c7f608ec74
Use crates from parity-common: hashdb, keccak-hash, kvdb, kvdb-memorydb, kvdb-rocksdb, memorydb, parity-bytes, parity-crypto, path, patricia_trie, plain_hasher, rlp, target, test-support, trie-standardmap, triehash
424 lines
13 KiB
Rust
424 lines
13 KiB
Rust
// Copyright 2015-2018 Parity Technologies (UK) Ltd.
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// This file is part of Parity.
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// Parity is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Parity is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Parity. If not, see <http://www.gnu.org/licenses/>.
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#![recursion_limit="128"]
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extern crate parity_crypto as crypto;
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extern crate ethcore_io as io;
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extern crate ethereum_types;
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extern crate ethkey;
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extern crate rlp;
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extern crate ipnetwork;
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extern crate snappy;
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extern crate libc;
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#[cfg(test)] #[macro_use]
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extern crate assert_matches;
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#[macro_use]
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extern crate error_chain;
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mod connection_filter;
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mod error;
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pub use connection_filter::{ConnectionFilter, ConnectionDirection};
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pub use io::TimerToken;
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pub use error::{Error, ErrorKind, DisconnectReason};
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use std::cmp::Ordering;
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use std::collections::HashMap;
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use std::net::{SocketAddr, SocketAddrV4, Ipv4Addr};
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use std::str::{self, FromStr};
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use std::sync::Arc;
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use std::time::Duration;
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use ipnetwork::{IpNetwork, IpNetworkError};
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use ethkey::Secret;
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use ethereum_types::H512;
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use rlp::{Decodable, DecoderError, Rlp};
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/// Protocol handler level packet id
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pub type PacketId = u8;
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/// Protocol / handler id
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pub type ProtocolId = [u8; 3];
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/// Node public key
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pub type NodeId = H512;
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/// Local (temporary) peer session ID.
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pub type PeerId = usize;
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/// Messages used to communitate with the event loop from other threads.
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#[derive(Clone)]
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pub enum NetworkIoMessage {
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/// Register a new protocol handler.
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AddHandler {
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/// Handler shared instance.
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handler: Arc<NetworkProtocolHandler + Sync>,
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/// Protocol Id.
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protocol: ProtocolId,
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/// Supported protocol versions and number of packet IDs reserved by the protocol (packet count).
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versions: Vec<(u8, u8)>,
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},
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/// Register a new protocol timer
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AddTimer {
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/// Protocol Id.
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protocol: ProtocolId,
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/// Timer token.
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token: TimerToken,
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/// Timer delay.
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delay: Duration,
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},
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/// Initliaze public interface.
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InitPublicInterface,
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/// Disconnect a peer.
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Disconnect(PeerId),
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/// Disconnect and temporary disable peer.
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DisablePeer(PeerId),
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/// Network has been started with the host as the given enode.
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NetworkStarted(String),
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}
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/// Shared session information
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#[derive(Debug, Clone)]
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pub struct SessionInfo {
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/// Peer public key
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pub id: Option<NodeId>,
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/// Peer client ID
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pub client_version: String,
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/// Peer RLPx protocol version
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pub protocol_version: u32,
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/// Session protocol capabilities
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pub capabilities: Vec<SessionCapabilityInfo>,
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/// Peer protocol capabilities
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pub peer_capabilities: Vec<PeerCapabilityInfo>,
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/// Peer ping delay
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pub ping: Option<Duration>,
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/// True if this session was originated by us.
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pub originated: bool,
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/// Remote endpoint address of the session
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pub remote_address: String,
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/// Local endpoint address of the session
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pub local_address: String,
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct PeerCapabilityInfo {
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pub protocol: ProtocolId,
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pub version: u8,
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}
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impl Decodable for PeerCapabilityInfo {
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fn decode(rlp: &Rlp) -> Result<Self, DecoderError> {
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let p: Vec<u8> = rlp.val_at(0)?;
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if p.len() != 3 {
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return Err(DecoderError::Custom("Invalid subprotocol string length. Should be 3"));
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}
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let mut p2: ProtocolId = [0u8; 3];
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p2.clone_from_slice(&p);
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Ok(PeerCapabilityInfo {
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protocol: p2,
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version: rlp.val_at(1)?
