().schedule_repeating(delay, move || {
channel.send_raw(msg.clone());
});
self.shared.timers.lock().insert(token, guard);
Ok(())
}
/// Register a new IO timer once. 'IoHandler::timeout' will be called with the token.
pub fn register_timer_once(&self, token: TimerToken, delay: Duration) -> Result<(), IoError> {
let channel = self.channel();
let msg = WorkTask::TimerTrigger {
handler_id: self.handler,
token: token,
};
let delay = TimeDuration::from_std(delay)
.map_err(|e| ::std::io::Error::new(::std::io::ErrorKind::Other, e))?;
let guard = self.shared.timer.lock().schedule_with_delay(delay, move || {
channel.send_raw(msg.clone());
});
self.shared.timers.lock().insert(token, guard);
Ok(())
}
/// Delete a timer.
pub fn clear_timer(&self, token: TimerToken) -> Result<(), IoError> {
self.shared.timers.lock().remove(&token);
Ok(())
}
/// Broadcast a message to other IO clients
pub fn message(&self, message: Message) -> Result<(), IoError> {
if let Some(ref channel) = *self.shared.channel.lock() {
channel.push(WorkTask::UserMessage(Arc::new(message)));
}
for thread in self.shared.threads.read().iter() {
thread.unpark();
}
Ok(())
}
/// Get message channel
pub fn channel(&self) -> IoChannel {
IoChannel { shared: Arc::downgrade(&self.shared) }
}
/// Unregister current IO handler.
pub fn unregister_handler(&self) -> Result<(), IoError> {
self.shared.handlers.write().remove(self.handler);
Ok(())
}
}
/// Allows sending messages into the event loop. All the IO handlers will get the message
/// in the `message` callback.
pub struct IoChannel where Message: Send + Sync + 'static {
shared: Weak>,
}
impl Clone for IoChannel where Message: Send + Sync + 'static {
fn clone(&self) -> IoChannel {
IoChannel {
shared: self.shared.clone(),
}
}
}
impl IoChannel where Message: Send + Sync + 'static {
/// Send a message through the channel
pub fn send(&self, message: Message) -> Result<(), IoError> {
if let Some(shared) = self.shared.upgrade() {
match *shared.channel.lock() {
Some(ref channel) => channel.push(WorkTask::UserMessage(Arc::new(message))),
None => self.send_sync(message)?
};
for thread in shared.threads.read().iter() {
thread.unpark();
}
}
Ok(())
}
/// Send a message through the channel and handle it synchronously
pub fn send_sync(&self, message: Message) -> Result<(), IoError> {
if let Some(shared) = self.shared.upgrade() {
for id in 0 .. MAX_HANDLERS {
if let Some(h) = shared.handlers.read().get(id) {
let handler = h.clone();
let ctxt = IoContext { handler: id, shared: shared.clone() };
handler.message(&ctxt, &message);
}
}
}
Ok(())
}
// Send low level io message
fn send_raw(&self, message: WorkTask) {
if let Some(shared) = self.shared.upgrade() {
if let Some(ref channel) = *shared.channel.lock() {
channel.push(message);
}
for thread in shared.threads.read().iter() {
thread.unpark();
}
}
}
/// Create a new channel disconnected from an event loop.
pub fn disconnected() -> IoChannel {
IoChannel {
shared: Weak::default(),
}
}
}
/// General IO Service. Starts an event loop and dispatches IO requests.
/// 'Message' is a notification message type
pub struct IoService where Message: Send + Sync + 'static {
thread_joins: Mutex>>,
shared: Arc>,
}
// Struct shared throughout the whole implementation.
struct Shared where Message: Send + Sync + 'static {
// All the I/O handlers that have been registered.
handlers: RwLock>>>,
// All the background threads, so that we can unpark them.
threads: RwLock>,
// Used to create timeouts.
timer: Mutex,
// List of created timers. We need to keep them in a data struct so that we can cancel them if
// necessary.
timers: Mutex>,
// Channel used to send work to the worker threads.
channel: Mutex