* First draft: pass the parent block header to on_close_block * typos and cleanup * whitespace * Store parent in ClosedBlock as well so it can be reopen()'d * Don't pass parent when reopening a block * Remove the unused ancestry param
109 lines
3.1 KiB
Rust
109 lines
3.1 KiB
Rust
// Copyright 2015-2019 Parity Technologies (UK) Ltd.
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// This file is part of Parity Ethereum.
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// Parity Ethereum is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Parity Ethereum is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Parity Ethereum. If not, see <http://www.gnu.org/licenses/>.
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use engines::Engine;
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use engines::block_reward::{self, RewardKind};
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use ethereum_types::U256;
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use machine::Machine;
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use types::BlockNumber;
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use types::header::{Header, ExtendedHeader};
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use block::ExecutedBlock;
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use error::Error;
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/// Params for a null engine.
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#[derive(Clone, Default)]
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pub struct NullEngineParams {
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/// base reward for a block.
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pub block_reward: U256,
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}
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impl From<::ethjson::spec::NullEngineParams> for NullEngineParams {
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fn from(p: ::ethjson::spec::NullEngineParams) -> Self {
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NullEngineParams {
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block_reward: p.block_reward.map_or_else(Default::default, Into::into),
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}
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}
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}
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/// An engine which does not provide any consensus mechanism and does not seal blocks.
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pub struct NullEngine {
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params: NullEngineParams,
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machine: Machine,
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}
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impl NullEngine {
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/// Returns new instance of NullEngine with default VM Factory
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pub fn new(params: NullEngineParams, machine: Machine) -> Self {
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NullEngine {
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params,
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machine,
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}
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}
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}
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impl Engine for NullEngine {
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fn name(&self) -> &str {
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"NullEngine"
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}
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fn machine(&self) -> &Machine { &self.machine }
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fn on_close_block(
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&self,
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block: &mut ExecutedBlock,
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_parent_header: &Header
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) -> Result<(), Error> {
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use std::ops::Shr;
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let author = *block.header.author();
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let number = block.header.number();
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let reward = self.params.block_reward;
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if reward == U256::zero() { return Ok(()) }
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let n_uncles = block.uncles.len();
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let mut rewards = Vec::new();
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// Bestow block reward
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let result_block_reward = reward + reward.shr(5) * U256::from(n_uncles);
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rewards.push((author, RewardKind::Author, result_block_reward));
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// bestow uncle rewards.
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for u in &block.uncles {
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let uncle_author = u.author();
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let result_uncle_reward = (reward * U256::from(8 + u.number() - number)).shr(3);
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rewards.push((*uncle_author, RewardKind::uncle(number, u.number()), result_uncle_reward));
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}
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block_reward::apply_block_rewards(&rewards, block, &self.machine)
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}
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fn maximum_uncle_count(&self, _block: BlockNumber) -> usize { 2 }
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fn verify_local_seal(&self, _header: &Header) -> Result<(), Error> {
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Ok(())
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}
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fn snapshot_components(&self) -> Option<Box<dyn (::snapshot::SnapshotComponents)>> {
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Some(Box::new(::snapshot::PowSnapshot::new(10000, 10000)))
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}
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fn fork_choice(&self, new: &ExtendedHeader, current: &ExtendedHeader) -> super::ForkChoice {
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super::total_difficulty_fork_choice(new, current)
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}
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}
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