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})
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}
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}
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impl ToString for PeerCapabilityInfo {
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fn to_string(&self) -> String {
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format!("{}/{}", str::from_utf8(&self.protocol[..]).unwrap_or("???"), self.version)
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct SessionCapabilityInfo {
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pub protocol: [u8; 3],
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pub version: u8,
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pub packet_count: u8,
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pub id_offset: u8,
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}
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impl PartialOrd for SessionCapabilityInfo {
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fn partial_cmp(&self, other: &SessionCapabilityInfo) -> Option<Ordering> {
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Some(self.cmp(other))
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}
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}
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impl Ord for SessionCapabilityInfo {
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fn cmp(&self, b: &SessionCapabilityInfo) -> Ordering {
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// By protocol id first
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if self.protocol != b.protocol {
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return self.protocol.cmp(&b.protocol);
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}
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// By version
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self.version.cmp(&b.version)
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}
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}
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/// Network service configuration
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#[derive(Debug, PartialEq, Clone)]
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pub struct NetworkConfiguration {
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/// Directory path to store general network configuration. None means nothing will be saved
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pub config_path: Option<String>,
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/// Directory path to store network-specific configuration. None means nothing will be saved
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pub net_config_path: Option<String>,
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/// IP address to listen for incoming connections. Listen to all connections by default
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pub listen_address: Option<SocketAddr>,
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/// IP address to advertise. Detected automatically if none.
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pub public_address: Option<SocketAddr>,
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/// Port for UDP connections, same as TCP by default
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pub udp_port: Option<u16>,
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/// Enable NAT configuration
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pub nat_enabled: bool,
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/// Enable discovery
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pub discovery_enabled: bool,
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/// List of initial node addresses
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pub boot_nodes: Vec<String>,
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/// Use provided node key instead of default
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pub use_secret: Option<Secret>,
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/// Minimum number of connected peers to maintain
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pub min_peers: u32,
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/// Maximum allowed number of peers
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pub max_peers: u32,
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/// Maximum handshakes
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pub max_handshakes: u32,
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/// Reserved protocols. Peers with <key> protocol get additional <value> connection slots.
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pub reserved_protocols: HashMap<ProtocolId, u32>,
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/// List of reserved node addresses.
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pub reserved_nodes: Vec<String>,
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/// The non-reserved peer mode.
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pub non_reserved_mode: NonReservedPeerMode,
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/// IP filter
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pub ip_filter: IpFilter,
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/// Client identifier
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pub client_version: String,
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}
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impl Default for NetworkConfiguration {
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fn default() -> Self {
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NetworkConfiguration::new()
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}
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}
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impl NetworkConfiguration {
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/// Create a new instance of default settings.
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pub fn new() -> Self {
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NetworkConfiguration {
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config_path: None,
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net_config_path: None,
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listen_address: None,
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public_address: None,
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udp_port: None,
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nat_enabled: true,
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discovery_enabled: true,
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boot_nodes: Vec::new(),
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use_secret: None,
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min_peers: 25,
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max_peers: 50,
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max_handshakes: 64,
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reserved_protocols: HashMap::new(),
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ip_filter: IpFilter::default(),
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reserved_nodes: Vec::new(),
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non_reserved_mode: NonReservedPeerMode::Accept,
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client_version: "Parity-network".into(),
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}
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}
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/// Create new default configuration with specified listen port.
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pub fn new_with_port(port: u16) -> NetworkConfiguration {
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let mut config = NetworkConfiguration::new();
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config.listen_address = Some(SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), port)));
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config
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}
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/// Create new default configuration for localhost-only connection with random port (usefull for testing)
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pub fn new_local() -> NetworkConfiguration {
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let mut config = NetworkConfiguration::new();
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config.listen_address = Some(SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 0)));
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config.nat_enabled = false;
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config
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}
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}
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/// IO access point. This is passed to all IO handlers and provides an interface to the IO subsystem.
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pub trait NetworkContext {
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/// Send a packet over the network to another peer.
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fn send(&self, peer: PeerId, packet_id: PacketId, data: Vec<u8>) -> Result<(), Error>;
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/// Send a packet over the network to another peer using specified protocol.
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fn send_protocol(&self, protocol: ProtocolId, peer: PeerId, packet_id: PacketId, data: Vec<u8>) -> Result<(), Error>;
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/// Respond to a current network message. Panics if no there is no packet in the context. If the session is expired returns nothing.
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fn respond(&self, packet_id: PacketId, data: Vec<u8>) -> Result<(), Error>;
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/// Disconnect a peer and prevent it from connecting again.
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fn disable_peer(&self, peer: PeerId);
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/// Disconnect peer. Reconnect can be attempted later.
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fn disconnect_peer(&self, peer: PeerId);
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/// Check if the session is still active.
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fn is_expired(&self) -> bool;
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/// Register a new IO timer. 'IoHandler::timeout' will be called with the token.
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fn register_timer(&self, token: TimerToken, delay: Duration) -> Result<(), Error>;
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/// Returns peer identification string
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fn peer_client_version(&self, peer: PeerId) -> String;
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/// Returns information on p2p session
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fn session_info(&self, peer: PeerId) -> Option<SessionInfo>;
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/// Returns max version for a given protocol.
