openethereum/ethcore/light/src/net/context.rs
Niklas Adolfsson 98b7c07171 Update license header and scripts (#8666)
* Update `add_license` script

* run script

* add `remove duplicate lines script` and run it

* Revert changes `English spaces`

* strip whitespaces

* Revert `GPL` in files with `apache/mit license`

* don't append `gpl license` in files with other lic

* Don't append `gpl header` in files with other lic.

* re-ran script

* include c and cpp files too

* remove duplicate header

* rebase nit
2018-06-04 10:19:50 +02:00

187 lines
5.5 KiB
Rust

// Copyright 2015-2018 Parity Technologies (UK) Ltd.
// This file is part of Parity.
// Parity is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity. If not, see <http://www.gnu.org/licenses/>.
//! I/O and event context generalizations.
use network::{NetworkContext, PeerId, NodeId};
use super::{Announcement, LightProtocol, ReqId};
use super::error::Error;
use request::NetworkRequests as Requests;
/// An I/O context which allows sending and receiving packets as well as
/// disconnecting peers. This is used as a generalization of the portions
/// of a p2p network which the light protocol structure makes use of.
pub trait IoContext {
/// Send a packet to a specific peer.
fn send(&self, peer: PeerId, packet_id: u8, packet_body: Vec<u8>);
/// Respond to a peer's message. Only works if this context is a byproduct
/// of a packet handler.
fn respond(&self, packet_id: u8, packet_body: Vec<u8>);
/// Disconnect a peer.
fn disconnect_peer(&self, peer: PeerId);
/// Disable a peer -- this is a disconnect + a time-out.
fn disable_peer(&self, peer: PeerId);
/// Get a peer's protocol version.
fn protocol_version(&self, peer: PeerId) -> Option<u8>;
/// Persistent peer id
fn persistent_peer_id(&self, peer: PeerId) -> Option<NodeId>;
}
impl<T> IoContext for T where T: ?Sized + NetworkContext {
fn send(&self, peer: PeerId, packet_id: u8, packet_body: Vec<u8>) {
if let Err(e) = self.send(peer, packet_id, packet_body) {
debug!(target: "pip", "Error sending packet to peer {}: {}", peer, e);
}
}
fn respond(&self, packet_id: u8, packet_body: Vec<u8>) {
if let Err(e) = self.respond(packet_id, packet_body) {
debug!(target: "pip", "Error responding to peer message: {}", e);
}
}
fn disconnect_peer(&self, peer: PeerId) {
trace!(target: "pip", "Initiating disconnect of peer {}", peer);
NetworkContext::disconnect_peer(self, peer);
}
fn disable_peer(&self, peer: PeerId) {
trace!(target: "pip", "Initiating disable of peer {}", peer);
NetworkContext::disable_peer(self, peer);
}
fn protocol_version(&self, peer: PeerId) -> Option<u8> {
self.protocol_version(self.subprotocol_name(), peer)
}
fn persistent_peer_id(&self, peer: PeerId) -> Option<NodeId> {
self.session_info(peer).and_then(|info| info.id)
}
}
/// Basic context for the protocol.
pub trait BasicContext {
/// Returns the relevant's peer persistent Id (aka NodeId).
fn persistent_peer_id(&self, peer: PeerId) -> Option<NodeId>;
/// Make a request from a peer.
///
/// Fails on: nonexistent peer, network error, peer not server,
/// insufficient credits. Does not check capabilities before sending.
/// On success, returns a request id which can later be coordinated
/// with an event.
fn request_from(&self, peer: PeerId, request: Requests) -> Result<ReqId, Error>;
/// Make an announcement of new capabilities to the rest of the peers.
// TODO: maybe just put this on a timer in LightProtocol?
fn make_announcement(&self, announcement: Announcement);
/// Disconnect a peer.
fn disconnect_peer(&self, peer: PeerId);
/// Disable a peer.
fn disable_peer(&self, peer: PeerId);
}
/// Context for a protocol event which has a peer ID attached.
pub trait EventContext: BasicContext {
/// Get the peer relevant to the event e.g. message sender,
/// disconnected/connected peer.
fn peer(&self) -> PeerId;
/// Treat the event context as a basic context.
fn as_basic(&self) -> &BasicContext;
}
/// Basic context.
pub struct TickCtx<'a> {
/// Io context to enable dispatch.
pub io: &'a IoContext,
/// Protocol implementation.
pub proto: &'a LightProtocol,
}
impl<'a> BasicContext for TickCtx<'a> {
fn persistent_peer_id(&self, id: PeerId) -> Option<NodeId> {
self.io.persistent_peer_id(id)
}
fn request_from(&self, peer: PeerId, requests: Requests) -> Result<ReqId, Error> {
self.proto.request_from(self.io, &peer, requests)
}
fn make_announcement(&self, announcement: Announcement) {
self.proto.make_announcement(self.io, announcement);
}
fn disconnect_peer(&self, peer: PeerId) {
self.io.disconnect_peer(peer);
}
fn disable_peer(&self, peer: PeerId) {
self.io.disable_peer(peer);
}
}
/// Concrete implementation of `EventContext` over the light protocol struct and
/// an io context.
pub struct Ctx<'a> {
/// Io context to enable immediate response to events.
pub io: &'a IoContext,
/// Protocol implementation.
pub proto: &'a LightProtocol,
/// Relevant peer for event.
pub peer: PeerId,
}
impl<'a> BasicContext for Ctx<'a> {
fn persistent_peer_id(&self, id: PeerId) -> Option<NodeId> {
self.io.persistent_peer_id(id)
}
fn request_from(&self, peer: PeerId, requests: Requests) -> Result<ReqId, Error> {
self.proto.request_from(self.io, &peer, requests)
}
fn make_announcement(&self, announcement: Announcement) {
self.proto.make_announcement(self.io, announcement);
}
fn disconnect_peer(&self, peer: PeerId) {
self.io.disconnect_peer(peer);
}
fn disable_peer(&self, peer: PeerId) {
self.io.disable_peer(peer);
}
}
impl<'a> EventContext for Ctx<'a> {
fn peer(&self) -> PeerId {
self.peer
}
fn as_basic(&self) -> &BasicContext {
&*self
}
}