add handler for setting and resetting single edits

This commit is contained in:
Carlosokumu 2024-08-28 10:10:49 +03:00
parent c565a9dde5
commit 0eb1115e39
Signed by: carlos
GPG Key ID: 7BD6BC8160A5C953

View File

@ -124,6 +124,24 @@ func (h *Handlers) SavePin(ctx context.Context, sym string, input []byte) (resou
return res, nil return res, nil
} }
func (h *Handlers) SetResetSingleEdit(ctx context.Context, sym string, input []byte) (resource.Result, error) {
res := resource.Result{}
menuOPtion := string(input)
switch menuOPtion {
case "2":
res.FlagSet = append(res.FlagSet, models.USERFLAG_SINGLE_EDIT)
case "3":
res.FlagSet = append(res.FlagSet, models.USERFLAG_SINGLE_EDIT)
case "4":
res.FlagSet = append(res.FlagSet, models.USERFLAG_SINGLE_EDIT)
default:
res.FlagReset = append(res.FlagReset, models.USERFLAG_SINGLE_EDIT)
}
return res, nil
}
func (h *Handlers) VerifyPin(ctx context.Context, sym string, input []byte) (resource.Result, error) { func (h *Handlers) VerifyPin(ctx context.Context, sym string, input []byte) (resource.Result, error) {
res := resource.Result{} res := resource.Result{}