package engine import ( "bufio" "context" "fmt" "io" "log" "strings" ) // Loop starts an engine execution loop with the given symbol as the starting node. // // The root reads inputs from the provided reader, one line at a time. // // It will execute until running out of bytecode in the buffer. // // Any error not handled by the engine will terminate the oop and return an error. // // Rendered output is written to the provided writer. func Loop(en *Engine, reader io.Reader, writer io.Writer, ctx context.Context) error { var err error _, err = en.WriteResult(writer, ctx) if err != nil { return err } writer.Write([]byte{0x0a}) running := true bufReader := bufio.NewReader(reader) for running { in, err := bufReader.ReadString('\n') if err == io.EOF { log.Printf("EOF found, that's all folks") return nil } if err != nil { return fmt.Errorf("cannot read input: %v\n", err) } in = strings.TrimSpace(in) running, err = en.Exec([]byte(in), ctx) if err != nil { return fmt.Errorf("unexpected termination: %v\n", err) } _, err = en.WriteResult(writer, ctx) if err != nil { return err } writer.Write([]byte{0x0a}) } return nil }