only have a -d for the engineDebug

This commit is contained in:
2024-09-24 16:11:22 +03:00
parent b8852e1ab3
commit 2643c0c9ff
4 changed files with 7 additions and 25 deletions

View File

@@ -41,14 +41,12 @@ func main() {
var resourceDir string
var size uint
var engineDebug bool
var stateDebug bool
var host string
var port uint
flag.StringVar(&sessionId, "session-id", "075xx2123", "session id")
flag.StringVar(&dbDir, "dbdir", ".state", "database dir to read from")
flag.StringVar(&resourceDir, "resourcedir", path.Join("services", "registration"), "resource dir")
flag.BoolVar(&engineDebug, "engine-debug", false, "use engine debug output")
flag.BoolVar(&stateDebug, "state-debug", false, "use engine debug output")
flag.BoolVar(&engineDebug, "d", false, "use engine debug output")
flag.UintVar(&size, "s", 160, "max size of output")
flag.StringVar(&host, "h", "127.0.0.1", "http host")
flag.UintVar(&port, "p", 7123, "http port")
@@ -64,9 +62,7 @@ func main() {
OutputSize: uint32(size),
FlagCount: uint32(16),
}
if stateDebug {
cfg.StateDebug = true
}
if engineDebug {
cfg.EngineDebug = true
}