e73d867dab
* Better use of SW * Safe-guard against pending SW register bug (in Chrome) * Added a simple Worker for Solidity compilation
93 lines
2.2 KiB
JavaScript
93 lines
2.2 KiB
JavaScript
// Copyright 2015-2017 Parity Technologies (UK) Ltd.
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// This file is part of Parity.
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// Parity is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Parity is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Parity. If not, see <http://www.gnu.org/licenses/>.
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import registerPromiseWorker from 'promise-worker/register';
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import { Signer } from '~/util/signer';
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import SolidityUtils from '~/util/solidity';
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registerPromiseWorker((msg) => {
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return handleMessage(msg);
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});
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self.solc = {};
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self.files = {};
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function handleMessage (message) {
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switch (message.action) {
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case 'compile':
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return compile(message.data);
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case 'load':
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return getCompiler(message.data).then(() => 'ok');
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case 'setFiles':
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return setFiles(message.data);
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case 'getSignerSeed':
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return getSignerSeed(message.data);
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default:
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console.warn(`unknown action "${message.action}"`);
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return null;
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}
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}
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function getSignerSeed (data) {
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console.log('deriving seed from service-worker');
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const { wallet, password } = data;
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return Signer.getSeed(wallet, password);
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}
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function compile (data) {
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const { build } = data;
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return getCompiler(build)
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.then((compiler) => {
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return SolidityUtils.compile(data, compiler);
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});
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}
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function setFiles (files) {
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const prevFiles = self.files;
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const nextFiles = files.reduce((obj, file) => {
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obj[file.name] = file.sourcecode;
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return obj;
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}, {});
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self.files = {
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...prevFiles,
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...nextFiles
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};
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return 'ok';
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}
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function getCompiler (build) {
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const { longVersion } = build;
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if (!self.solc[longVersion]) {
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self.solc[longVersion] = SolidityUtils
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.getCompiler(build)
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.then((compiler) => {
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self.solc[longVersion] = compiler;
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return compiler;
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});
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}
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return Promise.resolve(self.solc[longVersion]);
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}
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