Compare commits

...

76 Commits

Author SHA1 Message Date
d8ef336919
namespace: change -> git.grassecon.net/kamikazechaser/vise 2023-04-17 12:56:56 +00:00
lash
194522fd95
Allow special targets for catch, input validate example 2023-04-17 07:26:27 +01:00
lash
afb3ff3a36
Add hello world example 2023-04-17 06:35:36 +01:00
lash
100f7f3b48
Rehabilitate generic interactive tool 2023-04-16 13:41:41 +01:00
lash
1e80d37b73
Implement user flag offset 2023-04-16 13:34:20 +01:00
lash
2aa5214b2b
Add features description in readme, license 2023-04-16 13:23:36 +01:00
lash
4a0f141ad8
Sort opcode section in readme 2023-04-16 12:46:48 +01:00
lash
9b8f882155
Remove obsolete description part of MOVE directive in readme 2023-04-16 12:39:54 +01:00
lash
f8b9ee32eb
Update readme 2023-04-16 12:37:12 +01:00
lash
f06bca7abf
Add nomove state transition option, session partitioned interactive example 2023-04-16 12:15:57 +01:00
lash
bf1d634474
Add engine and state restart on empty termination node 2023-04-16 10:40:41 +01:00
lash
957d59bb1a
Update readme 2023-04-16 09:28:10 +01:00
lash
57bb9af940
Flush code buffer on catch 2023-04-16 09:21:49 +01:00
lash
ed9cd8d7b4
WIP terminating example for profile data entered 2023-04-16 09:12:47 +01:00
lash
8258b9a5d8
Catch empty code after engine init 2023-04-16 08:51:16 +01:00
lash
a4ec4dd60e
Add initialize entry state in compile script 2023-04-16 08:25:44 +01:00
lash
0ab6868eca
Pass through wildcard when have match in incmp 2023-04-16 08:13:09 +01:00
lash
355b466746
WIP add profile menu example 2023-04-15 07:06:03 +01:00
lash
d8c112fa92
Rename project to vise 2023-04-14 09:59:37 +01:00
lash
208ad0e287
Add bigger range in many size sizer tests 2023-04-14 09:19:17 +01:00
lash
6f68d8de57
Remove dead code in engine persist 2023-04-14 09:16:09 +01:00
lash
b0d0fde3e0
Add menued manysize test 2023-04-14 09:12:32 +01:00
lash
4b6cc33208
Fix single byte overflow case for sized render 2023-04-14 09:09:53 +01:00
lash
59dcb7875d
WIP correct entry point in persisted runner 2023-04-14 08:42:57 +01:00
lash
28cbe308d4
Implement ascend from catch code in vm runner 2023-04-13 10:10:54 +01:00
lash
5e8cacd7bc
Add package documentation comments 2023-04-13 09:56:31 +01:00
lash
12ff703bc9
Add output to persisted engine run, add code docs 2023-04-13 09:38:35 +01:00
lash
1844415ae9
Add input to entryfuncs, return flag delta from entryfunc 2023-04-13 09:16:17 +01:00
lash
46288b240b
Make client input available for LOAD instruction execution 2023-04-13 07:56:43 +01:00
lash
a2d947e106
Add persisted state engine runner 2023-04-13 07:45:52 +01:00
lash
064418cb83
Add persist module 2023-04-12 23:42:36 +01:00
lash
15c64a46e6
Fix dev commands directory structure 2023-04-12 18:20:45 +01:00
lash
df9b30287c
Move source files to root dir 2023-04-12 18:09:37 +01:00
lash
e340210d8f
Add code comment documentation 2023-04-12 18:04:36 +01:00
lash
91ee0568ca
Write root menu to writer (not stdout) in engine loop 2023-04-12 14:20:09 +01:00
lash
12d2b577f0
Update readme 2023-04-12 09:15:34 +01:00
lash
719368301b
Catch browse back beyond start 2023-04-12 08:42:37 +01:00
lash
4da19b3047
Catch beyond index error in browse 2023-04-12 08:30:44 +01:00
lash
677dbf536f
Include newline in pager accumulation calc 2023-04-12 07:56:02 +01:00
lash
aa0c2a283f
Handle browse input 2023-04-12 07:29:29 +01:00
lash
68fef90684
Add menu navigation to net remaining in browseable render 2023-04-11 08:35:07 +01:00
lash
ca4e9e963a
WIP add menu render to sizer context 2023-04-10 17:38:23 +01:00
lash
5f04698d0a
WIP implement high-level pagination test 2023-04-10 16:12:30 +01:00
lash
0831a4ea53
Complete move map code to page code in render module 2023-04-10 15:26:18 +01:00
lash
765bc2a269
Terminate on code EOF when not checking input 2023-04-10 09:19:30 +01:00
lash
602ca92b6a
Add cache push and pop in vm target processingC 2023-04-10 09:05:48 +01:00
lash
da45ee783b
Correct error comparison for sym data load in fs 2023-04-10 08:07:11 +01:00
lash
89deda1268
Use correct target, ctrl regex for incmp 2023-04-10 07:54:52 +01:00
lash
084b23babd
Add dynamic file reader alternative for funcfor in fs resource 2023-04-10 05:30:57 +01:00
lash
8ddfd68f33
Factor out engine loop code 2023-04-09 15:58:35 +01:00
lash
95bee7f8e0
Add stateful render method to vm 2023-04-09 15:35:26 +01:00
lash
45de1f5c7a
Fully rehabilitate all modules after cache, page refactor 2023-04-09 10:16:41 +01:00
lash
d183ec1824
Add render interface defs, rehabilitate vm 2023-04-09 09:44:32 +01:00
lash
7e01f2725d
WIP Factor page, sizer, menu to render package, cachemap to page 2023-04-09 08:51:29 +01:00
lash
6a1611a0c8
Factor out menu handling 2023-04-08 22:32:17 +01:00
lash
629cae8a55
WIP factor out cache code 2023-04-08 19:07:46 +01:00
lash
238f4546ff
Move test fixture code for resource wrapper to separate file 2023-04-08 15:27:52 +01:00
lash
2b34149aa9
WIP Add indexed condition for browse menu items display 2023-04-08 11:46:30 +01:00
lash
a7add69f18
Add menu browse display conditional on state 2023-04-08 11:31:05 +01:00
lash
97dc090619
Add stateful resource navigation 2023-04-08 10:20:34 +01:00
lash
adbd790c6f Revert "Remove MNEXT, MPREV again (sigh)"
This reverts commit b55edd2678.
2023-04-08 10:01:28 +01:00
lash
b55edd2678
Remove MNEXT, MPREV again (sigh) 2023-04-08 09:53:17 +01:00
lash
9e4205e6e8
Reinstatate MNEXT, MPREV 2023-04-08 09:31:32 +01:00
lash
8b1f91e859
Factor out target sym navigation handling 2023-04-08 08:54:55 +01:00
lash
6221e1dce2
Use INCMP for lateral move, new input vm mod file 2023-04-08 08:14:34 +01:00
lash
a8a6adbe6c
Newline replacement string for portion render 2023-04-07 12:14:22 +01:00
lash
063b786572
Add sink splitter 2023-04-07 09:30:23 +01:00
lash
4a91439320
WIP Add size checker to resource render 2023-04-06 21:29:11 +01:00
lash
397985f1ae
Add descriptive input checker error 2023-04-06 12:47:09 +01:00
lash
2989b23b93
Add input format checker in engine 2023-04-06 12:41:36 +01:00
lash
d12ff18dd9
Add documentation 2023-04-06 12:08:30 +01:00
lash
983bac0c53
Fix endless loop in test after moving default catch code external 2023-04-06 11:49:52 +01:00
lash
7c1bc78c98
Add invalid input node in testdata 2023-04-06 10:55:11 +01:00
lash
a3073f6189
WIP Add termination handler in engine 2023-04-06 10:10:24 +01:00
lash
6325ef4afd
Catch missing input on empty bytecode buffer 2023-04-06 09:54:51 +01:00
lash
f0bfff3a20
Add display initial to engine execution 2023-04-06 09:14:53 +01:00
104 changed files with 5981 additions and 2069 deletions

2
.gitignore vendored Normal file
View File

@ -0,0 +1,2 @@
examples/**/*.bin
examples/**/*.txt

661
LICENSE Normal file
View File

@ -0,0 +1,661 @@
GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU Affero General Public License is a free, copyleft license for
software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
Developers that use our General Public Licenses protect your rights
with two steps: (1) assert copyright on the software, and (2) offer
you this License which gives you legal permission to copy, distribute
and/or modify the software.
A secondary benefit of defending all users' freedom is that
improvements made in alternate versions of the program, if they
receive widespread use, become available for other developers to
incorporate. Many developers of free software are heartened and
encouraged by the resulting cooperation. However, in the case of
software used on network servers, this result may fail to come about.
The GNU General Public License permits making a modified version and
letting the public access it on a server without ever releasing its
source code to the public.
The GNU Affero General Public License is designed specifically to
ensure that, in such cases, the modified source code becomes available
to the community. It requires the operator of a network server to
provide the source code of the modified version running there to the
users of that server. Therefore, public use of a modified version, on
a publicly accessible server, gives the public access to the source
code of the modified version.
An older license, called the Affero General Public License and
published by Affero, was designed to accomplish similar goals. This is
a different license, not a version of the Affero GPL, but Affero has
released a new version of the Affero GPL which permits relicensing under
this license.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU Affero General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Remote Network Interaction; Use with the GNU General Public License.
Notwithstanding any other provision of this License, if you modify the
Program, your modified version must prominently offer all users
interacting with it remotely through a computer network (if your version
supports such interaction) an opportunity to receive the Corresponding
Source of your version by providing access to the Corresponding Source
from a network server at no charge, through some standard or customary
means of facilitating copying of software. This Corresponding Source
shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the
following paragraph.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the work with which it is combined will remain governed by version
3 of the GNU General Public License.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU Affero General Public License from time to time. Such new versions
will be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU Affero General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU Affero General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU Affero General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

15
Makefile Normal file
View File

@ -0,0 +1,15 @@
examples: profile session helloworld validate
.PHONY: examples
profile:
bash examples/compile.bash examples/profile
session:
bash examples/compile.bash examples/session
helloworld:
bash examples/compile.bash examples/helloworld
validate:
bash examples/compile.bash examples/validate

