add handler for quiting and use debug on states
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parent
0a37073c8d
commit
16ea648014
@ -220,6 +220,13 @@ func checkAccountStatus(trackingId string) (string, error) {
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return status, nil
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return status, nil
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}
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}
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func (fsd *fsData) quit(ctx context.Context, sym string, input []byte) (resource.Result, error) {
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return resource.Result{
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Content: "",
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}, nil
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}
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var (
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var (
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scriptDir = path.Join("services", "registration")
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scriptDir = path.Join("services", "registration")
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)
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)
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@ -238,6 +245,7 @@ func main() {
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ctx := context.Background()
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ctx := context.Background()
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st := state.NewState(7)
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st := state.NewState(7)
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st.UseDebug()
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rfs := resource.NewFsResource(scriptDir)
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rfs := resource.NewFsResource(scriptDir)
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ca := cache.NewCache()
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ca := cache.NewCache()
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cfg := engine.Config{
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cfg := engine.Config{
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@ -274,6 +282,7 @@ func main() {
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rfs.AddLocalFunc("create_account", fs.create_account)
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rfs.AddLocalFunc("create_account", fs.create_account)
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rfs.AddLocalFunc("check_identifier", fs.checkIdentifier)
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rfs.AddLocalFunc("check_identifier", fs.checkIdentifier)
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rfs.AddLocalFunc("check_account_status", fs.check_account_status)
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rfs.AddLocalFunc("check_account_status", fs.check_account_status)
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rfs.AddLocalFunc("quit",fs.quit)
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cont, err := en.Init(ctx)
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cont, err := en.Init(ctx)
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if err != nil {
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if err != nil {
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