openethereum/secret_store/src/key_server_cluster/net/connect.rs

90 lines
2.8 KiB
Rust

// Copyright 2015-2018 Parity Technologies (UK) Ltd.
// This file is part of Parity.
// Parity is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity. If not, see <http://www.gnu.org/licenses/>.
use std::sync::Arc;
use std::collections::BTreeSet;
use std::io;
use std::time::Duration;
use std::net::SocketAddr;
use futures::{Future, Poll, Async};
use tokio::net::{TcpStream, tcp::ConnectFuture};
use key_server_cluster::{Error, NodeId, NodeKeyPair};
use key_server_cluster::io::{handshake, Handshake, Deadline, deadline};
use key_server_cluster::net::Connection;
/// Create future for connecting to other node.
pub fn connect(address: &SocketAddr, self_key_pair: Arc<NodeKeyPair>, trusted_nodes: BTreeSet<NodeId>) -> Deadline<Connect> {
let connect = Connect {
state: ConnectState::TcpConnect(TcpStream::connect(address)),
address: address.clone(),
self_key_pair: self_key_pair,
trusted_nodes: trusted_nodes,
};
deadline(Duration::new(5, 0), connect).expect("Failed to create timeout")
}
enum ConnectState {
TcpConnect(ConnectFuture),
Handshake(Handshake<TcpStream>),
Connected,
}
/// Future for connecting to other node.
pub struct Connect {
state: ConnectState,
address: SocketAddr,
self_key_pair: Arc<NodeKeyPair>,
trusted_nodes: BTreeSet<NodeId>,
}
impl Future for Connect {
type Item = Result<Connection, Error>;
type Error = io::Error;
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
let (next, result) = match self.state {
ConnectState::TcpConnect(ref mut future) => {
let stream = try_ready!(future.poll());
let handshake = handshake(stream, self.self_key_pair.clone(), self.trusted_nodes.clone());
(ConnectState::Handshake(handshake), Async::NotReady)
},
ConnectState::Handshake(ref mut future) => {
let (stream, result) = try_ready!(future.poll());
let result = match result {
Ok(result) => result,
Err(err) => return Ok(Async::Ready(Err(err))),
};
let connection = Connection {
stream: stream.into(),
address: self.address,
node_id: result.node_id,
key: result.shared_key,
};
(ConnectState::Connected, Async::Ready(Ok(connection)))
},
ConnectState::Connected => panic!("poll Connect after it's done"),
};
self.state = next;
match result {
// by polling again, we register new future
Async::NotReady => self.poll(),
result => Ok(result)
}
}
}