134
README.md
View File

@ -1,27 +1,63 @@
# festive: A Constrained Size Output Virtual Machine
# vise: A Constrained Size Output Virtual Machine
An attempt at defining a small VM to handle menu interaction for size-constrained clients and servers.
## Rationale
Original motivation was to create a simple templating renderer for USSD clients, combined with an agnostic data-retrieval reference that may conceal any level of complexity.
## Features
### Implemented
* Define and enforce max output size for every individual output.
* Allow one single data entry to fill remaining available size capacity.
* An assembly-like mini-language to define:
- external code execution.
- input validation and routing.
- menu definitions.
- flow control.
- exception handling.
* templated output from results of external code execution.
* generate and navigate pages where data symbol contents are too long to display on a single page.
* pluggable function design for handling external code execution calls.
### Pending
* Node Walking Audit Tool (NWAT) to ensure all nodes produce output within constraints.
* Input generator engine for the NWAT.
* State error flag debugger representation, builtin as well as user-defined.
* Stepwise debug view on log/stderr of state mutations.
* Toolset to assist bootstrapping/recovering (failed) state from spec.
### Possibly useful
* Breakpoints.
* Key/value database reference example.
* Same-page catch with dedicated error string to prepend to template
## Opcodes
The VM defines the following opcode symbols:
The VM defines the following opcode symbols, alphabetically:
* `CATCH <symbol> <signal>` - Jump to symbol if signal is set (see `signals` below).
* `CROAK <signal>` - Clear state and restart execution from top if signal is set (see `signals` below).
* `LOAD <symbol> <size>` - Execute the code symbol `symbol` and cache the data, constrained to the given `size`. Can be exposed with `MAP` within scope,
* `RELOAD <symbol>` - Execute a code symbol already loaded by `LOAD` and cache the data, constrained to the previously given `size` for the same symbol.
* `MAP <symbol>` - Expose a code symbol previously loaded by `LOAD` to the rendering client. Roughly corresponds to the `global` directive in Python.
* `MOVE <symbol>` - Create a new execution frame, invalidating all previous `MAP` calls. More detailed: After a `MOVE` call, a `BACK` call will return to the same execution frame, with the same symbols available, but all `MAP` calls will have to be repeated.
* `CATCH <symbol> <signal>` - Jump to symbol if signal is set (see `signals` below). If match, has same side-effect as move.
* `CROAK <signal>` - Clear state and restart execution from top if signal is set (see `signals` below). If match, has same side-effect as move.
* `HALT` - Stop execution. The remaining bytecode (typically, the routing code for the node) is returned to the invoking function.
* `INCMP <arg> <symbol>` - Compare registered input to `arg`. If match, it has the same side-effects as `MOVE`. In addition, any consecutive `INCMP` matches will be ignored until `HALT` is called.
* `MSIZE <max> <min>` - Set min and max display size of menu part to `num` bytes.
* `MOUT <choice> <display>` - Add menu display entry. Each entry should have a matching `INCMP` whose `arg` matches `choice`. `display` is a descriptive text of the menu item.
* `LOAD <symbol> <size>` - Execute the code symbol `symbol` and cache the data, constrained to the given `size`. Can be exposed with `MAP` within scope. See "External code" below.
* `MAP <symbol>` - Expose a code symbol previously loaded by `LOAD` to the rendering client. Roughly corresponds to the `global` directive in Python.
* `MNEXT <choice> <display>` - Define how to display the choice for advancing when browsing menu.
* `MOUT <choice> <display>` - Add menu display entry. Each entry should have a matching `INCMP` whose `arg` matches `choice`. `display` is a descriptive text of the menu item.
* `MOVE <symbol>` - Create a new execution frame, invalidating all previous `MAP` calls.
* `MPREV <choice> <display>` - Define how to display the choice for returning when browsing menu.
* `MSEP` - **Not yet implemented**. Marker for menu page separation. Incompatible with browseable nodes.
* `MSIZE <max> <min>` - **Not yet implemented**. Set min and max display size of menu part to `num` bytes.
* `RELOAD <symbol>` - Execute a code symbol already loaded by `LOAD` and cache the data, constrained to the previously given `size` for the same symbol. See "External code" below.
### External code
@ -34,6 +70,8 @@ Loaded symbols are not automatically exposed to the rendering client. To expose
The associated content of loaded symbols may be refreshed using the `RELOAD` opcode. `RELOAD` only works within the same constraints as `MAP`. However, updated content must be available even if a `MAP` precedes a `RELOAD` within the same frame.
Methods handling `LOAD` symbols have the client input available to them.
### External symbol optimizations
@ -55,6 +93,8 @@ The signal flag arguments should only set a single flag to be tested. If more th
First 8 flags are reserved and used for internal VM operations.
When a signal is caught, the *bytecode buffer is flushed* before the target symbol code is loaded.
### Avoid duplicate menu items
@ -79,20 +119,19 @@ To assist with menu creation, a few batch operation symbols have been made avail
The fixed-size output is generated using a templating language, and a combination of one or more _max size_ properties, and an optional _sink_ property that will attempt to consume all remaining capacity of the rendered template.
For example, in this example
In this example
- `maxOutputSize` is 256 bytes long.
- `template` is 120 bytes long.
- param `one` has max size 10 but uses 5.
- param `two` has max size 20 but uses 12.
- param `three` is a _sink_.
- rendered menu is 15 bytes long.
The renderer may use up to `256 - 120 - 5 - 12 = 119` bytes from the _sink_ when rendering the output.
The renderer may use up to `256 - 120 - 5 - 12 - 15 = 104` bytes from the _sink_ when rendering the output.
### Menu rendering
The menu is appended to the template output.
### Menu browsing
A max size can be set for the menu, which will count towards the space available for the _template sink_.
@ -117,6 +156,8 @@ Multipage outputs, like listings, are handled using the _sink_ output constraint
### Languages support
**Not yet implemented**
Language for rendering is determined at the top-level state.
Lookups dependent on language are prefixed by either `ISO 639-1` or `ISO 639-3` language codes, followed by `:`.
@ -140,19 +181,19 @@ Currently the following rules apply for encoding in version `0`:
## Reference implementation
This repository provides a `golang` reference implementation for the `festive` concept.
In this reference implementation some constraints apply
This repository provides a `golang` reference implementation for the `vise` concept.
### Structure
_TODO_: `state` will be separated into `cache` and `session`.
- `vm`: Defines instructions, and applies transformations according to the instructions.
- `state`: Holds the code cache, contents cache aswell as error tates from code execution.
- `resource`: Retrieves data and bytecode from external symbols, and retrieves and renders templates.
- `asm`: Assembly parser and compiler.
- `cache`: Holds and manages all loaded content.
- `engine`: Outermost interface. Orchestrates execution of bytecode against input.
- `persist`: Interface and reference implementation of `state` and `cache` persistence across asynchronous vm executions.
- `render`: Renders menu and templates, and enforces output size constraints.
- `resource`: Retrieves data and bytecode from external symbols, and retrieves templates.
- `state`: Holds the bytecode buffer, error states and navigation states.
- `vm`: Defines instructions, and applies transformations according to the instructions.
### Template rendering
@ -162,6 +203,28 @@ Template rendering is done using the `text/template` faciilty in the `golang` st
It expects all replacement symbols to be available at time of rendering, and has no tolerance for missing ones.
## Runtime engine
The runtime engine:
* Validates client input
* Runs VM with client input
* Renders result
* Restarts execution from top if the vm has nothing more to do.
There are two flavors of the engine:
* `engine.Loop` - class used for continuous, in-memory interaction with the vm (e.g. terminal).
* `engine.RunPersisted` - method which combines single vm executions with persisted state (e.g. http).
### Client identification
The `engine.Config` struct defines a property `SessionId` which is added to the `context.Context` passed through entire engine vm call roundtrip.
This is used to identify the caller, and thus defines a top-level storage key under which data entries should be retrieved.
## Bytecode examples
(Minimal, WIP)
@ -180,7 +243,7 @@ It expects all replacement symbols to be available at time of rendering, and has
## Assembly examples
See `testdata/*.fst`
See `testdata/*.vis`
## Development tools
@ -190,14 +253,14 @@ Located in the `dev/` directory.
### Test data generation
`go run ./dev/testdata/ <directory>`
`go run ./dev/gendata/ <directory>`
Outputs bytecodes and templates for test data scenarios used in `engine` unit tests.
### Interactive runner
`go run ./dev [-d <data_directory>] [--root <root_symbol>]`
`go run ./dev/interactive [-d <data_directory>] [--root <root_symbol>] [--session-id <session_id>]`
Creates a new interactive session using `engine.DefaultEngine`, starting execution at symbol `root_symbol`
@ -207,6 +270,8 @@ If `data_directory` is not set, current directory will be used.
if `root_symbol` is not set, the symbol `root` will be used.
if `session_id` is set, mutable data will be stored and retrieved keyed by the given identifer (if implemented).
### Assembler
@ -221,3 +286,20 @@ Will output bytecode on STDOUT generated from a valid assembly file.
Will list all the instructions on STDOUT from a valid binary file.
## Interactive case examples
Found in `examples/`.
Be sure to `make examples` before running them.
Can be run with e.g. `go run ./examples/<case> [...]`
The available options are the same as for the `dev/interactive` tool.
Contents of the case directory:
* `*.vis` - assembly code.
* `*.bin` - bytecode for each node symbol (only available after make).
* `*.txt.orig` - default contents of a single data entry.
* `*.txt` - current contents of a single data entry (only available after make).

View File

@ -13,20 +13,21 @@ import (
"github.com/alecthomas/participle/v2"
"github.com/alecthomas/participle/v2/lexer"
"git.defalsify.org/festive/vm"
"git.grassecon.net/kamikazechaser/vise/vm"
)
// Asm assembles bytecode from the vise assembly mini-language.
type Asm struct {
Instructions []*Instruction `@@*`
}
// Arg holds all parsed argument elements of a single line of assembly code.
type Arg struct {
Sym *string `(@Sym Whitespace?)?`
Size *uint32 `(@Size Whitespace?)?`
Flag *uint8 `(@Size Whitespace?)?`
Sym *string `(@Sym Whitespace?)?`
Size *uint32 `(@Size Whitespace?)?`
Flag *uint8 `(@Size Whitespace?)?`
Selector *string `(@Sym Whitespace?)?`
Desc *string `(Quote ((@Sym | @Size) @Whitespace?)+ Quote Whitespace?)?`
Desc *string `(Quote ((@Sym | @Size) @Whitespace?)+ Quote Whitespace?)?`
}
func flush(b *bytes.Buffer, w io.Writer) (int, error) {
@ -91,8 +92,13 @@ func parseTwoSym(b *bytes.Buffer, arg Arg) (int, error) {
selector = strconv.FormatUint(uint64(*arg.Size), 10)
sym = *arg.Selector
} else if arg.Selector != nil {
sym = *arg.Sym
selector = *arg.Selector
if *arg.Sym == "*" {
sym = *arg.Selector
selector = *arg.Sym
} else {
sym = *arg.Sym
selector = *arg.Selector
}
}
n, err := writeSym(b, selector)
@ -156,12 +162,12 @@ func parseOne(op vm.Opcode, instruction *Instruction, w io.Writer) (int, error)
a := instruction.OpArg
var n_buf int
var n_out int
b := bytes.NewBuffer(nil)
n, err := writeOpcode(b, op)
n_buf += n
if err != nil {
if err != nil {
return n_out, err
}
@ -212,9 +218,9 @@ func parseOne(op vm.Opcode, instruction *Instruction, w io.Writer) (int, error)
n, err = writeSym(b, *a.Sym)
n_buf += n
return flush(b, w)
}
// String implements the String interface.
func (a Arg) String() string {
s := "[Arg]"
if a.Sym != nil {
@ -236,12 +242,14 @@ func (a Arg) String() string {
return fmt.Sprintf(s)
}
// Instruction represents one full line of assembly code.
type Instruction struct {
OpCode string `@Ident`
OpArg Arg `(Whitespace @@)?`
OpCode string `@Ident`
OpArg Arg `(Whitespace @@)?`
Comment string `Comment? EOL`
}
// String implement the String interface.
func (i Instruction) String() string {
return fmt.Sprintf("%s %s", i.OpCode, i.OpArg)
}
@ -251,7 +259,7 @@ var (
{"Comment", `(?:#)[^\n]*`},
{"Ident", `^[A-Z]+`},
{"Size", `[0-9]+`},
{"Sym", `[a-zA-Z_][a-zA-Z0-9_]*`},
{"Sym", `[a-zA-Z_\*\.][a-zA-Z0-9_]*`},
{"Whitespace", `[ \t]+`},
{"EOL", `[\n\r]+`},
{"Quote", `["']`},
@ -264,7 +272,7 @@ var (
func numSize(n uint32) int {
v := math.Log2(float64(n))
return int((v / 8) + 1)
return int((v / 8) + 1)
}
func writeOpcode(w *bytes.Buffer, op vm.Opcode) (int, error) {
@ -293,6 +301,9 @@ func writeDisplay(w *bytes.Buffer, s string) (int, error) {
return w.WriteString(s)
}
func writeSize(w *bytes.Buffer, n uint32) (int, error) {
if n == 0 {
return w.Write([]byte{0x01, 0x00})
}
bn := [4]byte{}
sz := numSize(n)
if sz > 4 {
@ -300,32 +311,35 @@ func writeSize(w *bytes.Buffer, n uint32) (int, error) {
}
w.Write([]byte{byte(sz)})
binary.BigEndian.PutUint32(bn[:], n)
c := 4-sz
c := 4 - sz
return w.Write(bn[c:])
}
// Batcher handles assembly commands that generates multiple instructions, such as menu navigation commands.
type Batcher struct {
menuProcessor MenuProcessor
inMenu bool
inMenu bool
}
// NewBatcher creates a new Batcher objcet.
func NewBatcher(mp MenuProcessor) Batcher {
return Batcher{
menuProcessor: NewMenuProcessor(),
}
}
func(bt *Batcher) MenuExit(w io.Writer) (int, error) {
// MenuExit generates the instructions for the batch and writes them to the given io.Writer.
func (bt *Batcher) MenuExit(w io.Writer) (int, error) {
if !bt.inMenu {
return 0, nil
}
bt.inMenu = false
b := bt.menuProcessor.ToLines()
log.Printf("tolines %v", b)
return w.Write(b)
}
func(bt *Batcher) MenuAdd(w io.Writer, code string, arg Arg) (int, error) {
// MenuAdd adds a new menu instruction to the batcher.
func (bt *Batcher) MenuAdd(w io.Writer, code string, arg Arg) (int, error) {
bt.inMenu = true
var selector string
var sym string
@ -345,10 +359,12 @@ func(bt *Batcher) MenuAdd(w io.Writer, code string, arg Arg) (int, error) {
return 0, err
}
func(bt *Batcher) Exit(w io.Writer) (int, error) {
// Exit is a synonym for MenuExit
func (bt *Batcher) Exit(w io.Writer) (int, error) {
return bt.MenuExit(w)
}
// Parse one or more lines of assembly code, and write assembled bytecode to the provided writer.
func Parse(s string, w io.Writer) (int, error) {
rd := strings.NewReader(s)
ast, err := asmParser.Parse("file", rd)
@ -356,9 +372,7 @@ func Parse(s string, w io.Writer) (int, error) {
return 0, err
}
batch := Batcher{
}
batch := Batcher{}
var rn int
for _, v := range ast.Instructions {

View File

@ -7,10 +7,9 @@ import (
"log"
"testing"
"git.defalsify.org/festive/vm"
"git.grassecon.net/kamikazechaser/vise/vm"
)
func TestParserInit(t *testing.T) {
var b []byte
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
@ -236,7 +235,7 @@ func TestParserWriteMultiple(t *testing.T) {
if n != n_expect {
t.Fatalf("expected total %v bytes output, got %v", n_expect, n)
}
rb := r.Bytes()
if !bytes.Equal(rb, r_expect) {
t.Fatalf("expected result:\n\t%v, got:\n\t%x", r_expect_hex, rb)

2
asm/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Package asm parses and compiles vise assembly code to bytecode.
package asm

