change-language #58
@ -539,63 +539,55 @@ func TestSetLanguage(t *testing.T) {
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// Define test cases
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tests := []struct {
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name string
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input []byte
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expectedFlags []uint32
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execPath []string
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expectedResult resource.Result
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flagManagerResponse uint32
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flagManagerError error
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}{
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{
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name: "English language",
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input: []byte("0"),
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expectedFlags: []uint32{state.FLAG_LANG, 123},
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name: "Set Default Language (English)",
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execPath: []string{"set_default"},
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expectedResult: resource.Result{
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FlagSet: []uint32{state.FLAG_LANG, 8},
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Content: "eng",
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},
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flagManagerResponse: 123,
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flagManagerError: nil,
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},
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{
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name: "Swahili language",
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input: []byte("1"),
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expectedFlags: []uint32{state.FLAG_LANG, 123},
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name: "Set Swahili Language",
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execPath: []string{"set_swa"},
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expectedResult: resource.Result{
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FlagSet: []uint32{state.FLAG_LANG, 8},
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Content: "swa",
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},
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flagManagerResponse: 123,
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flagManagerError: nil,
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},
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{
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name: "Unhandled Input",
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input: []byte("3"),
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expectedFlags: []uint32{123},
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name: "Unhandled path",
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execPath: []string{""},
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expectedResult: resource.Result{
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FlagSet: []uint32{8},
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},
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flagManagerResponse: 123,
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flagManagerError: nil,
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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mockState := state.NewState(16)
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// Set the ExecPath
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mockState.ExecPath = tt.execPath
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// Create the Handlers instance with the mock flag manager
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h := &Handlers{
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flagManager: fm.parser,
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st: mockState,
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}
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// Call the method
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res, err := h.SetLanguage(context.Background(), "set_language", tt.input)
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res, err := h.SetLanguage(context.Background(), "set_language", nil)
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if err != nil {
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t.Error(err)
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}
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// Assert that the Result FlagSet has the required flags after language switch
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assert.Equal(t, res, tt.expectedResult, "Flags should be equal to account created")
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assert.Equal(t, res, tt.expectedResult, "Result should match expected result")
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})
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}
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