Merge pull request 'Always reset persister in handler' (#194) from lash/no-persister-deadlock into master

Reviewed-on: urdt/ussd#194
This commit is contained in:
lash 2024-12-02 16:17:36 +01:00
commit da462346f9

View File

@ -114,6 +114,9 @@ func (h *Handlers) Init(ctx context.Context, sym string, input []byte) (resource
logg.WarnCtxf(ctx, "handler init called before it is ready or more than once", "state", h.st, "cache", h.ca) logg.WarnCtxf(ctx, "handler init called before it is ready or more than once", "state", h.st, "cache", h.ca)
return r, nil return r, nil
} }
defer func() {
h.pe = nil
}()
h.st = h.pe.GetState() h.st = h.pe.GetState()
h.ca = h.pe.GetMemory() h.ca = h.pe.GetMemory()
@ -133,7 +136,6 @@ func (h *Handlers) Init(ctx context.Context, sym string, input []byte) (resource
logg.ErrorCtxf(ctx, "perister fail in handler", "state", h.st, "cache", h.ca) logg.ErrorCtxf(ctx, "perister fail in handler", "state", h.st, "cache", h.ca)
return r, fmt.Errorf("cannot get state and memory for handler") return r, fmt.Errorf("cannot get state and memory for handler")
} }
h.pe = nil
logg.DebugCtxf(ctx, "handler has been initialized", "state", h.st, "cache", h.ca) logg.DebugCtxf(ctx, "handler has been initialized", "state", h.st, "cache", h.ca)