94
asm/menu.go Normal file
View File

@ -0,0 +1,94 @@
package asm
import (
"fmt"
"git.grassecon.net/kamikazechaser/vise/vm"
)
// BatchCode defines quasi-opcodes that expand to mulitple individual vm instructions.
type BatchCode uint16
const (
_MENU_OFFSET = 256
MENU_DOWN = _MENU_OFFSET
MENU_UP = _MENU_OFFSET + 1
MENU_NEXT = _MENU_OFFSET + 2
MENU_PREVIOUS = _MENU_OFFSET + 3
)
var (
batchCode = map[string]BatchCode{
"DOWN": MENU_DOWN,
"UP": MENU_UP,
"NEXT": MENU_NEXT,
"PREVIOUS": MENU_PREVIOUS,
}
)
type menuItem struct {
code BatchCode
choice string
display string
target string
}
// MenuProcessor handles code lines with BatchCode quasi-opcodes that control menu generation.
//
// It creates vm instructions for display of menu and handling of input on either size of a vm.HALT instruction.
type MenuProcessor struct {
items []menuItem
size uint32
}
// NewMenuProcessor creates a new MenuProcessor object.
func NewMenuProcessor() MenuProcessor {
return MenuProcessor{}
}
// Add a menu batch instruction to be processed.
//
// Instructions will be rendered in the order in which they have been added.
func (mp *MenuProcessor) Add(bop string, choice string, display string, target string) error {
bopCode := batchCode[bop]
if bopCode == 0 {
return fmt.Errorf("unknown menu instruction: %v", bop)
}
if len(target) > 0 && bopCode != MENU_DOWN {
return fmt.Errorf("target is only valid for DOWN")
}
m := menuItem{
code: bopCode,
choice: choice,
display: display,
target: target,
}
mp.items = append(mp.items, m)
return nil
}
// ToLines returns the generated bytecode from the added menu batch instructions.
func (mp *MenuProcessor) ToLines() []byte {
preLines := []byte{}
postLines := []byte{}
for _, v := range mp.items {
switch v.code {
case MENU_UP:
preLines = vm.NewLine(preLines, vm.MOUT, []string{v.choice, v.display}, nil, nil)
postLines = vm.NewLine(postLines, vm.INCMP, []string{v.choice, "_"}, nil, nil)
case MENU_NEXT:
preLines = vm.NewLine(preLines, vm.MNEXT, []string{v.choice, v.display}, nil, nil)
postLines = vm.NewLine(postLines, vm.INCMP, []string{v.choice, ">"}, nil, nil)
case MENU_PREVIOUS:
preLines = vm.NewLine(preLines, vm.MPREV, []string{v.choice, v.display}, nil, nil)
postLines = vm.NewLine(postLines, vm.INCMP, []string{v.choice, "<"}, nil, nil)
default:
preLines = vm.NewLine(preLines, vm.MOUT, []string{v.choice, v.display}, nil, nil)
postLines = vm.NewLine(postLines, vm.INCMP, []string{v.choice, v.target}, nil, nil)
}
}
preLines = vm.NewLine(preLines, vm.HALT, nil, nil, nil)
return append(preLines, postLines...)
}

View File

@ -3,10 +3,9 @@ package asm
import (
"testing"
"git.defalsify.org/festive/vm"
"git.grassecon.net/kamikazechaser/vise/vm"
)
func TestMenuInterpreter(t *testing.T) {
m := NewMenuProcessor()
err := m.Add("DOWN", "0", "inky", "foo")
@ -35,11 +34,13 @@ func TestMenuInterpreter(t *testing.T) {
t.Fatal(err)
}
expect := `MOUT 0 "inky"
MOUT 1 "pinky"
MOUT 2 "blinky clyde"
MNEXT 1 "pinky"
MPREV 2 "blinky clyde"
MOUT 99 "tinky-winky"
HALT
INCMP 0 foo
INCMP 1 >
INCMP 2 <
INCMP 99 _
`
if r != expect {

190
cache/cache.go vendored Normal file
View File

@ -0,0 +1,190 @@
package cache
import (
"fmt"
"log"
)
// Cache stores loaded content, enforcing size limits and keeping track of size usage.
type Cache struct {
CacheSize uint32 // Total allowed cumulative size of values (not code) in cache
CacheUseSize uint32 // Currently used bytes by all values (not code) in cache
Cache []map[string]string // All loaded cache items
Sizes map[string]uint16 // Size limits for all loaded symbols.
}
// NewCache creates a new ready-to-use cache object
func NewCache() *Cache {
ca := &Cache{
Cache: []map[string]string{make(map[string]string)},
Sizes: make(map[string]uint16),
}
return ca
}
// WithCacheSize applies a cumulative cache size limitation for all cached items.
func(ca *Cache) WithCacheSize(cacheSize uint32) *Cache {
ca.CacheSize = cacheSize
return ca
}
// Add adds a cache value under a cache symbol key.
//
// Also stores the size limitation of for key for later updates.
//
// Fails if:
// - key already defined
// - value is longer than size limit
// - adding value exceeds cumulative cache capacity
func(ca *Cache) Add(key string, value string, sizeLimit uint16) error {
if sizeLimit > 0 {
l := uint16(len(value))
if l > sizeLimit {
return fmt.Errorf("value length %v exceeds value size limit %v", l, sizeLimit)
}
}
checkFrame := ca.frameOf(key)
if checkFrame > -1 {
if checkFrame == len(ca.Cache) - 1 {
log.Printf("Ignoring load request on frame that has symbol already loaded")
return nil
}
return fmt.Errorf("key %v already defined in frame %v", key, checkFrame)
}
var sz uint32
if len(value) > 0 {
sz = ca.checkCapacity(value)
if sz == 0 {
return fmt.Errorf("Cache capacity exceeded %v of %v", ca.CacheUseSize + sz, ca.CacheSize)
}
}
log.Printf("add key %s value size %v limit %v", key, sz, sizeLimit)
ca.Cache[len(ca.Cache)-1][key] = value
ca.CacheUseSize += sz
ca.Sizes[key] = sizeLimit
return nil
}
// ReservedSize returns the maximum byte size available for the given symbol.
func(ca *Cache) ReservedSize(key string) (uint16, error) {
v, ok := ca.Sizes[key]
if !ok {
return 0, fmt.Errorf("unknown symbol: %s", key)
}
return v, nil
}
// Update sets a new value for an existing key.
//
// Uses the size limitation from when the key was added.
//
// Fails if:
// - key not defined
// - value is longer than size limit
// - replacing value exceeds cumulative cache capacity
func(ca *Cache) Update(key string, value string) error {
sizeLimit := ca.Sizes[key]
if ca.Sizes[key] > 0 {
l := uint16(len(value))
if l > sizeLimit {
return fmt.Errorf("update value length %v exceeds value size limit %v", l, sizeLimit)
}
}
checkFrame := ca.frameOf(key)
if checkFrame == -1 {
return fmt.Errorf("key %v not defined", key)
}
r := ca.Cache[checkFrame][key]
l := uint32(len(r))
ca.Cache[checkFrame][key] = ""
ca.CacheUseSize -= l
sz := ca.checkCapacity(value)
if sz == 0 {
baseUseSize := ca.CacheUseSize
ca.Cache[checkFrame][key] = r
ca.CacheUseSize += l
return fmt.Errorf("Cache capacity exceeded %v of %v", baseUseSize + sz, ca.CacheSize)
}
ca.Cache[checkFrame][key] = value
ca.CacheUseSize += uint32(len(value))
return nil
}
// Get the content currently loaded for a single key, loaded at any level.
//
// Fails if key has not been loaded.
func(ca *Cache) Get(key string) (string, error) {
i := ca.frameOf(key)
r, ok := ca.Cache[i][key]
if !ok {
return "", fmt.Errorf("unknown key: %s", key)
}
return r, nil
}
// Reset flushes all state contents below the top level.
func(ca *Cache) Reset() {
if len(ca.Cache) == 0 {
return
}
ca.Cache = ca.Cache[:1]
ca.CacheUseSize = 0
return
}
// Push adds a new level to the cache.
func (ca *Cache) Push() error {
m := make(map[string]string)
ca.Cache = append(ca.Cache, m)
return nil
}
// Pop frees the cache of the current level and makes the previous level the current level.
//
// Fails if already on top level.
func (ca *Cache) Pop() error {
l := len(ca.Cache)
if l == 0 {
return fmt.Errorf("already at top level")
}
l -= 1
m := ca.Cache[l]
for k, v := range m {
sz := len(v)
ca.CacheUseSize -= uint32(sz)
log.Printf("free frame %v key %v value size %v", l, k, sz)
}
ca.Cache = ca.Cache[:l]
//ca.resetCurrent()
return nil
}
// Check returns true if a key already exists in the cache.
func(ca *Cache) Check(key string) bool {
return ca.frameOf(key) == -1
}
// bytes that will be added to cache use size for string
// returns 0 if capacity would be exceeded
func(ca *Cache) checkCapacity(v string) uint32 {
sz := uint32(len(v))
if ca.CacheSize == 0 {
return sz
}
if ca.CacheUseSize + sz > ca.CacheSize {
return 0
}
return sz
}
// return 0-indexed frame number where key is defined. -1 if not defined
func(ca *Cache) frameOf(key string) int {
for i, m := range ca.Cache {
for k, _ := range m {
if k == key {
return i
}
}
}
return -1
}

104
cache/cache_test.go vendored Normal file
View File

@ -0,0 +1,104 @@
package cache
import (
"testing"
)
func TestNewCache(t *testing.T) {
ca := NewCache()
if ca.CacheSize != 0 {
t.Errorf("cache size not 0")
}
ca = ca.WithCacheSize(102525)
if ca.CacheSize != 102525 {
t.Errorf("cache size not 102525")
}
}
func TestStateCacheUse(t *testing.T) {
ca := NewCache()
ca = ca.WithCacheSize(10)
ca.Push()
err := ca.Add("bar", "baz", 0)
if err != nil {
t.Error(err)
}
err = ca.Add("inky", "pinky", 0)
if err != nil {
t.Error(err)
}
err = ca.Add("blinky", "clyde", 0)
if err == nil {
t.Errorf("expected capacity error")
}
}
func TestStateDownUp(t *testing.T) {
ca := NewCache()
err := ca.Push()
if err != nil {
t.Error(err)
}
err = ca.Add("foo", "bar", 0)
if err != nil {
t.Error(err)
}
err = ca.Add("baz", "xyzzy", 0)
if err != nil {
t.Error(err)
}
if ca.CacheUseSize != 8 {
t.Errorf("expected cache use size 8 got %v", ca.CacheUseSize)
}
err = ca.Pop()
if err != nil {
t.Error(err)
}
err = ca.Pop()
if err != nil {
t.Error(err)
}
err = ca.Pop()
if err == nil {
t.Errorf("expected out of top frame error")
}
}
func TestCacheReset(t *testing.T) {
ca := NewCache()
err := ca.Add("foo", "bar", 0)
if err != nil {
t.Error(err)
}
err = ca.Add("baz", "xyzzy", 0)
if err != nil {
t.Error(err)
}
ca.Reset()
if ca.CacheUseSize != 0 {
t.Errorf("expected cache use size 0, got %v", ca.CacheUseSize)
}
}
func TestCacheLoadDup(t *testing.T) {
ca := NewCache()
err := ca.Push()
if err != nil {
t.Error(err)
}
err = ca.Add("foo", "xyzzy", 0)
if err != nil {
t.Error(err)
}
err = ca.Push()
err = ca.Add("foo", "baz", 0)
if err == nil {
t.Errorf("expected fail on duplicate load")
}
ca.Pop()
err = ca.Add("foo", "baz", 0)
if err != nil {
t.Error(err)
}
}

2
cache/doc.go vendored Normal file
View File

@ -0,0 +1,2 @@
// Package cache is a memory store for key-value pairs for all loaded symbols available for output.
package cache

12
cache/memory.go vendored Normal file
View File

@ -0,0 +1,12 @@
package cache
// Memory defines the interface for store of a symbol mapped content store.
type Memory interface {
Add(key string, val string, sizeLimit uint16) error
Update(key string, val string) error
ReservedSize(key string) (uint16, error)
Get(key string) (string, error)
Push() error
Pop() error
Reset()
}

2
dev/asm/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Executable asm compiles festival assembly code to bytecode instructions.
package main

View File

@ -6,11 +6,11 @@ import (
"log"
"os"
"git.defalsify.org/festive/asm"
"git.grassecon.net/kamikazechaser/vise/asm"
)
func main() {
if (len(os.Args) < 2) {
if len(os.Args) < 2 {
os.Exit(1)
}
fp := os.Args[1]

2
dev/disasm/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Executable disasm generates festival assembly code from bytecode instructions.
package main

View File

@ -2,14 +2,14 @@ package main
import (
"fmt"
"os"
"io/ioutil"
"os"
"git.defalsify.org/festive/vm"
"git.grassecon.net/kamikazechaser/vise/vm"
)
func main() {
if (len(os.Args) < 2) {
if len(os.Args) < 2 {
os.Exit(1)
}
fp := os.Args[1]

2
dev/gendata/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Execution gendata output testdata provisions compatible with resource.FsResource to a filesystem directory.
package main

View File

@ -4,7 +4,7 @@ import (
"fmt"
"os"
"git.defalsify.org/festive/testdata"
"git.grassecon.net/kamikazechaser/vise/testdata"
)
func main() {

2
dev/interactive/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Executable interactive runs the Engine execution loop against interactive client input in the terminal.
package main

45
dev/interactive/main.go Normal file
View File

@ -0,0 +1,45 @@
package main
import (
"context"
"flag"
"fmt"
"os"
"git.grassecon.net/kamikazechaser/vise/engine"
)
func main() {
var dir string
var root string
var size uint
//var sessionId string
flag.StringVar(&dir, "d", ".", "resource dir to read from")
flag.UintVar(&size, "s", 0, "max size of output")
flag.StringVar(&root, "root", "root", "entry point symbol")
//flag.StringVar(&sessionId, "session-id", "default", "session id")
flag.Parse()
fmt.Fprintf(os.Stderr, "starting session at symbol '%s' using resource dir: %s\n", root, dir)
ctx := context.Background()
en := engine.NewSizedEngine(dir, uint32(size))
cont, err := en.Init(ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "engine init exited with error: %v\n", err)
os.Exit(1)
}
if !cont {
_, err = en.WriteResult(os.Stdout, ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "dead init write error: %v\n", err)
os.Exit(1)
}
os.Stdout.Write([]byte{0x0a})
os.Exit(0)
}
err = engine.Loop(&en, os.Stdin, os.Stdout, ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "loop exited with error: %v\n", err)
os.Exit(1)
}
}

