wip-account-creation #4
@ -130,10 +130,14 @@ func (h *Handlers) SetResetSingleEdit(ctx context.Context, sym string, input []b
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switch menuOPtion {
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case "2":
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fmt.Println("Resetting unlock for update")
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res.FlagReset = append(res.FlagSet, models.USERFLAG_UNLOCKFORUPDATE)
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res.FlagSet = append(res.FlagSet, models.USERFLAG_SINGLE_EDIT)
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case "3":
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res.FlagReset = append(res.FlagSet, models.USERFLAG_UNLOCKFORUPDATE)
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res.FlagSet = append(res.FlagSet, models.USERFLAG_SINGLE_EDIT)
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case "4":
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res.FlagReset = append(res.FlagSet, models.USERFLAG_UNLOCKFORUPDATE)
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res.FlagSet = append(res.FlagSet, models.USERFLAG_SINGLE_EDIT)
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default:
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res.FlagReset = append(res.FlagReset, models.USERFLAG_SINGLE_EDIT)
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@ -339,6 +343,8 @@ func (h *Handlers) CheckIdentifier(ctx context.Context, sym string, input []byte
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return res, nil
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}
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// Unlock attempts to unlock the next sequential nodes by verifying the provided PIN against the already set PIN.
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// It sets the required flags that control the flow.
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func (h *Handlers) Unlock(ctx context.Context, sym string, input []byte) (resource.Result, error) {
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res := resource.Result{}
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pin := string(input)
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@ -348,7 +354,7 @@ func (h *Handlers) Unlock(ctx context.Context, sym string, input []byte) (resour
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return res, err
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}
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if len(input) > 1 {
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if len(input) == 4 {
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if pin != accountData["AccountPIN"] {
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res.FlagSet = append(res.FlagSet, models.USERFLAG_INCORRECTPIN)
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res.FlagReset = append(res.FlagReset, models.USERFLAG_ACCOUNT_UNLOCKED)
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@ -359,6 +365,7 @@ func (h *Handlers) Unlock(ctx context.Context, sym string, input []byte) (resour
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res.FlagSet = append(res.FlagSet, models.USERFLAG_UNLOCKFORUPDATE)
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res.FlagSet = append(res.FlagSet, models.USERFLAG_ACCOUNT_UNLOCKED)
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} else {
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res.FlagSet = append(res.FlagSet, models.USERFLAG_UNLOCKFORUPDATE)
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res.FlagReset = append(res.FlagReset, models.USERFLAG_ACCOUNT_UNLOCKED)
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}
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}
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@ -662,6 +669,8 @@ func (h *Handlers) GetSender(ctx context.Context, sym string, input []byte) (res
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return res, nil
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}
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// QuickWithBalance retrieves the balance for a given public key from the custodial balance API endpoint before
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// gracefully exiting the session.
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func (h *Handlers) QuitWithBalance(ctx context.Context, sym string, input []byte) (resource.Result, error) {
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res := resource.Result{}
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Reference in New Issue
Block a user
"unlocked" risks being an ambiguous term when we introduce account blocking due to direct action or incorrect pin attempts. can we rename it please?