191 lines
4.8 KiB
Go
191 lines
4.8 KiB
Go
package cache
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import (
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"fmt"
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"log"
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)
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type Cache struct {
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CacheSize uint32 // Total allowed cumulative size of values (not code) in cache
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CacheUseSize uint32 // Currently used bytes by all values (not code) in cache
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Cache []map[string]string // All loaded cache items
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//CacheMap map[string]string // Mapped
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//outputSize uint32 // Max size of output
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sizes map[string]uint16 // Size limits for all loaded symbols.
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//sink *string
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}
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// NewCache creates a new ready-to-use cache object
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func NewCache() *Cache {
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ca := &Cache{
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Cache: []map[string]string{make(map[string]string)},
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sizes: make(map[string]uint16),
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}
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//ca.resetCurrent()
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return ca
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}
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// WithCacheSize applies a cumulative cache size limitation for all cached items.
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func(ca *Cache) WithCacheSize(cacheSize uint32) *Cache {
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ca.CacheSize = cacheSize
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return ca
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}
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// Add adds a cache value under a cache symbol key.
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//
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// Also stores the size limitation of for key for later updates.
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//
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// Fails if:
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// - key already defined
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// - value is longer than size limit
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// - adding value exceeds cumulative cache capacity
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func(ca *Cache) Add(key string, value string, sizeLimit uint16) error {
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if sizeLimit > 0 {
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l := uint16(len(value))
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if l > sizeLimit {
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return fmt.Errorf("value length %v exceeds value size limit %v", l, sizeLimit)
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}
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}
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checkFrame := ca.frameOf(key)
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if checkFrame > -1 {
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if checkFrame == len(ca.Cache) - 1 {
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log.Printf("Ignoring load request on frame that has symbol already loaded")
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return nil
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}
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return fmt.Errorf("key %v already defined in frame %v", key, checkFrame)
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}
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sz := ca.checkCapacity(value)
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if sz == 0 {
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return fmt.Errorf("Cache capacity exceeded %v of %v", ca.CacheUseSize + sz, ca.CacheSize)
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}
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log.Printf("add key %s value size %v limit %v", key, sz, sizeLimit)
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ca.Cache[len(ca.Cache)-1][key] = value
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ca.CacheUseSize += sz
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ca.sizes[key] = sizeLimit
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return nil
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}
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// ReservedSize returns the maximum byte size available for the given symbol.
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func(ca *Cache) ReservedSize(key string) (uint16, error) {
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v, ok := ca.sizes[key]
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if !ok {
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return 0, fmt.Errorf("unknown symbol: %s", key)
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}
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return v, nil
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}
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// Update sets a new value for an existing key.
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//
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// Uses the size limitation from when the key was added.
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//
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// Fails if:
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// - key not defined
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// - value is longer than size limit
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// - replacing value exceeds cumulative cache capacity
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func(ca *Cache) Update(key string, value string) error {
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sizeLimit := ca.sizes[key]
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if ca.sizes[key] > 0 {
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l := uint16(len(value))
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if l > sizeLimit {
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return fmt.Errorf("update value length %v exceeds value size limit %v", l, sizeLimit)
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}
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}
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checkFrame := ca.frameOf(key)
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if checkFrame == -1 {
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return fmt.Errorf("key %v not defined", key)
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}
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r := ca.Cache[checkFrame][key]
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l := uint32(len(r))
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ca.Cache[checkFrame][key] = ""
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//if ca.CacheMap[key] != "" {
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// ca.CacheMap[key] = value
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//}
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ca.CacheUseSize -= l
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sz := ca.checkCapacity(value)
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if sz == 0 {
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baseUseSize := ca.CacheUseSize
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ca.Cache[checkFrame][key] = r
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ca.CacheUseSize += l
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return fmt.Errorf("Cache capacity exceeded %v of %v", baseUseSize + sz, ca.CacheSize)
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}
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ca.Cache[checkFrame][key] = value
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ca.CacheUseSize += uint32(len(value))
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return nil
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}
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// Get returns the full key-value mapping for all mapped keys at the current cache level.
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func(ca *Cache) Get() (map[string]string, error) {
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if len(ca.Cache) == 0 {
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return nil, fmt.Errorf("get at top frame")
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}
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return ca.Cache[len(ca.Cache)-1], nil
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}
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// Reset flushes all state contents below the top level.
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func(ca *Cache) Reset() {
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if len(ca.Cache) == 0 {
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return
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}
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ca.Cache = ca.Cache[:1]
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ca.CacheUseSize = 0
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return
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}
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// Push adds a new level to the cache.
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func (ca *Cache) Push() error {
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m := make(map[string]string)
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ca.Cache = append(ca.Cache, m)
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//ca.resetCurrent()
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return nil
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}
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// Pop frees the cache of the current level and makes the previous level the current level.
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//
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// Fails if already on top level.
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func (ca *Cache) Pop() error {
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l := len(ca.Cache)
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if l == 0 {
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return fmt.Errorf("already at top level")
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}
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l -= 1
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m := ca.Cache[l]
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for k, v := range m {
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sz := len(v)
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ca.CacheUseSize -= uint32(sz)
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log.Printf("free frame %v key %v value size %v", l, k, sz)
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}
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ca.Cache = ca.Cache[:l]
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//ca.resetCurrent()
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return nil
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}
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// Check returns true if a key already exists in the cache.
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func(ca *Cache) Check(key string) bool {
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return ca.frameOf(key) == -1
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}
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// bytes that will be added to cache use size for string
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// returns 0 if capacity would be exceeded
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func(ca *Cache) checkCapacity(v string) uint32 {
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sz := uint32(len(v))
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if ca.CacheSize == 0 {
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return sz
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}
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if ca.CacheUseSize + sz > ca.CacheSize {
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return 0
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}
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return sz
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}
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// return 0-indexed frame number where key is defined. -1 if not defined
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func(ca *Cache) frameOf(key string) int {
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for i, m := range ca.Cache {
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for k, _ := range m {
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if k == key {
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return i
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}
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}
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}
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return -1
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}
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