added the SetNewLanguage function
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3a7c3ffc67
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@ -116,6 +116,7 @@ func getHandler(appFlags *asm.FlagParser, rs *resource.DbResource, userdataStore
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rs.AddLocalFunc("reset_incorrect_date_format", ussdHandlers.ResetIncorrectYob)
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rs.AddLocalFunc("set_reset_single_edit", ussdHandlers.SetResetSingleEdit)
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rs.AddLocalFunc("initiate_transaction", ussdHandlers.InitiateTransaction)
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rs.AddLocalFunc("set_new_language", ussdHandlers.SetNewLanguage)
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return ussdHandlers, nil
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}
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@ -86,6 +86,7 @@ func getHandler(appFlags *asm.FlagParser, rs *resource.DbResource, userdataStore
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rs.AddLocalFunc("reset_incorrect_date_format", ussdHandlers.ResetIncorrectYob)
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rs.AddLocalFunc("set_reset_single_edit", ussdHandlers.SetResetSingleEdit)
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rs.AddLocalFunc("initiate_transaction", ussdHandlers.InitiateTransaction)
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rs.AddLocalFunc("set_new_language", ussdHandlers.SetNewLanguage)
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return ussdHandlers, nil
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}
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@ -76,6 +76,7 @@ func getHandler(appFlags *asm.FlagParser, rs *resource.DbResource, userdataStore
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rs.AddLocalFunc("reset_incorrect_date_format", ussdHandlers.ResetIncorrectYob)
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rs.AddLocalFunc("set_reset_single_edit", ussdHandlers.SetResetSingleEdit)
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rs.AddLocalFunc("initiate_transaction", ussdHandlers.InitiateTransaction)
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rs.AddLocalFunc("set_new_language", ussdHandlers.SetNewLanguage)
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return ussdHandlers, nil
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}
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@ -71,6 +71,7 @@ func getHandler(appFlags *asm.FlagParser, rs *resource.DbResource, pe *persist.P
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rs.AddLocalFunc("reset_incorrect_date_format", ussdHandlers.ResetIncorrectYob)
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rs.AddLocalFunc("set_reset_single_edit", ussdHandlers.SetResetSingleEdit)
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rs.AddLocalFunc("initiate_transaction", ussdHandlers.InitiateTransaction)
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rs.AddLocalFunc("set_new_language", ussdHandlers.SetNewLanguage)
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return ussdHandlers, nil
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}
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@ -968,3 +968,22 @@ func (h *Handlers) GetProfileInfo(ctx context.Context, sym string, input []byte)
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return res, nil
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}
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// SetNewLanguage sets the new language based on user input
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func (h *Handlers) SetNewLanguage(ctx context.Context, sym string, input []byte) (resource.Result, error) {
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var res resource.Result
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inputStr := string(input)
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switch inputStr {
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case "0":
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res.FlagSet = append(res.FlagSet, state.FLAG_LANG)
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res.Content = "eng"
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case "1":
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res.FlagSet = append(res.FlagSet, state.FLAG_LANG)
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res.Content = "swa"
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default:
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}
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return res, nil
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}
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