use error::*; use network::{NetworkProtocolHandler}; use network::error::{NetworkError}; use network::host::{Host, NetworkIoMessage, PeerId, PacketId, ProtocolId}; use io::*; /// IO Service with networking /// `Message` defines a notification data type. pub struct NetworkService where Message: Send + 'static { io_service: IoService>, } impl NetworkService where Message: Send + 'static { /// Starts IO event loop pub fn start() -> Result, UtilError> { let mut io_service = try!(IoService::>::start()); try!(io_service.register_handler(Box::new(Host::new()))); Ok(NetworkService { io_service: io_service }) } /// Send a message over the network. Normaly `HostIo::send` should be used. This can be used from non-io threads. pub fn send(&mut self, peer: &PeerId, packet_id: PacketId, protocol: ProtocolId, data: &[u8]) -> Result<(), NetworkError> { try!(self.io_service.send_message(NetworkIoMessage::Send { peer: *peer, packet_id: packet_id, protocol: protocol, data: data.to_vec() })); Ok(()) } /// Regiter a new protocol handler with the event loop. pub fn register_protocol(&mut self, handler: Box+Send>, protocol: ProtocolId, versions: &[u8]) -> Result<(), NetworkError> { try!(self.io_service.send_message(NetworkIoMessage::AddHandler { handler: Some(handler), protocol: protocol, versions: versions.to_vec(), })); Ok(()) } pub fn io(&mut self) -> &mut IoService> { &mut self.io_service } }