openethereum/js/src/views/ParityBar/parityBar.js
Jaco Greeff 08f80f2695 ESLint additional rules (#4186)
* Add eslint rule for consistent block padding

* Fix padding consistency issues

* Eslint test for duplicate imports

* Eslint closing bracket location

* Fix eslint jsx closing bracket

* missed a file

* Formatting

* Manual overrides for auto

* Manual overrides for auto

* More minor auto-override manual adjustments
2017-01-18 13:05:01 +01:00

172 lines
4.2 KiB
JavaScript

// Copyright 2015, 2016 Parity Technologies (UK) Ltd.
// This file is part of Parity.
// Parity is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity. If not, see <http://www.gnu.org/licenses/>.
import React, { Component, PropTypes } from 'react';
import { Link } from 'react-router';
import { connect } from 'react-redux';
import ActionFingerprint from 'material-ui/svg-icons/action/fingerprint';
import ContentClear from 'material-ui/svg-icons/content/clear';
import { Badge, Button, ContainerTitle, ParityBackground } from '~/ui';
import { Embedded as Signer } from '../Signer';
import imagesEthcoreBlock from '../../../assets/images/parity-logo-white-no-text.svg';
import styles from './parityBar.css';
class ParityBar extends Component {
static propTypes = {
pending: PropTypes.array,
dapp: PropTypes.bool
}
state = {
opened: false
}
componentWillReceiveProps (nextProps) {
const count = this.props.pending.length;
const newCount = nextProps.pending.length;
if (count === newCount) {
return;
}
if (count < newCount) {
this.setState({ opened: true });
} else if (newCount === 0 && count === 1) {
this.setState({ opened: false });
}
}
render () {
const { opened } = this.state;
return opened
? this.renderExpanded()
: this.renderBar();
}
renderBar () {
const { dapp } = this.props;
if (!dapp) {
return null;
}
const parityIcon = (
<img
src={ imagesEthcoreBlock }
className={ styles.parityIcon }
/>
);
return (
<div className={ styles.bar }>
<ParityBackground className={ styles.corner }>
<div className={ styles.cornercolor }>
<Link to='/apps'>
<Button
className={ styles.parityButton }
icon={ parityIcon }
label={ this.renderLabel('Parity') }
/>
</Link>
<Button
className={ styles.button }
icon={ <ActionFingerprint /> }
label={ this.renderSignerLabel() }
onClick={ this.toggleDisplay }
/>
</div>
</ParityBackground>
</div>
);
}
renderExpanded () {
return (
<div className={ styles.overlay }>
<ParityBackground className={ styles.expanded }>
<div className={ styles.header }>
<div className={ styles.title }>
<ContainerTitle title='Parity Signer: Pending' />
</div>
<div className={ styles.actions }>
<Button
icon={ <ContentClear /> }
label='Close'
onClick={ this.toggleDisplay }
/>
</div>
</div>
<div className={ styles.content }>
<Signer />
</div>
</ParityBackground>
</div>
);
}
renderLabel (name, bubble) {
return (
<div className={ styles.label }>
<div className={ styles.labelText }>
{ name }
</div>
{ bubble }
</div>
);
}
renderSignerLabel () {
const { pending } = this.props;
let bubble = null;
if (pending && pending.length) {
bubble = (
<Badge
color='red'
className={ styles.labelBubble }
value={ pending.length }
/>
);
}
return this.renderLabel('Signer', bubble);
}
toggleDisplay = () => {
const { opened } = this.state;
this.setState({
opened: !opened
});
}
}
function mapStateToProps (state) {
const { pending } = state.signer;
return {
pending
};
}
export default connect(
mapStateToProps,
null
)(ParityBar);