openethereum/js/src/redux/providers/compilerActions.js
Nicolas Gotchac 0e4ef539fc Solidity Compiler in UI (#3279)
* Added new Deploy Contract page // Use Brace in React #2276

* Adding Web Wrokers WIP

* Compiling Solidity code // Getting mandatory params #2276

* Working editor and deployment #2276

* WIP : displaying source code

* Added Solidity hightling, editor component in UI

* Re-adding the standard Deploy Modal #2276

* Using MobX in Contract Edition // Save to Localstorage #2276

* User select Solidity version #2276

* Loading Solidity versions and closing worker properly #2276

* Adds export to solidity editor #2276

* Adding Import to Contract Editor #2276

* Persistent Worker => Don't load twice Solidity Code #2276

* UI Fixes

* Editor tweaks

* Added Details with ABI in Contract view

* Adds Save capabilities to contract editor // WIP on Load #3279

* Working Load and Save contracts... #3231

* Adding loader of Snippets // Export with name #3279

* Added snippets / Importing from files and from URL

* Fix wrong ID in saved Contract

* Fix lint

* Fixed Formal errors as warning #3279

* Fixing lint issues

* Use NPM Module for valid URL (fixes linting issue too)

* Don't clobber tests.
2016-11-11 15:00:04 +01:00

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1.1 KiB
JavaScript

// Copyright 2015, 2016 Ethcore (UK) Ltd.
// This file is part of Parity.
// Parity is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity. If not, see <http://www.gnu.org/licenses/>.
import CompilerWorker from 'worker-loader!./compilerWorker.js';
export function setWorker (worker) {
return {
type: 'setWorker',
worker
};
}
export function setupWorker () {
return (dispatch, getState) => {
const state = getState();
if (state.compiler.worker) {
return;
}
const worker = new CompilerWorker();
dispatch(setWorker(worker));
};
}