* final engine changes * migration to v13 * adding and removing pending transitions * epoch_transition_for * port snapshot to new engine methods * final validator set interface * fix compiler errors * revert v13/epoch_depth transition * make call on new epoch * rolling finality checker * tests for finality checker * constructing finality proof upon pending transition * fix warnings and finality proof checking * fix compiler warnings in tests * test fixes * don't include genesis in finality checking * change snapshot test chain building logic * minor refactorings * fetch epoch transition based on parent, fix divide-by-zero in SimpleList * fix formatting * fix ABIs and finality checking in snapshot restoration * encode signal number in proof * create more blocks at the end of tests * update gist to accurate contract code * test for epoch_transition_for * fix tests with immediateTransitions parameter * disable force flag after forcing * rename ValidatorsChanged to InitiateChange and finalizeSignal to finalizeChange * a few more validator set tests
98 lines
2.9 KiB
Rust
98 lines
2.9 KiB
Rust
// Copyright 2015-2017 Parity Technologies (UK) Ltd.
|
|
// This file is part of Parity.
|
|
|
|
// Parity is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
|
|
// Parity is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with Parity. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
//! Secondary chunk creation and restoration, implementations for different consensus
|
|
//! engines.
|
|
|
|
use std::sync::atomic::AtomicBool;
|
|
use std::sync::Arc;
|
|
|
|
use blockchain::BlockChain;
|
|
use engines::Engine;
|
|
use snapshot::{Error, ManifestData};
|
|
|
|
use util::H256;
|
|
use util::kvdb::KeyValueDB;
|
|
|
|
mod authority;
|
|
mod work;
|
|
|
|
pub use self::authority::*;
|
|
pub use self::work::*;
|
|
|
|
/// A sink for produced chunks.
|
|
pub type ChunkSink<'a> = FnMut(&[u8]) -> ::std::io::Result<()> + 'a;
|
|
|
|
/// Components necessary for snapshot creation and restoration.
|
|
pub trait SnapshotComponents: Send {
|
|
/// Create secondary snapshot chunks; these corroborate the state data
|
|
/// in the state chunks.
|
|
///
|
|
/// Chunks shouldn't exceed the given preferred size, and should be fed
|
|
/// uncompressed into the sink.
|
|
///
|
|
/// This will vary by consensus engine, so it's exposed as a trait.
|
|
fn chunk_all(
|
|
&mut self,
|
|
chain: &BlockChain,
|
|
block_at: H256,
|
|
chunk_sink: &mut ChunkSink,
|
|
preferred_size: usize,
|
|
) -> Result<(), Error>;
|
|
|
|
/// Create a rebuilder, which will have chunks fed into it in aribtrary
|
|
/// order and then be finalized.
|
|
///
|
|
/// The manifest, a database, and fresh `BlockChain` are supplied.
|
|
///
|
|
/// The engine passed to the `Rebuilder` methods will be the same instance
|
|
/// that created the `SnapshotComponents`.
|
|
fn rebuilder(
|
|
&self,
|
|
chain: BlockChain,
|
|
db: Arc<KeyValueDB>,
|
|
manifest: &ManifestData,
|
|
) -> Result<Box<Rebuilder>, ::error::Error>;
|
|
|
|
/// Minimum supported snapshot version number.
|
|
fn min_supported_version(&self) -> u64;
|
|
|
|
/// Current version number
|
|
fn current_version(&self) -> u64;
|
|
}
|
|
|
|
|
|
/// Restore from secondary snapshot chunks.
|
|
pub trait Rebuilder: Send {
|
|
/// Feed a chunk, potentially out of order.
|
|
///
|
|
/// Check `abort_flag` periodically while doing heavy work. If set to `false`, should bail with
|
|
/// `Error::RestorationAborted`.
|
|
fn feed(
|
|
&mut self,
|
|
chunk: &[u8],
|
|
engine: &Engine,
|
|
abort_flag: &AtomicBool,
|
|
) -> Result<(), ::error::Error>;
|
|
|
|
/// Finalize the restoration. Will be done after all chunks have been
|
|
/// fed successfully.
|
|
///
|
|
/// This should apply the necessary "glue" between chunks,
|
|
/// and verify against the restored state.
|
|
fn finalize(&mut self, engine: &Engine) -> Result<(), ::error::Error>;
|
|
}
|