34
engine/default.go Normal file
View File

@ -0,0 +1,34 @@
package engine
import (
"context"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/resource"
"git.grassecon.net/kamikazechaser/vise/state"
)
// NewDefaultEngine is a convenience function to instantiate a filesystem-backed engine with no output constraints.
func NewDefaultEngine(dir string) Engine {
st := state.NewState(0)
rs := resource.NewFsResource(dir)
ca := cache.NewCache()
cfg := Config{
Root: "root",
}
ctx := context.TODO()
return NewEngine(cfg, &st, &rs, ca, ctx)
}
// NewSizedEngine is a convenience function to instantiate a filesystem-backed engine with a specified output constraint.
func NewSizedEngine(dir string, size uint32) Engine {
st := state.NewState(0)
rs := resource.NewFsResource(dir)
ca := cache.NewCache()
cfg := Config{
OutputSize: size,
Root: "root",
}
ctx := context.TODO()
return NewEngine(cfg, &st, &rs, ca, ctx)
}

2
engine/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Package engine orchestrates client input with vm execution.
package engine

183
engine/engine.go Normal file
View File

@ -0,0 +1,183 @@
package engine
import (
"context"
"fmt"
"io"
"log"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/render"
"git.grassecon.net/kamikazechaser/vise/resource"
"git.grassecon.net/kamikazechaser/vise/state"
"git.grassecon.net/kamikazechaser/vise/vm"
)
// Config globally defines behavior of all components driven by the engine.
type Config struct {
OutputSize uint32 // Maximum size of output from a single rendered page
SessionId string
Root string
FlagCount uint32
CacheSize uint32
}
// Engine is an execution engine that handles top-level errors when running client inputs against code in the bytecode buffer.
type Engine struct {
st *state.State
rs resource.Resource
ca cache.Memory
vm *vm.Vm
root string
initd bool
}
// NewEngine creates a new Engine
func NewEngine(cfg Config, st *state.State, rs resource.Resource, ca cache.Memory, ctx context.Context) Engine {
var szr *render.Sizer
if cfg.OutputSize > 0 {
szr = render.NewSizer(cfg.OutputSize)
}
ctx = context.WithValue(ctx, "sessionId", cfg.SessionId)
engine := Engine{
st: st,
rs: rs,
ca: ca,
vm: vm.NewVm(st, rs, ca, szr),
}
engine.root = cfg.Root
return engine
}
// Init must be explicitly called before using the Engine instance.
//
// It loads and executes code for the start node.
func (en *Engine) Init(ctx context.Context) (bool, error) {
if en.initd {
log.Printf("already initialized")
return true, nil
}
sym := en.root
if sym == "" {
return false, fmt.Errorf("start sym empty")
}
inSave, _ := en.st.GetInput()
err := en.st.SetInput([]byte{})
if err != nil {
return false, err
}
b := vm.NewLine(nil, vm.MOVE, []string{sym}, nil, nil)
log.Printf("start new init VM run with code %x", b)
b, err = en.vm.Run(b, ctx)
if err != nil {
return false, err
}
log.Printf("ended init VM run with code %x", b)
en.st.SetCode(b)
err = en.st.SetInput(inSave)
if err != nil {
return false, err
}
return len(b) > 0, nil
}
// Exec processes user input against the current state of the virtual machine environment.
//
// If successfully executed, output of the last execution is available using the WriteResult call.
//
// A bool return valus of false indicates that execution should be terminated. Calling Exec again has undefined effects.
//
// Fails if:
// - input is formally invalid (too long etc)
// - no current bytecode is available
// - input processing against bytcode failed
func (en *Engine) Exec(input []byte, ctx context.Context) (bool, error) {
var err error
if en.st.Moves == 0 {
cont, err := en.Init(ctx)
if err != nil {
return false, err
}
return cont, nil
}
err = vm.ValidInput(input)
if err != nil {
return true, err
}
err = en.st.SetInput(input)
if err != nil {
return false, err
}
log.Printf("new execution with input '%s' (0x%x)", input, input)
code, err := en.st.GetCode()
if err != nil {
return false, err
}
if len(code) == 0 {
return false, fmt.Errorf("no code to execute")
}
log.Printf("start new VM run with code %x", code)
code, err = en.vm.Run(code, ctx)
if err != nil {
return false, err
}
log.Printf("ended VM run with code %x", code)
v, err := en.st.MatchFlag(state.FLAG_TERMINATE, false)
if err != nil {
return false, err
}
if v {
if len(code) > 0 {
log.Printf("terminated with code remaining: %x", code)
}
return false, err
}
en.st.SetCode(code)
if len(code) == 0 {
log.Printf("runner finished with no remaining code")
_, err = en.reset(ctx)
return false, err
}
return true, nil
}
// WriteResult writes the output of the last vm execution to the given writer.
//
// Fails if
// - required data inputs to the template are not available.
// - the template for the given node point is note available for retrieval using the resource.Resource implementer.
// - the supplied writer fails to process the writes.
func (en *Engine) WriteResult(w io.Writer, ctx context.Context) (int, error) {
r, err := en.vm.Render(ctx)
if err != nil {
return 0, err
}
return io.WriteString(w, r)
}
// start execution over at top node while keeping current state of client error flags.
func (en *Engine) reset(ctx context.Context) (bool, error) {
var err error
var isTop bool
for !isTop {
isTop, err = en.st.Top()
if err != nil {
return false, err
}
_, err = en.st.Up()
if err != nil {
return false, err
}
en.ca.Pop()
}
en.st.Restart()
en.initd = false
return en.Init(ctx)
}

187
engine/engine_test.go Normal file
View File

@ -0,0 +1,187 @@
package engine
import (
"bytes"
"context"
"fmt"
"io/ioutil"
"path"
"testing"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/resource"
"git.grassecon.net/kamikazechaser/vise/state"
"git.grassecon.net/kamikazechaser/vise/testdata"
)
var (
dataGenerated bool = false
dataDir string = testdata.DataDir
)
type FsWrapper struct {
*resource.FsResource
st *state.State
}
func NewFsWrapper(path string, st *state.State) FsWrapper {
rs := resource.NewFsResource(path)
wr := FsWrapper{
&rs,
st,
}
wr.AddLocalFunc("one", wr.one)
wr.AddLocalFunc("inky", wr.inky)
wr.AddLocalFunc("pinky", wr.pinky)
return wr
}
func (fs FsWrapper) one(sym string, input []byte, ctx context.Context) (resource.Result, error) {
return resource.Result{
Content: "one",
}, nil
}
func (fs FsWrapper) inky(sym string, input []byte, ctx context.Context) (resource.Result, error) {
return resource.Result{
Content: "tinkywinky",
}, nil
}
func (fs FsWrapper) pinky(sym string, input []byte, ctx context.Context) (resource.Result, error) {
r := fmt.Sprintf("xyzzy: %x", input)
return resource.Result{
Content: r,
}, nil
}
func (fs FsWrapper) GetCode(sym string) ([]byte, error) {
sym += ".bin"
fp := path.Join(fs.Path, sym)
r, err := ioutil.ReadFile(fp)
return r, err
}
func generateTestData(t *testing.T) {
if dataGenerated {
return
}
var err error
dataDir, err = testdata.Generate()
if err != nil {
t.Fatal(err)
}
}
func TestEngineInit(t *testing.T) {
var err error
generateTestData(t)
ctx := context.TODO()
st := state.NewState(17)
rs := NewFsWrapper(dataDir, &st)
ca := cache.NewCache().WithCacheSize(1024)
en := NewEngine(Config{
Root: "root",
}, &st, &rs, ca, ctx)
_, err = en.Init(ctx)
if err != nil {
t.Fatal(err)
}
w := bytes.NewBuffer(nil)
_, err = en.WriteResult(w, ctx)
if err != nil {
t.Fatal(err)
}
b := w.Bytes()
expect_str := `hello world
1:do the foo
2:go to the bar`
if !bytes.Equal(b, []byte(expect_str)) {
t.Fatalf("expected:\n\t%s\ngot:\n\t%s\n", expect_str, b)
}
input := []byte("1")
_, err = en.Exec(input, ctx)
if err != nil {
t.Fatal(err)
}
r, _ := st.Where()
if r != "foo" {
t.Fatalf("expected where-string 'foo', got %s", r)
}
w = bytes.NewBuffer(nil)
_, err = en.WriteResult(w, ctx)
if err != nil {
t.Fatal(err)
}
b = w.Bytes()
expect := `this is in foo
it has more lines
0:to foo
1:go bar
2:see long`
if !bytes.Equal(b, []byte(expect)) {
t.Fatalf("expected\n\t%s\ngot:\n\t%s\n", expect, b)
}
}
func TestEngineExecInvalidInput(t *testing.T) {
generateTestData(t)
ctx := context.TODO()
st := state.NewState(17)
rs := NewFsWrapper(dataDir, &st)
ca := cache.NewCache().WithCacheSize(1024)
en := NewEngine(Config{
Root: "root",
}, &st, &rs, ca, ctx)
var err error
_, err = en.Init(ctx)
if err != nil {
t.Fatal(err)
}
_, err = en.Exec([]byte("_foo"), ctx)
if err == nil {
t.Fatalf("expected fail on invalid input")
}
}
func TestEngineResumeTerminated(t *testing.T) {
generateTestData(t)
ctx := context.TODO()
st := state.NewState(17)
rs := NewFsWrapper(dataDir, &st)
ca := cache.NewCache().WithCacheSize(1024)
en := NewEngine(Config{
Root: "root",
}, &st, &rs, ca, ctx)
var err error
_, err = en.Init(ctx)
if err != nil {
t.Fatal(err)
}
_, err = en.Exec([]byte("1"), ctx)
if err != nil {
t.Fatal(err)
}
_, err = en.Exec([]byte("1"), ctx)
if err != nil {
t.Fatal(err)
}
location, idx := st.Where()
if location != "root" {
t.Fatalf("expected 'root', got %s", location)
}
if idx != 0 {
t.Fatalf("expected idx '0', got %v", idx)
}
}

53
engine/loop.go Normal file
View File

@ -0,0 +1,53 @@
package engine
import (
"bufio"
"context"
"fmt"
"io"
"log"
"strings"
)
// Loop starts an engine execution loop with the given symbol as the starting node.
//
// The root reads inputs from the provided reader, one line at a time.
//
// It will execute until running out of bytecode in the buffer.
//
// Any error not handled by the engine will terminate the oop and return an error.
//
// Rendered output is written to the provided writer.
func Loop(en *Engine, reader io.Reader, writer io.Writer, ctx context.Context) error {
var err error
_, err = en.WriteResult(writer, ctx)
if err != nil {
return err
}
writer.Write([]byte{0x0a})
running := true
bufReader := bufio.NewReader(reader)
for running {
in, err := bufReader.ReadString('\n')
if err == io.EOF {
log.Printf("EOF found, that's all folks")
return nil
}
if err != nil {
return fmt.Errorf("cannot read input: %v\n", err)
}
in = strings.TrimSpace(in)
running, err = en.Exec([]byte(in), ctx)
if err != nil {
return fmt.Errorf("unexpected termination: %v\n", err)
}
_, err = en.WriteResult(writer, ctx)
if err != nil {
return err
}
writer.Write([]byte{0x0a})
}
return nil
}

129
engine/loop_test.go Normal file
View File

@ -0,0 +1,129 @@
package engine
import (
"bytes"
"context"
"fmt"
"log"
"strings"
"testing"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/resource"
"git.grassecon.net/kamikazechaser/vise/state"
)
func TestLoopTop(t *testing.T) {
generateTestData(t)
ctx := context.TODO()
st := state.NewState(0)
rs := resource.NewFsResource(dataDir)
ca := cache.NewCache().WithCacheSize(1024)
cfg := Config{
Root: "root",
}
en := NewEngine(cfg, &st, &rs, ca, ctx)
var err error
_, err = en.Init(ctx)
if err != nil {
t.Fatal(err)
}
input := []string{
"2",
"j",
"1",
}
inputStr := strings.Join(input, "\n")
inputBuf := bytes.NewBuffer(append([]byte(inputStr), 0x0a))
outputBuf := bytes.NewBuffer(nil)
log.Printf("running with input: %s", inputBuf.Bytes())
err = Loop(&en, inputBuf, outputBuf, ctx)
if err != nil {
t.Fatal(err)
}
location, _ := st.Where()
if location != "foo" {
fmt.Errorf("expected location 'foo', got %s", location)
}
}
func TestLoopBackForth(t *testing.T) {
generateTestData(t)
ctx := context.TODO()
st := state.NewState(0)
rs := resource.NewFsResource(dataDir)
ca := cache.NewCache().WithCacheSize(1024)
cfg := Config{
Root: "root",
}
en := NewEngine(cfg, &st, &rs, ca, ctx)
var err error
_, err = en.Init(ctx)
if err != nil {
t.Fatal(err)
}
input := []string{
"1",
"0",
"1",
"0",
}
inputStr := strings.Join(input, "\n")
inputBuf := bytes.NewBuffer(append([]byte(inputStr), 0x0a))
outputBuf := bytes.NewBuffer(nil)
log.Printf("running with input: %s", inputBuf.Bytes())
err = Loop(&en, inputBuf, outputBuf, ctx)
if err != nil {
t.Fatal(err)
}
}
func TestLoopBrowse(t *testing.T) {
generateTestData(t)
ctx := context.TODO()
st := state.NewState(0)
rs := resource.NewFsResource(dataDir)
ca := cache.NewCache().WithCacheSize(1024)
cfg := Config{
OutputSize: 68,
Root: "root",
}
en := NewEngine(cfg, &st, &rs, ca, ctx)
var err error
_, err = en.Init(ctx)
if err != nil {
t.Fatal(err)
}
input := []string{
"1",
"2",
"00",
"11",
"00",
}
inputStr := strings.Join(input, "\n")
inputBuf := bytes.NewBuffer(append([]byte(inputStr), 0x0a))
outputBuf := bytes.NewBuffer(nil)
log.Printf("running with input: %s", inputBuf.Bytes())
err = Loop(&en, inputBuf, outputBuf, ctx)
if err != nil {
t.Fatal(err)
}
location, idx := st.Where()
if location != "long" {
fmt.Errorf("expected location 'long', got %s", location)
}
if idx != 1 {
fmt.Errorf("expected idx 1, got %v", idx)
}
}

