openethereum/js/src/ui/Title/title.js
Jaco Greeff 9e210e5eda Vault Management UI (first round) (#4446)
* Add RPCs for parity_vault (create, open, list, etc.)

* WIP

* WIP

* WIP

* WIP (create should create)

* Create & close working

* WIP

* WIP

* WIP

* Open & Close now working

* WIP

* WIP

* Merge relevant changes from js-home

* Hover actions

* WIP (start of account assignment)

* Open, Close & Account assignment works

* Fix margins

* UI updates

* Update tests

* Add the parity_{get|set}VaultMeta calls

* Handle metadata

* Adjust padding in Open/Close modals

* moveAccounts take both in and out

* Adjust padding

* Fix stretch

* Optimize hover stretch

* pre-merge

* Cleanup variable naming (duplication)

* Rename Vault{Close,Open} -> Vault{Lock,Unlock}

* clearVaultFields uses setters

* TODO for small Portal sizes

* Vaults rendering tests

* .only

* libusb compile

* VaultCard rendering tests

* Update message keys (rename gone rouge)

* Display passwordHint op vault unlock

* Update failing tests

* Manually dispatch allAccountsInfo when move completed

* Open/Close always shows vault image in colour

* Password submit submits modal (PR comment)

* Add link to account
2017-02-20 16:40:01 +01:00

121 lines
3.1 KiB
JavaScript

// Copyright 2015-2017 Parity Technologies (UK) Ltd.
// This file is part of Parity.
// Parity is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity. If not, see <http://www.gnu.org/licenses/>.
import { LinearProgress } from 'material-ui';
import { Step, Stepper, StepLabel } from 'material-ui/Stepper';
import React, { Component, PropTypes } from 'react';
// TODO: It would make sense (going forward) to replace all uses of
// ContainerTitle with this component. In that case the styles for the
// h3 (title) can be pulled from there. (As it stands the duplication
// between the 2 has been removed, but as a short-term DRY only)
import { Title as ContainerTitle } from '~/ui/Container';
import { nodeOrStringProptype } from '~/util/proptypes';
import styles from './title.css';
export default class Title extends Component {
static propTypes = {
activeStep: PropTypes.number,
description: nodeOrStringProptype(),
busy: PropTypes.bool,
busySteps: PropTypes.array,
byline: nodeOrStringProptype(),
className: PropTypes.string,
isSubTitle: PropTypes.bool,
steps: PropTypes.array,
title: nodeOrStringProptype()
}
render () {
const { activeStep, byline, className, description, isSubTitle, steps, title } = this.props;
if (!title && !steps) {
return null;
}
return (
<div
className={
[
isSubTitle
? styles.subtitle
: styles.title,
className
].join(' ')
}
>
<ContainerTitle
byline={ byline }
description={ description }
title={
steps
? steps[activeStep || 0]
: title
}
/>
{ this.renderSteps() }
{ this.renderWaiting() }
</div>
);
}
renderSteps () {
const { activeStep, steps } = this.props;
if (!steps) {
return;
}
return (
<div className={ styles.steps }>
<Stepper activeStep={ activeStep }>
{ this.renderTimeline() }
</Stepper>
</div>
);
}
renderTimeline () {
const { steps } = this.props;
return steps.map((label, index) => {
return (
<Step key={ label.key || index }>
<StepLabel>
{ label }
</StepLabel>
</Step>
);
});
}
renderWaiting () {
const { activeStep, busy, busySteps } = this.props;
const isWaiting = busy || (busySteps || []).includes(activeStep);
if (!isWaiting) {
return null;
}
return (
<div className={ styles.waiting }>
<LinearProgress />
</div>
);
}
}