vise/go/cache/cache.go

258 lines
6.3 KiB
Go
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2023-04-08 17:09:10 +02:00
package cache
import (
"fmt"
"log"
)
type Cache struct {
CacheSize uint32 // Total allowed cumulative size of values (not code) in cache
CacheUseSize uint32 // Currently used bytes by all values (not code) in cache
Cache []map[string]string // All loaded cache items
CacheMap map[string]string // Mapped
menuSize uint16 // Max size of menu
outputSize uint32 // Max size of output
sizes map[string]uint16 // Size limits for all loaded symbols.
sink *string
}
// NewCache creates a new ready-to-use cache object
func NewCache() *Cache {
ca := &Cache{
Cache: []map[string]string{make(map[string]string)},
sizes: make(map[string]uint16),
}
ca.resetCurrent()
return ca
}
// WithCacheSize applies a cumulative cache size limitation for all cached items.
func(ca *Cache) WithCacheSize(cacheSize uint32) *Cache {
ca.CacheSize = cacheSize
return ca
}
// WithCacheSize applies a cumulative cache size limitation for all cached items.
func(ca *Cache) WithOutputSize(outputSize uint32) *Cache {
ca.outputSize = outputSize
return ca
}
// Add adds a cache value under a cache symbol key.
//
// Also stores the size limitation of for key for later updates.
//
// Fails if:
// - key already defined
// - value is longer than size limit
// - adding value exceeds cumulative cache capacity
func(ca *Cache) Add(key string, value string, sizeLimit uint16) error {
if sizeLimit > 0 {
l := uint16(len(value))
if l > sizeLimit {
return fmt.Errorf("value length %v exceeds value size limit %v", l, sizeLimit)
}
}
checkFrame := ca.frameOf(key)
if checkFrame > -1 {
if checkFrame == len(ca.Cache) - 1 {
log.Printf("Ignoring load request on frame that has symbol already loaded")
return nil
}
return fmt.Errorf("key %v already defined in frame %v", key, checkFrame)
}
sz := ca.checkCapacity(value)
if sz == 0 {
return fmt.Errorf("Cache capacity exceeded %v of %v", ca.CacheUseSize + sz, ca.CacheSize)
}
log.Printf("add key %s value size %v limit %v", key, sz, sizeLimit)
ca.Cache[len(ca.Cache)-1][key] = value
ca.CacheUseSize += sz
ca.sizes[key] = sizeLimit
return nil
}
// Update sets a new value for an existing key.
//
// Uses the size limitation from when the key was added.
//
// Fails if:
// - key not defined
// - value is longer than size limit
// - replacing value exceeds cumulative cache capacity
func(ca *Cache) Update(key string, value string) error {
sizeLimit := ca.sizes[key]
if ca.sizes[key] > 0 {
l := uint16(len(value))
if l > sizeLimit {
return fmt.Errorf("update value length %v exceeds value size limit %v", l, sizeLimit)
}
}
checkFrame := ca.frameOf(key)
if checkFrame == -1 {
return fmt.Errorf("key %v not defined", key)
}
r := ca.Cache[checkFrame][key]
l := uint32(len(r))
ca.Cache[checkFrame][key] = ""
if ca.CacheMap[key] != "" {
ca.CacheMap[key] = value
}
ca.CacheUseSize -= l
sz := ca.checkCapacity(value)
if sz == 0 {
baseUseSize := ca.CacheUseSize
ca.Cache[checkFrame][key] = r
ca.CacheUseSize += l
return fmt.Errorf("Cache capacity exceeded %v of %v", baseUseSize + sz, ca.CacheSize)
}
return nil
}
// Get returns the full key-value mapping for all mapped keys at the current cache level.
func(ca *Cache) Get() (map[string]string, error) {
if len(ca.Cache) == 0 {
return nil, fmt.Errorf("get at top frame")
}
return ca.Cache[len(ca.Cache)-1], nil
}
func(ca *Cache) Sizes() (map[string]uint16, error) {
if len(ca.Cache) == 0 {
return nil, fmt.Errorf("get at top frame")
}
sizes := make(map[string]uint16)
var haveSink bool
for k, _ := range ca.CacheMap {
l, ok := ca.sizes[k]
if !ok {
panic(fmt.Sprintf("missing size for %v", k))
}
if l == 0 {
if haveSink {
panic(fmt.Sprintf("duplicate sink for %v", k))
}
haveSink = true
}
sizes[k] = l
}
return sizes, nil
}
// Map marks the given key for retrieval.
//
// After this, Val() will return the value for the key, and Size() will include the value size and limitations in its calculations.
//
// Only one symbol with no size limitation may be mapped at the current level.
func(ca *Cache) Map(key string) error {
m, err := ca.Get()
if err != nil {
return err
}
l := ca.sizes[key]
if l == 0 {
if ca.sink != nil {
return fmt.Errorf("sink already set to symbol '%v'", *ca.sink)
}
ca.sink = &key
}
ca.CacheMap[key] = m[key]
return nil
}
// Fails if key is not mapped.
func(ca *Cache) Val(key string) (string, error) {
r := ca.CacheMap[key]
if len(r) == 0 {
return "", fmt.Errorf("key %v not mapped", key)
}
return r, nil
}
// Reset flushes all state contents below the top level.
func(ca *Cache) Reset() {
if len(ca.Cache) == 0 {
return
}
ca.Cache = ca.Cache[:1]
ca.CacheUseSize = 0
return
}
// Size returns size used by values and menu, and remaining size available
func(ca *Cache) Usage() (uint32, uint32) {
var l int
var c uint16
for k, v := range ca.CacheMap {
l += len(v)
c += ca.sizes[k]
}
r := uint32(l)
r += uint32(ca.menuSize)
return r, uint32(c)-r
}
// return 0-indexed frame number where key is defined. -1 if not defined
func(ca *Cache) frameOf(key string) int {
for i, m := range ca.Cache {
for k, _ := range m {
if k == key {
return i
}
}
}
return -1
}
// Push adds a new level to the cache.
func (ca *Cache) Push() error {
m := make(map[string]string)
ca.Cache = append(ca.Cache, m)
ca.resetCurrent()
return nil
}
// Pop frees the cache of the current level and makes the previous level the current level.
//
// Fails if already on top level.
func (ca *Cache) Pop() error {
l := len(ca.Cache)
if l == 0 {
return fmt.Errorf("already at top level")
}
l -= 1
m := ca.Cache[l]
for k, v := range m {
sz := len(v)
ca.CacheUseSize -= uint32(sz)
log.Printf("free frame %v key %v value size %v", l, k, sz)
}
ca.Cache = ca.Cache[:l]
ca.resetCurrent()
return nil
}
// Check returns true if a key already exists in the cache.
func(ca *Cache) Check(key string) bool {
return ca.frameOf(key) == -1
}
// flush relveant properties for level change
func(ca *Cache) resetCurrent() {
ca.sink = nil
ca.CacheMap = make(map[string]string)
}
// bytes that will be added to cache use size for string
// returns 0 if capacity would be exceeded
func(ca *Cache) checkCapacity(v string) uint32 {
sz := uint32(len(v))
if ca.CacheSize == 0 {
return sz
}
if ca.CacheUseSize + sz > ca.CacheSize {
return 0
}
return sz
}