50
engine/persist.go Normal file
View File

@ -0,0 +1,50 @@
package engine
import (
"context"
"io"
"git.grassecon.net/kamikazechaser/vise/persist"
"git.grassecon.net/kamikazechaser/vise/resource"
)
// RunPersisted performs a single vm execution from client input using a persisted state.
//
// State is first loaded from storage. The vm is initialized with the state and executed. The new state is then saved to storage.
//
// The resulting output of the execution will be written to the provided writer.
//
// The state is identified by the SessionId member of the Config. Before first execution, the caller must ensure that an
// initialized state actually is available for the identifier, otherwise the method will fail.
//
// It will also fail if execution by the underlying Engine fails.
func RunPersisted(cfg Config, rs resource.Resource, pr persist.Persister, input []byte, w io.Writer, ctx context.Context) error {
err := pr.Load(cfg.SessionId)
if err != nil {
return err
}
en := NewEngine(cfg, pr.GetState(), rs, pr.GetMemory(), ctx)
c, err := en.WriteResult(w, ctx)
if err != nil {
return err
}
err = pr.Save(cfg.SessionId)
if err != nil {
return err
}
if c > 0 {
return err
}
_, err = en.Exec(input, ctx)
if err != nil {
return err
}
_, err = en.WriteResult(w, ctx)
if err != nil {
return err
}
return pr.Save(cfg.SessionId)
}

73
engine/persist_test.go Normal file
View File

@ -0,0 +1,73 @@
package engine
import (
"context"
"io/ioutil"
"os"
"testing"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/persist"
"git.grassecon.net/kamikazechaser/vise/state"
)
func TestPersist(t *testing.T) {
generateTestData(t)
cfg := Config{
OutputSize: 83,
SessionId: "xyzzy",
Root: "root",
}
rs := NewFsWrapper(dataDir, nil)
persistDir, err := ioutil.TempDir("", "vise_engine_persist")
if err != nil {
t.Fatal(err)
}
st := state.NewState(3)
ca := cache.NewCache().WithCacheSize(1024)
pr := persist.NewFsPersister(persistDir).WithContent(&st, ca)
w := os.Stdout
ctx := context.TODO()
st = state.NewState(cfg.FlagCount)
ca = cache.NewCache()
ca = ca.WithCacheSize(cfg.CacheSize)
pr = persist.NewFsPersister(persistDir).WithContent(&st, ca)
err = pr.Save(cfg.SessionId)
if err != nil {
t.Fatal(err)
}
pr = persist.NewFsPersister(persistDir)
inputs := []string{
"", // trigger init, will not exec
"1",
"2",
"00",
}
for _, v := range inputs {
err = RunPersisted(cfg, rs, pr, []byte(v), w, ctx)
if err != nil {
t.Fatal(err)
}
}
pr = persist.NewFsPersister(persistDir)
err = pr.Load(cfg.SessionId)
if err != nil {
t.Fatal(err)
}
stAfter := pr.GetState()
location, idx := stAfter.Where()
if location != "long" {
t.Fatalf("expected 'long', got %s", location)
}
if idx != 1 {
t.Fatalf("expected '1', got %v", idx)
}
}

13
examples/compile.bash Normal file
View File

@ -0,0 +1,13 @@
for f in $(ls $1/*.vis); do
b=$(basename $f)
b=${b%.*}
go run ./dev/asm $1/$b.vis > $1/$b.bin
done
for f in $(ls $1/*.txt.orig); do
b=$(basename $f)
b=${b%.*}
#go run ./dev/asm $1/$b.vis > $1/$b.bin
echo $b
cp -v $f $1/$b
done

View File

@ -0,0 +1 @@
world

1
examples/helloworld/root Normal file
View File

@ -0,0 +1 @@
hello, {{.que}}!

View File

@ -0,0 +1,2 @@
LOAD que 5
MAP que

View File

@ -0,0 +1,2 @@
Your email is now: {{.myemail}}
Enter new email.

View File

@ -0,0 +1,5 @@
MAP myemail
MOUT 0 "abort"
HALT
INCMP 0 _
INCMP * entry_email_save

View File

@ -0,0 +1,3 @@
LOAD do_email_save 1
RELOAD myemail
MOVE _

View File

@ -0,0 +1,2 @@
Name is currently: {{.myname}}
Enter new name.

View File

@ -0,0 +1,5 @@
MAP myname
MOUT 0 "abort"
HALT
INCMP 0 _
INCMP * entry_name_save

View File

@ -0,0 +1,3 @@
LOAD do_name_save 1
RELOAD myname
MOVE _

View File

@ -0,0 +1,3 @@
You are identified as:
Name: {{.myname}}
Email: {{.myemail}}

View File

@ -0,0 +1,2 @@
MAP myname
MAP myemail

139
examples/profile/main.go Normal file
View File

@ -0,0 +1,139 @@
package main
import (
"context"
"flag"
"fmt"
"io/ioutil"
"log"
"os"
"path"
testdataloader "github.com/peteole/testdata-loader"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/engine"
"git.grassecon.net/kamikazechaser/vise/resource"
"git.grassecon.net/kamikazechaser/vise/state"
)
const (
USERFLAG_IDENTIFIED = iota + state.FLAG_USERSTART
USERFLAG_HAVENAME
USERFLAG_HAVEEMAIL
)
var (
baseDir = testdataloader.GetBasePath()
scriptDir = path.Join(baseDir, "examples", "profile")
emptyResult = resource.Result{}
)
type profileResource struct {
*resource.FsResource
st *state.State
haveEntered bool
}
func newProfileResource(st *state.State, rs *resource.FsResource) *profileResource {
return &profileResource{
rs,
st,
false,
}
}
func (pr *profileResource) checkEntry() error {
log.Printf("%v %v", USERFLAG_IDENTIFIED, USERFLAG_HAVENAME)
if pr.haveEntered {
return nil
}
one, err := pr.st.GetFlag(USERFLAG_HAVENAME)
if err != nil {
return err
}
two, err := pr.st.GetFlag(USERFLAG_HAVEEMAIL)
if err != nil {
return err
}
if one && two {
_, err = pr.st.SetFlag(USERFLAG_IDENTIFIED)
if err != nil {
return err
}
pr.haveEntered = true
}
return nil
}
func (pr profileResource) nameSave(sym string, input []byte, ctx context.Context) (resource.Result, error) {
log.Printf("writing name to file")
fp := path.Join(scriptDir, "myname.txt")
err := ioutil.WriteFile(fp, input, 0600)
if err != nil {
return emptyResult, err
}
changed, err := pr.st.SetFlag(USERFLAG_HAVENAME)
if err != nil {
return emptyResult, err
}
if changed {
pr.checkEntry()
}
return emptyResult, err
}
func (pr profileResource) emailSave(sym string, input []byte, ctx context.Context) (resource.Result, error) {
log.Printf("writing email to file")
fp := path.Join(scriptDir, "myemail.txt")
err := ioutil.WriteFile(fp, input, 0600)
if err != nil {
return emptyResult, err
}
changed, err := pr.st.SetFlag(USERFLAG_HAVEEMAIL)
if err != nil {
return emptyResult, err
}
if changed {
pr.checkEntry()
}
return resource.Result{}, err
}
func main() {
var dir string
var root string
var size uint
var sessionId string
flag.UintVar(&size, "s", 0, "max size of output")
flag.StringVar(&root, "root", "root", "entry point symbol")
flag.StringVar(&sessionId, "session-id", "default", "session id")
flag.Parse()
fmt.Fprintf(os.Stderr, "starting session at symbol '%s' using resource dir: %s\n", root, dir)
st := state.NewState(3)
rsf := resource.NewFsResource(scriptDir)
rs := newProfileResource(&st, &rsf)
rs.AddLocalFunc("do_name_save", rs.nameSave)
rs.AddLocalFunc("do_email_save", rs.emailSave)
ca := cache.NewCache()
cfg := engine.Config{
Root: "root",
SessionId: sessionId,
OutputSize: uint32(size),
}
ctx := context.Background()
en := engine.NewEngine(cfg, &st, rs, ca, ctx)
var err error
_, err = en.Init(ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "engine init fail: %v\n", err)
os.Exit(1)
}
err = engine.Loop(&en, os.Stdin, os.Stdout, ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "loop exited with error: %v\n", err)
os.Exit(1)
}
}

View File

@ -0,0 +1 @@
(not set)

View File

@ -0,0 +1 @@
(not set)

1
examples/profile/root Normal file
View File

@ -0,0 +1 @@
Please input profile data

View File

@ -0,0 +1,5 @@
LOAD myname 64
LOAD myemail 64
CATCH identified 8 0
DOWN entry_name 0 "name"
DOWN entry_email 1 "email"

View File

2
examples/session/input Normal file
View File

@ -0,0 +1,2 @@
hey hey hey
your data is {{.do_save}}

View File

@ -0,0 +1,4 @@
MAP do_save
HALT
RELOAD do_save
INCMP * .

86
examples/session/main.go Normal file
View File

@ -0,0 +1,86 @@
package main
import (
"context"
"flag"
"fmt"
"io/ioutil"
"log"
"os"
"path"
testdataloader "github.com/peteole/testdata-loader"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/engine"
"git.grassecon.net/kamikazechaser/vise/resource"
"git.grassecon.net/kamikazechaser/vise/state"
)
var (
baseDir = testdataloader.GetBasePath()
scriptDir = path.Join(baseDir, "examples", "session")
emptyResult = resource.Result{}
)
func save(sym string, input []byte, ctx context.Context) (resource.Result, error) {
sessionId := ctx.Value("SessionId").(string)
sessionDir := path.Join(scriptDir, sessionId)
err := os.MkdirAll(sessionDir, 0700)
if err != nil {
return emptyResult, err
}
fp := path.Join(sessionDir, "data.txt")
if len(input) > 0 {
log.Printf("write data %s session %s", input, sessionId)
err = ioutil.WriteFile(fp, input, 0600)
if err != nil {
return emptyResult, err
}
}
r, err := ioutil.ReadFile(fp)
if err != nil {
err = ioutil.WriteFile(fp, []byte("(not set)"), 0600)
if err != nil {
return emptyResult, err
}
}
return resource.Result{
Content: string(r),
}, nil
}
func main() {
var root string
var size uint
var sessionId string
flag.UintVar(&size, "s", 0, "max size of output")
flag.StringVar(&root, "root", "root", "entry point symbol")
flag.StringVar(&sessionId, "session-id", "default", "session id")
flag.Parse()
fmt.Fprintf(os.Stderr, "starting session at symbol '%s' using resource dir: %s\n", root, scriptDir)
st := state.NewState(0)
rs := resource.NewFsResource(scriptDir)
rs.AddLocalFunc("do_save", save)
ca := cache.NewCache()
cfg := engine.Config{
Root: "root",
SessionId: sessionId,
OutputSize: uint32(size),
}
ctx := context.Background()
ctx = context.WithValue(ctx, "SessionId", sessionId)
en := engine.NewEngine(cfg, &st, rs, ca, ctx)
var err error
_, err = en.Init(ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "engine init fail: %v\n", err)
os.Exit(1)
}
err = engine.Loop(&en, os.Stdin, os.Stdout, ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "loop exited with error: %v\n", err)
os.Exit(1)
}
}

View File

@ -0,0 +1,2 @@
LOAD do_save 0
MOVE input

2
examples/validate/end Normal file
View File

@ -0,0 +1,2 @@
You made it.
Any input to go again.

