set flag count to 128

This commit is contained in:
2024-10-15 13:59:49 +03:00
parent 283793a2ae
commit 368c25125a
4 changed files with 4 additions and 4 deletions

View File

@@ -87,7 +87,7 @@ func main() {
cfg := engine.Config{ cfg := engine.Config{
Root: "root", Root: "root",
OutputSize: uint32(size), OutputSize: uint32(size),
FlagCount: uint32(16), FlagCount: uint32(128),
} }
if engineDebug { if engineDebug {

View File

@@ -60,7 +60,7 @@ func main() {
cfg := engine.Config{ cfg := engine.Config{
Root: "root", Root: "root",
OutputSize: uint32(size), OutputSize: uint32(size),
FlagCount: uint32(16), FlagCount: uint32(128),
} }
if engineDebug { if engineDebug {

View File

@@ -48,7 +48,7 @@ func main() {
cfg := engine.Config{ cfg := engine.Config{
Root: "root", Root: "root",
OutputSize: uint32(size), OutputSize: uint32(size),
FlagCount: uint32(16), FlagCount: uint32(128),
} }
if engineDebug { if engineDebug {

View File

@@ -40,7 +40,7 @@ func main() {
Root: "root", Root: "root",
SessionId: sessionId, SessionId: sessionId,
OutputSize: uint32(size), OutputSize: uint32(size),
FlagCount: uint32(16), FlagCount: uint32(128),
} }
resourceDir := scriptDir resourceDir := scriptDir