package resource import ( "git.grassecon.net/kamikazechaser/vise/state" ) type StateResource struct { Resource st *state.State } func ToStateResource(rs Resource) *StateResource { return &StateResource{rs, nil} } func NewStateResource(st *state.State) *StateResource { return &StateResource{ NewMenuResource(), st, } } func (sr *StateResource) WithState(st *state.State) *StateResource { if sr.st != nil { panic("state already set") } sr.st = st return sr }