View File

@ -0,0 +1,3 @@
HALT
LOAD again 0
INCMP * _

84
examples/validate/main.go Normal file
View File

@ -0,0 +1,84 @@
package main
import (
"context"
"flag"
"fmt"
"os"
"path"
testdataloader "github.com/peteole/testdata-loader"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/engine"
"git.grassecon.net/kamikazechaser/vise/resource"
"git.grassecon.net/kamikazechaser/vise/state"
)
var (
baseDir = testdataloader.GetBasePath()
scriptDir = path.Join(baseDir, "examples", "validate")
emptyResult = resource.Result{}
)
const (
USERFLAG_HAVESOMETHING = state.FLAG_USERSTART
)
type verifyResource struct {
*resource.FsResource
st *state.State
}
func (vr *verifyResource) verify(sym string, input []byte, ctx context.Context) (resource.Result, error) {
var err error
if string(input) == "something" {
_, err = vr.st.SetFlag(USERFLAG_HAVESOMETHING)
}
return resource.Result{
Content: "",
}, err
}
func (vr *verifyResource) again(sym string, input []byte, ctx context.Context) (resource.Result, error) {
var err error
_, err = vr.st.ResetFlag(USERFLAG_HAVESOMETHING)
return resource.Result{}, err
}
func main() {
var root string
var size uint
var sessionId string
flag.UintVar(&size, "s", 0, "max size of output")
flag.StringVar(&root, "root", "root", "entry point symbol")
flag.StringVar(&sessionId, "session-id", "default", "session id")
flag.Parse()
fmt.Fprintf(os.Stderr, "starting session at symbol '%s' using resource dir: %s\n", root, scriptDir)
st := state.NewState(1)
rsf := resource.NewFsResource(scriptDir)
rs := verifyResource{&rsf, &st}
rs.AddLocalFunc("verifyinput", rs.verify)
rs.AddLocalFunc("again", rs.again)
ca := cache.NewCache()
cfg := engine.Config{
Root: "root",
SessionId: sessionId,
OutputSize: uint32(size),
}
ctx := context.Background()
ctx = context.WithValue(ctx, "SessionId", sessionId)
en := engine.NewEngine(cfg, &st, rs, ca, ctx)
var err error
_, err = en.Init(ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "engine init fail: %v\n", err)
os.Exit(1)
}
err = engine.Loop(&en, os.Stdin, os.Stdout, ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "loop exited with error: %v\n", err)
os.Exit(1)
}
}

1
examples/validate/root Normal file
View File

@ -0,0 +1 @@
Please write "something"

View File

@ -0,0 +1,6 @@
LOAD verifyinput 0
MAP verifyinput
HALT
RELOAD verifyinput
CATCH . 8 1
MOVE end

11
go.mod Normal file
View File

@ -0,0 +1,11 @@
module git.grassecon.net/kamikazechaser/vise
go 1.20
require (
github.com/alecthomas/participle/v2 v2.0.0
github.com/fxamacker/cbor/v2 v2.4.0
github.com/peteole/testdata-loader v0.3.0
)
require github.com/x448/float16 v0.8.4 // indirect

View File

@ -1,86 +0,0 @@
package asm
import (
"fmt"
"git.defalsify.org/festive/vm"
)
type BatchCode uint16
const (
_MENU_OFFSET = 256
MENU_DOWN = _MENU_OFFSET
MENU_UP = _MENU_OFFSET + 1
MENU_NEXT = _MENU_OFFSET + 2
MENU_PREVIOUS = _MENU_OFFSET + 3
//MENU_BROWSE = _MENU_OFFSET + 4
)
var (
batchCode = map[string]BatchCode{
"DOWN": MENU_DOWN,
"UP": MENU_UP,
"NEXT": MENU_NEXT,
"PREVIOUS": MENU_PREVIOUS,
//"BROWSE": MENU_BROWSE,
}
)
type menuItem struct {
code BatchCode
choice string
display string
target string
}
type MenuProcessor struct {
items []menuItem
size uint32
}
func NewMenuProcessor() MenuProcessor {
return MenuProcessor{}
}
func(mp *MenuProcessor) Add(bop string, choice string, display string, target string) error {
bopCode := batchCode[bop]
if bopCode == 0 {
return fmt.Errorf("unknown menu instruction: %v", bop)
}
if len(target) > 0 && bopCode != MENU_DOWN {
return fmt.Errorf("target is only valid for DOWN")
}
m := menuItem{
code: bopCode,
choice: choice,
display: display,
target: target,
}
mp.items = append(mp.items, m)
return nil
}
func (mp *MenuProcessor) ToLines() []byte {
preLines := []byte{}
postLines := []byte{}
for _, v := range mp.items {
preLines = vm.NewLine(preLines, vm.MOUT, []string{v.choice, v.display}, nil, nil)
switch v.code {
case MENU_UP:
postLines = vm.NewLine(postLines, vm.INCMP, []string{v.choice, "_"}, nil, nil)
case MENU_NEXT:
_ = postLines
case MENU_PREVIOUS:
_ = postLines
default:
postLines = vm.NewLine(postLines, vm.INCMP, []string{v.choice, v.target}, nil, nil)
}
}
preLines = vm.NewLine(preLines, vm.HALT, nil, nil, nil)
return append(preLines, postLines...)
}

View File

@ -1,49 +0,0 @@
package main
import (
"bufio"
"bytes"
"context"
"flag"
"fmt"
"strings"
"os"
"git.defalsify.org/festive/engine"
)
func main() {
var dir string
var root string
flag.StringVar(&dir, "d", ".", "resource dir to read from")
flag.StringVar(&root, "root", "root", "entry point symbol")
flag.Parse()
fmt.Fprintf(os.Stderr, "starting session at symbol '%s' using resource dir: %s\n", root, dir)
ctx := context.Background()
en := engine.NewDefaultEngine(dir)
err := en.Init(root, ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "cannot init: %v\n", err)
os.Exit(1)
}
running := true
for running {
reader := bufio.NewReader(os.Stdin)
in, err := reader.ReadString('\n')
if err != nil {
fmt.Fprintf(os.Stderr, "cannot read input: %v\n", err)
os.Exit(1)
}
in = strings.TrimSpace(in)
err = en.Exec([]byte(in), ctx)
if err != nil {
fmt.Fprintf(os.Stderr, "execution terminated: %v\n", err)
os.Exit(1)
}
b := bytes.NewBuffer(nil)
en.WriteResult(b)
fmt.Println(b.String())
}
}

View File

@ -1,12 +0,0 @@
package engine
import (
"git.defalsify.org/festive/state"
"git.defalsify.org/festive/resource"
)
func NewDefaultEngine(dir string) Engine {
st := state.NewState(0)
rs := resource.NewFsResource(dir)
return NewEngine(&st, &rs)
}

View File

@ -1,103 +0,0 @@
package engine
import (
"context"
"fmt"
"io"
"log"
"git.defalsify.org/festive/resource"
"git.defalsify.org/festive/state"
"git.defalsify.org/festive/vm"
)
//
//type Config struct {
// FlagCount uint32
// CacheSize uint32
//}
// Engine is an execution engine that handles top-level errors when running user inputs against currently exposed bytecode.
type Engine struct {
st *state.State
rs resource.Resource
}
// NewEngine creates a new Engine
func NewEngine(st *state.State, rs resource.Resource) Engine {
engine := Engine{st, rs}
return engine
}
// Init must be explicitly called before using the Engine instance.
//
// It makes sure bootstrapping code has been executed, and that the exposed bytecode is ready for user input.
func(en *Engine) Init(sym string, ctx context.Context) error {
b := vm.NewLine(nil, vm.MOVE, []string{sym}, nil, nil)
var err error
b, err = vm.Run(b, en.st, en.rs, ctx)
if err != nil {
return err
}
en.st.SetCode(b)
return nil
}
// Exec processes user input against the current state of the virtual machine environment.
//
// If successfully executed:
// - output of the last execution is available using the WriteResult(...) call
// - Exec(...) may be called again with new input
//
// This implementation is in alpha state. That means that any error emitted may have left the system in an undefined state.
//
// TODO: Disambiguate errors as critical and resumable errors.
//
// Fails if:
// - input is objectively invalid (too long etc)
// - no current bytecode is available
// - input processing against bytcode failed
func (en *Engine) Exec(input []byte, ctx context.Context) error {
err := en.st.SetInput(input)
if err != nil {
return err
}
log.Printf("new execution with input 0x%x (%v)", input, len(input))
code, err := en.st.GetCode()
if err != nil {
return err
}
if len(code) == 0 {
return fmt.Errorf("no code to execute")
}
code, err = vm.Run(code, en.st, en.rs, ctx)
en.st.SetCode(code)
return err
}
// WriteResult writes the output of the last vm execution to the given writer.
//
// Fails if
// - required data inputs to the template are not available.
// - the template for the given node point is note available for retrieval using the resource.Resource implementer.
// - the supplied writer fails to process the writes.
func(en *Engine) WriteResult(w io.Writer) error {
location := en.st.Where()
v, err := en.st.Get()
if err != nil {
return err
}
r, err := en.rs.RenderTemplate(location, v)
if err != nil {
return err
}
m, err := en.rs.RenderMenu()
if err != nil {
return err
}
if len(m) > 0 {
r += "\n" + m
}
c, err := io.WriteString(w, r)
log.Printf("%v bytes written as result for %v", c, location)
return err
}

View File

@ -1,118 +0,0 @@
package engine
import (
"bytes"
"context"
"fmt"
"io/ioutil"
"path"
"testing"
"git.defalsify.org/festive/resource"
"git.defalsify.org/festive/state"
"git.defalsify.org/festive/testdata"
)
var (
dataGenerated bool = false
dataDir string = testdata.DataDir
)
type FsWrapper struct {
*resource.FsResource
st *state.State
}
func NewFsWrapper(path string, st *state.State) FsWrapper {
rs := resource.NewFsResource(path)
return FsWrapper {
&rs,
st,
}
}
func (r FsWrapper) RenderTemplate(sym string, values map[string]string) (string, error) {
return resource.DefaultRenderTemplate(r, sym, values)
}
func(fs FsWrapper) one(ctx context.Context) (string, error) {
return "one", nil
}
func(fs FsWrapper) inky(ctx context.Context) (string, error) {
return "tinkywinky", nil
}
func(fs FsWrapper) FuncFor(sym string) (resource.EntryFunc, error) {
switch sym {
case "one":
return fs.one, nil
case "inky":
return fs.inky, nil
}
return nil, fmt.Errorf("function for %v not found", sym)
}
func(fs FsWrapper) GetCode(sym string) ([]byte, error) {
sym += ".bin"
fp := path.Join(fs.Path, sym)
r, err := ioutil.ReadFile(fp)
return r, err
}
func generateTestData(t *testing.T) {
if dataGenerated {
return
}
var err error
dataDir, err = testdata.Generate()
if err != nil {
t.Fatal(err)
}
}
func TestEngineInit(t *testing.T) {
st := state.NewState(17).WithCacheSize(1024)
generateTestData(t)
ctx := context.TODO()
rs := NewFsWrapper(dataDir, &st)
en := NewEngine(&st, &rs)
err := en.Init("root", ctx)
if err != nil {
t.Fatal(err)
}
w := bytes.NewBuffer(nil)
err = en.WriteResult(w)
if err != nil {
t.Fatal(err)
}
b := w.Bytes()
if !bytes.Equal(b, []byte("hello world")) {
t.Fatalf("expected result 'hello world', got %v", b)
}
input := []byte("1")
err = en.Exec(input, ctx)
if err != nil {
t.Fatal(err)
}
r := st.Where()
if r != "foo" {
t.Fatalf("expected where-string 'foo', got %s", r)
}
w = bytes.NewBuffer(nil)
err = en.WriteResult(w)
if err != nil {
t.Fatal(err)
}
b = w.Bytes()
expect := `this is in foo
it has more lines
0:to foo
1:go bar`
if !bytes.Equal(b, []byte(expect)) {
t.Fatalf("expected\n\t%s\ngot:\n\t%s\n", expect, b)
}
}

View File

@ -1,8 +0,0 @@
module git.defalsify.org/festive
go 1.20
require (
github.com/alecthomas/participle/v2 v2.0.0
github.com/peteole/testdata-loader v0.3.0
)

View File

@ -1,49 +0,0 @@
package resource
import (
"fmt"
"io/ioutil"
"path"
"path/filepath"
"strings"
)
type FsResource struct {
MenuResource
Path string
}
func NewFsResource(path string) (FsResource) {
absPath, err := filepath.Abs(path)
if err != nil {
panic(err)
}
return FsResource{
Path: absPath,
}
}
func(fs FsResource) GetTemplate(sym string) (string, error) {
fp := path.Join(fs.Path, sym)
r, err := ioutil.ReadFile(fp)
s := string(r)
return strings.TrimSpace(s), err
}
func(fs FsResource) RenderTemplate(sym string, values map[string]string) (string, error) {
return DefaultRenderTemplate(&fs, sym, values)
}
func(fs FsResource) GetCode(sym string) ([]byte, error) {
fb := sym + ".bin"
fp := path.Join(fs.Path, fb)
return ioutil.ReadFile(fp)
}
func(fs FsResource) FuncFor(sym string) (EntryFunc, error) {
return nil, fmt.Errorf("not implemented")
}
func(rs FsResource) String() string {
return fmt.Sprintf("fs resource at path: %s", rs.Path)
}

View File

@ -1,25 +0,0 @@
package resource
import (
"bytes"
"text/template"
)
func DefaultRenderTemplate(r Resource, sym string, values map[string]string) (string, error) {
v, err := r.GetTemplate(sym)
if err != nil {
return "", err
}
tp, err := template.New("tester").Option("missingkey=error").Parse(v)
if err != nil {
return "", err
}
b := bytes.NewBuffer([]byte{})
err = tp.Execute(b, values)
if err != nil {
return "", err
}
return b.String(), err
}