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fn protocol_version(&self, protocol: ProtocolId, peer: PeerId) -> Option<u8>;
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/// Returns this object's subprotocol name.
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fn subprotocol_name(&self) -> ProtocolId;
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}
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impl<'a, T> NetworkContext for &'a T where T: ?Sized + NetworkContext {
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fn send(&self, peer: PeerId, packet_id: PacketId, data: Vec<u8>) -> Result<(), Error> {
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(**self).send(peer, packet_id, data)
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}
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fn send_protocol(&self, protocol: ProtocolId, peer: PeerId, packet_id: PacketId, data: Vec<u8>) -> Result<(), Error> {
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(**self).send_protocol(protocol, peer, packet_id, data)
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}
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fn respond(&self, packet_id: PacketId, data: Vec<u8>) -> Result<(), Error> {
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(**self).respond(packet_id, data)
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}
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fn disable_peer(&self, peer: PeerId) {
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(**self).disable_peer(peer)
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}
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fn disconnect_peer(&self, peer: PeerId) {
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(**self).disconnect_peer(peer)
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}
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fn is_expired(&self) -> bool {
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(**self).is_expired()
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}
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fn register_timer(&self, token: TimerToken, delay: Duration) -> Result<(), Error> {
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(**self).register_timer(token, delay)
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}
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fn peer_client_version(&self, peer: PeerId) -> String {
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(**self).peer_client_version(peer)
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}
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fn session_info(&self, peer: PeerId) -> Option<SessionInfo> {
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(**self).session_info(peer)
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}
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fn protocol_version(&self, protocol: ProtocolId, peer: PeerId) -> Option<u8> {
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(**self).protocol_version(protocol, peer)
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}
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fn subprotocol_name(&self) -> ProtocolId {
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(**self).subprotocol_name()
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}
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}
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/// Network IO protocol handler. This needs to be implemented for each new subprotocol.
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/// All the handler function are called from within IO event loop.
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/// `Message` is the type for message data.
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pub trait NetworkProtocolHandler: Sync + Send {
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/// Initialize the handler
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fn initialize(&self, _io: &NetworkContext) {}
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/// Called when new network packet received.
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fn read(&self, io: &NetworkContext, peer: &PeerId, packet_id: u8, data: &[u8]);
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/// Called when new peer is connected. Only called when peer supports the same protocol.
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fn connected(&self, io: &NetworkContext, peer: &PeerId);
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/// Called when a previously connected peer disconnects.
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fn disconnected(&self, io: &NetworkContext, peer: &PeerId);
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/// Timer function called after a timeout created with `NetworkContext::timeout`.
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fn timeout(&self, _io: &NetworkContext, _timer: TimerToken) {}
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}
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/// Non-reserved peer modes.
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub enum NonReservedPeerMode {
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/// Accept them. This is the default.
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Accept,
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/// Deny them.
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Deny,
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}
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impl NonReservedPeerMode {
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/// Attempt to parse the peer mode from a string.
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pub fn parse(s: &str) -> Option<Self> {
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match s {
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"accept" => Some(NonReservedPeerMode::Accept),
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"deny" => Some(NonReservedPeerMode::Deny),
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_ => None,
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}
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}
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}
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub struct IpFilter {
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pub predefined: AllowIP,
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pub custom_allow: Vec<IpNetwork>,
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pub custom_block: Vec<IpNetwork>,
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}
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impl Default for IpFilter {
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fn default() -> Self {
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IpFilter {
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predefined: AllowIP::All,
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custom_allow: vec![],
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custom_block: vec![],
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}
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}
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}
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impl IpFilter {
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/// Attempt to parse the peer mode from a string.
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pub fn parse(s: &str) -> Result<IpFilter, IpNetworkError> {
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let mut filter = IpFilter::default();
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for f in s.split_whitespace() {
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match f {
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"all" => filter.predefined = AllowIP::All,
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"private" => filter.predefined = AllowIP::Private,
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"public" => filter.predefined = AllowIP::Public,
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"none" => filter.predefined = AllowIP::None,
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custom => {
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if custom.starts_with("-") {
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filter.custom_block.push(IpNetwork::from_str(&custom.to_owned().split_off(1))?)
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} else {
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filter.custom_allow.push(IpNetwork::from_str(custom)?)
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}
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}
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}
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}
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Ok(filter)
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}
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}
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/// IP fiter
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub enum AllowIP {
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/// Connect to any address
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All,
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/// Connect to private network only
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Private,
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/// Connect to public network only
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Public,
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/// Block all addresses
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None,
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}
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