Add sink example
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@ -129,8 +129,9 @@ It expects all replacement symbols to be available at time of rendering, and has
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```
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```
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0008 03666f6f 03626172 # INCMP "foo" "bar" - move to node "bar" if input is "FOO"
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0008 03666f6f 03626172 # INCMP "foo" "bar" - move to node "bar" if input is "FOO"
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0001 0461696565 01 01 # CATCH "aiee" 1 1 - move to node "aiee" (and immediately halt) if input match flag is not set
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0001 0461696565 01 01 # CATCH "aiee" 1 1 - move to node "aiee" (and immediately halt) if input match flag (1) is not set (1)
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0003 04616263 020104 # LOAD "abc" 2 260 - execute code symbol "abc" with a result size limit of 260
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0003 04616263 020104 # LOAD "abc" 260 - execute code symbol "abc" with a result size limit of 260 (2 byte BE integer, 0x0104)
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0003 04646566 00 # LOAD "def" 0 - execute code symbol "abc" with no size limit (sink)
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0005 04616263 # MAP "abc" - make "abc" available for renderer
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0005 04616263 # MAP "abc" - make "abc" available for renderer
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0007 # HALT - stop execution (require new input to continue)
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0007 # HALT - stop execution (require new input to continue)
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0006 03313233 # MOVE "123" - move to node "123" (regardless of input)
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0006 03313233 # MOVE "123" - move to node "123" (regardless of input)
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