View File

@ -1,69 +0,0 @@
package resource
import (
"context"
"fmt"
"log"
)
// EntryFunc is a function signature for retrieving value for a key
type EntryFunc func(ctx context.Context) (string, error)
// Resource implementation are responsible for retrieving values and templates for symbols, and can render templates from value dictionaries.
type Resource interface {
GetTemplate(sym string) (string, error) // Get the template for a given symbol.
GetCode(sym string) ([]byte, error) // Get the bytecode for the given symbol.
PutMenu(string, string) error // Add a menu item.
ShiftMenu() (string, string, error) // Remove and return the first menu item in list.
SetMenuBrowse(string, string, bool) error // Set menu browser display details.
RenderTemplate(sym string, values map[string]string) (string, error) // Render the given data map using the template of the symbol.
RenderMenu() (string, error)
FuncFor(sym string) (EntryFunc, error) // Resolve symbol code point for.
}
type MenuResource struct {
menu [][2]string
next [2]string
prev [2]string
}
func(m *MenuResource) SetMenuBrowse(selector string, title string, back bool) error {
entry := [2]string{selector, title}
if back {
m.prev = entry
} else {
m.next = entry
}
return nil
}
func(m *MenuResource) PutMenu(selector string, title string) error {
m.menu = append(m.menu, [2]string{selector, title})
log.Printf("menu %v", m.menu)
return nil
}
func(m *MenuResource) ShiftMenu() (string, string, error) {
if len(m.menu) == 0 {
return "", "", fmt.Errorf("menu is empty")
}
r := m.menu[0]
m.menu = m.menu[1:]
return r[0], r[1], nil
}
func(m *MenuResource) RenderMenu() (string, error) {
r := ""
for true {
l := len(r)
choice, title, err := m.ShiftMenu()
if err != nil {
break
}
if l > 0 {
r += "\n"
}
r += fmt.Sprintf("%s:%s", choice, title)
}
return r, nil
}

View File

@ -1,5 +0,0 @@
package state
const (
FLAG_INMATCH = 1
)

View File

@ -1,434 +0,0 @@
package state
import (
"fmt"
"log"
)
// State holds the command stack, error condition of a unique execution session.
//
// It also holds cached values for all results of executed symbols.
//
// Cached values are linked to the command stack level it which they were loaded. When they go out of scope they are freed.
//
// Values must be mapped to a level in order to be available for retrieval and count towards size
//
// It can hold a single argument, which is freed once it is read
//
// Symbols are loaded with individual size limitations. The limitations apply if a load symbol is updated. Symbols may be added with a 0-value for limits, called a "sink." If mapped, the sink will consume all net remaining size allowance unused by other symbols. Only one sink may be mapped per level.
//
// Symbol keys do not count towards cache size limitations.
//
// 8 first flags are reserved.
//
// TODO factor out cache
type State struct {
Flags []byte // Error state
CacheSize uint32 // Total allowed cumulative size of values (not code) in cache
CacheUseSize uint32 // Currently used bytes by all values (not code) in cache
Cache []map[string]string // All loaded cache items
CacheMap map[string]string // Mapped
input []byte // Last input
code []byte // Pending bytecode to execute
execPath []string // Command symbols stack
arg *string // Optional argument. Nil if not set.
sizes map[string]uint16 // Size limits for all loaded symbols.
sink *string // Sink symbol set for level
bitSize uint32 // size of (32-bit capacity) bit flag byte array
//sizeIdx uint16
}
func toByteSize(bitSize uint32) uint8 {
if bitSize == 0 {
return 0
}
n := bitSize % 8
if n > 0 {
bitSize += (8 - n)
}
return uint8(bitSize / 8)
}
// Retrieve the state of a state flag
func getFlag(bitIndex uint32, bitField []byte) bool {
byteIndex := bitIndex / 8
localBitIndex := bitIndex % 8
b := bitField[byteIndex]
return (b & (1 << localBitIndex)) > 0
}
// NewState creates a new State object with bitSize number of error condition states in ADDITION to the 8 builtin flags.
func NewState(bitSize uint32) State {
st := State{
CacheSize: 0,
CacheUseSize: 0,
bitSize: bitSize + 8,
}
byteSize := toByteSize(bitSize + 8)
if byteSize > 0 {
st.Flags = make([]byte, byteSize)
} else {
st.Flags = []byte{}
}
st.Down("")
return st
}
// SetFlag sets the flag at the given bit field index
//
// Returns true if bit state was changed.
//
// Fails if bitindex is out of range.
func(st *State) SetFlag(bitIndex uint32) (bool, error) {
if bitIndex + 1 > st.bitSize {
return false, fmt.Errorf("bit index %v is out of range of bitfield size %v", bitIndex, st.bitSize)
}
r := getFlag(bitIndex, st.Flags)
if r {
return false, nil
}
byteIndex := bitIndex / 8
localBitIndex := bitIndex % 8
b := st.Flags[byteIndex]
st.Flags[byteIndex] = b | (1 << localBitIndex)
return true, nil
}
// ResetFlag resets the flag at the given bit field index.
//
// Returns true if bit state was changed.
//
// Fails if bitindex is out of range.
func(st *State) ResetFlag(bitIndex uint32) (bool, error) {
if bitIndex + 1 > st.bitSize {
return false, fmt.Errorf("bit index %v is out of range of bitfield size %v", bitIndex, st.bitSize)
}
r := getFlag(bitIndex, st.Flags)
if !r {
return false, nil
}
byteIndex := bitIndex / 8
localBitIndex := bitIndex % 8
b := st.Flags[byteIndex]
st.Flags[byteIndex] = b & (^(1 << localBitIndex))
return true, nil
}
// GetFlag returns the state of the flag at the given bit field index.
//
// Fails if bit field index is out of range.
func(st *State) GetFlag(bitIndex uint32) (bool, error) {
if bitIndex + 1 > st.bitSize {
return false, fmt.Errorf("bit index %v is out of range of bitfield size %v", bitIndex, st.bitSize)
}
return getFlag(bitIndex, st.Flags), nil
}
// FlagBitSize reports the amount of bits available in the bit field index.
func(st *State) FlagBitSize() uint32 {
return st.bitSize
}
// FlagBitSize reports the amount of bits available in the bit field index.
func(st *State) FlagByteSize() uint8 {
return uint8(len(st.Flags))
}
// GetIndex scans a byte slice in same order as in storage, and returns the index of the first set bit.
//
// If the given byte slice is too small for the bit field bitsize, the check will terminate at end-of-data without error.
func(st *State) GetIndex(flags []byte) bool {
var globalIndex uint32
if st.bitSize == 0 {
return false
}
if len(flags) == 0 {
return false
}
var byteIndex uint8
var localIndex uint8
l := uint8(len(flags))
var i uint32
for i = 0; i < st.bitSize; i++ {
testVal := flags[byteIndex] & (1 << localIndex)
if (testVal & st.Flags[byteIndex]) > 0 {
return true
}
globalIndex += 1
if globalIndex % 8 == 0 {
byteIndex += 1
localIndex = 0
if byteIndex > (l - 1) {
return false
}
} else {
localIndex += 1
}
}
return false
}
// WithCacheSize applies a cumulative cache size limitation for all cached items.
func(st State) WithCacheSize(cacheSize uint32) State {
st.CacheSize = cacheSize
return st
}
// Where returns the current active rendering symbol.
func(st State) Where() string {
if len(st.execPath) == 0 {
return ""
}
l := len(st.execPath)
return st.execPath[l-1]
}
// Down adds the given symbol to the command stack.
//
// Clears mapping and sink.
func(st *State) Down(input string) {
m := make(map[string]string)
st.Cache = append(st.Cache, m)
st.sizes = make(map[string]uint16)
st.execPath = append(st.execPath, input)
st.resetCurrent()
}
// Up removes the latest symbol to the command stack, and make the previous symbol current.
//
// Frees all symbols and associated values loaded at the previous stack level. Cache capacity is increased by the corresponding amount.
//
// Clears mapping and sink.
//
// Fails if called at top frame.
func(st *State) Up() error {
l := len(st.Cache)
if l == 0 {
return fmt.Errorf("exit called beyond top frame")
}
l -= 1
m := st.Cache[l]
for k, v := range m {
sz := len(v)
st.CacheUseSize -= uint32(sz)
log.Printf("free frame %v key %v value size %v", l, k, sz)
}
st.Cache = st.Cache[:l]
st.execPath = st.execPath[:l]
st.resetCurrent()
return nil
}
// Add adds a cache value under a cache symbol key.
//
// Also stores the size limitation of for key for later updates.
//
// Fails if:
// - key already defined
// - value is longer than size limit
// - adding value exceeds cumulative cache capacity
func(st *State) Add(key string, value string, sizeLimit uint16) error {
if sizeLimit > 0 {
l := uint16(len(value))
if l > sizeLimit {
return fmt.Errorf("value length %v exceeds value size limit %v", l, sizeLimit)
}
}
checkFrame := st.frameOf(key)
if checkFrame > -1 {
if checkFrame == len(st.execPath) - 1 {
log.Printf("Ignoring load request on frame that has symbol already loaded")
return nil
}
return fmt.Errorf("key %v already defined in frame %v", key, checkFrame)
}
sz := st.checkCapacity(value)
if sz == 0 {
return fmt.Errorf("Cache capacity exceeded %v of %v", st.CacheUseSize + sz, st.CacheSize)
}
log.Printf("add key %s value size %v", key, sz)
st.Cache[len(st.Cache)-1][key] = value
st.CacheUseSize += sz
st.sizes[key] = sizeLimit
return nil
}
// Update sets a new value for an existing key.
//
// Uses the size limitation from when the key was added.
//
// Fails if:
// - key not defined
// - value is longer than size limit
// - replacing value exceeds cumulative cache capacity
func(st *State) Update(key string, value string) error {
sizeLimit := st.sizes[key]
if st.sizes[key] > 0 {
l := uint16(len(value))
if l > sizeLimit {
return fmt.Errorf("update value length %v exceeds value size limit %v", l, sizeLimit)
}
}
checkFrame := st.frameOf(key)
if checkFrame == -1 {
return fmt.Errorf("key %v not defined", key)
}
r := st.Cache[checkFrame][key]
l := uint32(len(r))
st.Cache[checkFrame][key] = ""
if st.CacheMap[key] != "" {
st.CacheMap[key] = value
}
st.CacheUseSize -= l
sz := st.checkCapacity(value)
if sz == 0 {
baseUseSize := st.CacheUseSize
st.Cache[checkFrame][key] = r
st.CacheUseSize += l
return fmt.Errorf("Cache capacity exceeded %v of %v", baseUseSize + sz, st.CacheSize)
}
return nil
}
// Map marks the given key for retrieval.
//
// After this, Val() will return the value for the key, and Size() will include the value size and limitations in its calculations.
//
// Only one symbol with no size limitation may be mapped at the current level.
func(st *State) Map(key string) error {
m, err := st.Get()
if err != nil {
return err
}
l := st.sizes[key]
if l == 0 {
if st.sink != nil {
return fmt.Errorf("sink already set to symbol '%v'", *st.sink)
}
st.sink = &key
}
st.CacheMap[key] = m[key]
return nil
}
// Depth returns the current call stack depth.
func(st *State) Depth() uint8 {
return uint8(len(st.Cache))
}
// Get returns the full key-value mapping for all mapped keys at the current cache level.
func(st *State) Get() (map[string]string, error) {
if len(st.Cache) == 0 {
return nil, fmt.Errorf("get at top frame")
}
return st.Cache[len(st.Cache)-1], nil
}
// Val returns value for key
//
// Fails if key is not mapped.
func(st *State) Val(key string) (string, error) {
r := st.CacheMap[key]
if len(r) == 0 {
return "", fmt.Errorf("key %v not mapped", key)
}
return r, nil
}
// Reset flushes all state contents below the top level, and returns to the top level.
func(st *State) Reset() {
if len(st.Cache) == 0 {
return
}
st.Cache = st.Cache[:1]
st.CacheUseSize = 0
return
}
// Check returns true if a key already exists in the cache.
func(st *State) Check(key string) bool {
return st.frameOf(key) == -1
}
// Size returns size used by values, and remaining size available
func(st *State) Size() (uint32, uint32) {
var l int
var c uint16
for k, v := range st.CacheMap {
l += len(v)
c += st.sizes[k]
}
r := uint32(l)
return r, uint32(c)-r
}
// Appendcode adds the given bytecode to the end of the existing code.
func(st *State) AppendCode(b []byte) error {
st.code = append(st.code, b...)
log.Printf("code changed to 0x%x", b)
return nil
}
// SetCode replaces the current bytecode with the given bytecode.
func(st *State) SetCode(b []byte) {
log.Printf("code set to 0x%x", b)
st.code = b
}
// Get the remaning cached bytecode
func(st *State) GetCode() ([]byte, error) {
b := st.code
st.code = []byte{}
return b, nil
}
// GetInput gets the most recent client input.
func(st *State) GetInput() ([]byte, error) {
if st.input == nil {
return nil, fmt.Errorf("no input has been set")
}
return st.input, nil
}
// SetInput is used to record the latest client input.
func(st *State) SetInput(input []byte) error {
l := len(input)
if l > 255 {
return fmt.Errorf("input size %v too large (limit %v)", l, 255)
}
st.input = input
return nil
}
// return 0-indexed frame number where key is defined. -1 if not defined
func(st *State) frameOf(key string) int {
for i, m := range st.Cache {
for k, _ := range m {
if k == key {
return i
}
}
}
return -1
}
// bytes that will be added to cache use size for string
// returns 0 if capacity would be exceeded
func(st *State) checkCapacity(v string) uint32 {
sz := uint32(len(v))
if st.CacheSize == 0 {
return sz
}
if st.CacheUseSize + sz > st.CacheSize {
return 0
}
return sz
}
// flush relveant properties for level change
func(st *State) resetCurrent() {
st.sink = nil
st.CacheMap = make(map[string]string)
}

View File

@ -1,312 +0,0 @@
package state
import (
"bytes"
"testing"
)
// Check creation
func TestNewState(t *testing.T) {
st := NewState(5)
if len(st.Flags) != 2 {
t.Errorf("invalid state flag length: %v", len(st.Flags))
}
st = NewState(8)
if len(st.Flags) != 2 {
t.Errorf("invalid state flag length: %v", len(st.Flags))
}
st = NewState(17)
if len(st.Flags) != 4 {
t.Errorf("invalid state flag length: %v", len(st.Flags))
}
}
func TestStateFlags(t *testing.T) {
st := NewState(9)
v, err := st.GetFlag(2)
if err != nil {
t.Error(err)
}
if v {
t.Errorf("Expected bit 2 not to be set")
}
v, err = st.SetFlag(2)
if err != nil {
t.Error(err)
}
if !v {
t.Errorf("Expected change to be set for bit 2")
}
v, err = st.GetFlag(2)
if err != nil {
t.Error(err)
}
if !v {
t.Errorf("Expected bit 2 to be set")
}
v, err = st.SetFlag(10)
if err != nil {
t.Error(err)
}
if !v {
t.Errorf("Expected change to be set for bit 10")
}
v, err = st.GetFlag(10)
if err != nil {
t.Error(err)
}
if !v {
t.Errorf("Expected bit 10 to be set")
}
v, err = st.ResetFlag(2)
if err != nil {
t.Error(err)
}
if !v {
t.Errorf("Expected change to be set for bit 10")
}
v, err = st.GetFlag(2)
if err != nil {
t.Error(err)
}
if v {
t.Errorf("Expected bit 2 not to be set")
}
v, err = st.GetFlag(10)
if err != nil {
t.Error(err)
}
if !v {
t.Errorf("Expected bit 10 to be set")
}
v, err = st.SetFlag(10)
if err != nil {
t.Error(err)
}
if v {
t.Errorf("Expected change not to be set for bit 10")
}
v, err = st.SetFlag(2)
if err != nil {
t.Error(err)
}
v, err = st.SetFlag(16)
if err != nil {
t.Error(err)
}
v, err = st.SetFlag(17)
if err == nil {
t.Errorf("Expected out of range for bit index 17")
}
if !bytes.Equal(st.Flags[:3], []byte{0x04, 0x04, 0x01}) {
t.Errorf("Expected 0x040401, got %v", st.Flags[:3])
}
}
func TestStateFlagFromSlice(t *testing.T) {
st := NewState(15)
_, _= st.SetFlag(2)
v := st.GetIndex([]byte{})
if v {
t.Errorf("Expected no match on empty compare")
}
v = st.GetIndex([]byte{0x01})
if v {
t.Errorf("Expected 0x01 not to match")
}
v = st.GetIndex([]byte{0x04})
if !v {
t.Errorf("Expected 0x04 to match")
}
_, _= st.SetFlag(12)
v = st.GetIndex([]byte{0x04})
if !v {
t.Errorf("Expected 0x04 to match")
}
v = st.GetIndex([]byte{0x00, 0x10})
if !v {
t.Errorf("Expected 0x1000 to match")
}
v, _ = st.ResetFlag(2)
v = st.GetIndex([]byte{0x00, 0x10})
if !v {
t.Errorf("Expected 0x1000 to matck")
}
}
//
func TestNewStateCache(t *testing.T) {
st := NewState(17)
if st.CacheSize != 0 {
t.Errorf("cache size not 0")
}
st = st.WithCacheSize(102525)
if st.CacheSize != 102525 {
t.Errorf("cache size not 102525")
}
}
func TestStateCacheUse(t *testing.T) {
st := NewState(17)
st = st.WithCacheSize(10)
st.Down("foo")
err := st.Add("bar", "baz", 0)
if err != nil {
t.Error(err)
}
err = st.Add("inky", "pinky", 0)
if err != nil {
t.Error(err)
}
err = st.Add("blinky", "clyde", 0)
if err == nil {
t.Errorf("expected capacity error")
}
}
func TestStateDownUp(t *testing.T) {
st := NewState(17)
st.Down("one")
err := st.Add("foo", "bar", 0)
if err != nil {
t.Error(err)
}
err = st.Add("baz", "xyzzy", 0)
if err != nil {
t.Error(err)
}
if st.CacheUseSize != 8 {
t.Errorf("expected cache use size 8 got %v", st.CacheUseSize)
}
err = st.Up()
if err != nil {
t.Error(err)
}
err = st.Up()
if err != nil {
t.Error(err)
}
err = st.Up()
if err == nil {
t.Errorf("expected out of top frame error")
}
}
func TestStateReset(t *testing.T) {
st := NewState(17)
st.Down("one")
err := st.Add("foo", "bar", 0)
if err != nil {
t.Error(err)
}
err = st.Add("baz", "xyzzy", 0)
if err != nil {
t.Error(err)
}
st.Down("two")
st.Down("three")
st.Reset()
if st.CacheUseSize != 0 {
t.Errorf("expected cache use size 0, got %v", st.CacheUseSize)
}
if st.Depth() != 1 {
t.Errorf("expected depth 1, got %v", st.Depth())
}
}
func TestStateLoadDup(t *testing.T) {
st := NewState(17)
st.Down("one")
err := st.Add("foo", "bar", 0)
if err != nil {
t.Error(err)
}
st.Down("two")
err = st.Add("foo", "baz", 0)
if err == nil {
t.Errorf("expected fail on duplicate load")
}
st.Up()
err = st.Add("foo", "xyzzy", 0)
if err != nil {
t.Error(err)
}
}
func TestStateCurrentSize(t *testing.T) {
st := NewState(17)
st.Down("one")
err := st.Add("foo", "bar", 0)
if err != nil {
t.Error(err)
}
st.Down("two")
err = st.Add("bar", "xyzzy", 10)
if err != nil {
t.Error(err)
}
err = st.Map("bar")
if err != nil {
t.Error(err)
}
err = st.Add("baz", "inkypinkyblinkyclyde", 51)
if err != nil {
t.Error(err)
}
err = st.Map("baz")
if err != nil {
t.Error(err)
}
l, c := st.Size()
if l != 25 {
t.Errorf("expected actual length 25, got %v", l)
}
if c != 36 {
t.Errorf("expected actual length 50, got %v", c)
}
}
func TestStateMapSink(t *testing.T) {
st := NewState(17)
st.Down("one")
err := st.Add("foo", "bar", 0)
if err != nil {
t.Error(err)
}
st.Down("two")
err = st.Add("bar", "xyzzy", 6)
if err != nil {
t.Error(err)
}
err = st.Add("baz", "bazbaz", 18)
if err != nil {
t.Error(err)
}
err = st.Add("xyzzy", "plugh", 0)
if err != nil {
t.Error(err)
}
err = st.Map("foo")
if err != nil {
t.Error(err)
}
err = st.Map("xyzzy")
if err == nil {
t.Errorf("Expected fail on duplicate sink")
}
err = st.Map("baz")
if err != nil {
t.Error(err)
}
st.Down("three")
err = st.Map("foo")
if err != nil {
t.Error(err)
}
st.Up()
err = st.Map("foo")
if err != nil {
t.Error(err)
}
}

View File

@ -1,121 +0,0 @@
package testdata
import (
"fmt"
"io/ioutil"
"os"
"path"
testdataloader "github.com/peteole/testdata-loader"
"git.defalsify.org/festive/vm"
)
type genFunc func() error
var (
BaseDir = testdataloader.GetBasePath()
DataDir = ""
dirLock = false
)
func out(sym string, b []byte, tpl string) error {
fp := path.Join(DataDir, sym)
err := ioutil.WriteFile(fp, []byte(tpl), 0644)
if err != nil {
return err
}
fb := sym + ".bin"
fp = path.Join(DataDir, fb)
err = ioutil.WriteFile(fp, b, 0644)
if err != nil {
return err
}
return nil
}
func root() error {
b := []byte{}
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"1", "foo"}, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"2", "bar"}, nil, nil)
tpl := "hello world"
return out("root", b, tpl)
}
func foo() error {
b := []byte{}
b = vm.NewLine(b, vm.MOUT, []string{"0", "to foo"}, nil, nil)
b = vm.NewLine(b, vm.MOUT, []string{"1", "go bar"}, nil, nil)
b = vm.NewLine(b, vm.LOAD, []string{"inky"}, []byte{20}, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"0", "_"}, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"1", "baz"}, nil, nil)
b = vm.NewLine(b, vm.CATCH, []string{"_catch"}, []byte{1}, []uint8{1})
tpl := `this is in foo
it has more lines`
return out("foo", b, tpl)
}
func bar() error {
b := []byte{}
b = vm.NewLine(b, vm.LOAD, []string{"pinky"}, []byte{0}, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"0", "_home"}, nil, nil)
tpl := "this is bar - an end node"
return out("bar", b, tpl)
}
func baz() error {
b := []byte{}
b = vm.NewLine(b, vm.MAP, []string{"inky"}, nil, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
tpl := "this is baz which uses the var {{.inky}} in the template."
return out("baz", b, tpl)
}
func generate() error {
err := os.MkdirAll(DataDir, 0755)
if err != nil {
return err
}
fns := []genFunc{root, foo, bar, baz}
for _, fn := range fns {
err = fn()
if err != nil {
return err
}
}
return nil
}
func Generate() (string, error) {
dir, err := ioutil.TempDir("", "festive_testdata_")
if err != nil {
return "", err
}
DataDir = dir
dirLock = true
err = generate()
return dir, err
}
func GenerateTo(dir string) error {
if dirLock {
return fmt.Errorf("directory already overridden")
}
DataDir = dir
dirLock = true
return generate()
}

View File

@ -1,246 +0,0 @@
package vm
import (
"context"
"fmt"
"log"
"git.defalsify.org/festive/resource"
"git.defalsify.org/festive/state"
)
//type Runner func(instruction []byte, st state.State, rs resource.Resource, ctx context.Context) (state.State, []byte, error)
// Run extracts individual op codes and arguments and executes them.
//
// Each step may update the state.
//
// On error, the remaining instructions will be returned. State will not be rolled back.
func Run(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
running := true
for running {
log.Printf("execute code %x", b)
op, bb, err := opSplit(b)
if err != nil {
return b, err
}
b = bb
switch op {
case CATCH:
b, err = RunCatch(b, st, rs, ctx)
case CROAK:
b, err = RunCroak(b, st, rs, ctx)
case LOAD:
b, err = RunLoad(b, st, rs, ctx)
case RELOAD:
b, err = RunReload(b, st, rs, ctx)
case MAP:
b, err = RunMap(b, st, rs, ctx)
case MOVE:
b, err = RunMove(b, st, rs, ctx)
case INCMP:
b, err = RunInCmp(b, st, rs, ctx)
case MSIZE:
b, err = RunMSize(b, st, rs, ctx)
case MOUT:
b, err = RunMOut(b, st, rs, ctx)
case MNEXT:
b, err = RunMNext(b, st, rs, ctx)
case MPREV:
b, err = RunMPrev(b, st, rs, ctx)
case HALT:
b, err = RunHalt(b, st, rs, ctx)
return b, err
default:
err = fmt.Errorf("Unhandled state: %v", op)
}
if err != nil {
return b, err
}
if len(b) == 0 {
return []byte{}, nil
}
}
return b, nil
}
// RunMap executes the MAP opcode
func RunMap(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
sym, b, err := ParseMap(b)
err = st.Map(sym)
return b, err
}
// RunMap executes the CATCH opcode
func RunCatch(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
sym, sig, mode, b, err := ParseCatch(b)
if err != nil {
return b, err
}
r, err := matchFlag(st, sig, mode)
if err != nil {
return b, err
}
if r {
log.Printf("catch at flag %v, moving to %v", sig, sym) //bitField, d)
st.Down(sym)
b = []byte{}
}
return b, nil
}
// RunMap executes the CROAK opcode
func RunCroak(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
sig, mode, b, err := ParseCroak(b)
if err != nil {
return b, err
}
r, err := matchFlag(st, sig, mode)
if err != nil {
return b, err
}
if r {
log.Printf("croak at flag %v, purging and moving to top", sig)
st.Reset()
b = []byte{}
}
return []byte{}, nil
}
// RunLoad executes the LOAD opcode
func RunLoad(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
sym, sz, b, err := ParseLoad(b)
if err != nil {
return b, err
}
r, err := refresh(sym, rs, ctx)
if err != nil {
return b, err
}
err = st.Add(sym, r, uint16(sz))
return b, err
}
// RunLoad executes the RELOAD opcode
func RunReload(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
sym, b, err := ParseReload(b)
if err != nil {
return b, err
}
r, err := refresh(sym, rs, ctx)
if err != nil {
return b, err
}
st.Update(sym, r)
return b, nil
}
// RunLoad executes the MOVE opcode
func RunMove(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
sym, b, err := ParseMove(b)
if err != nil {
return b, err
}
st.Down(sym)
code, err := rs.GetCode(sym)
if err != nil {
return b, err
}
log.Printf("loaded additional code: %x", code)
b = append(b, code...)
return b, nil
}
// RunIncmp executes the INCMP opcode
func RunInCmp(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
sym, target, b, err := ParseInCmp(b)
if err != nil {
return b, err
}
v, err := st.GetFlag(state.FLAG_INMATCH)
if err != nil {
return b, err
}
if v {
return b, nil
}
input, err := st.GetInput()
if err != nil {
return b, err
}
if sym == string(input) {
log.Printf("input match for '%s'", input)
_, err = st.SetFlag(state.FLAG_INMATCH)
st.Down(target)
}
code, err := rs.GetCode(target)
if err != nil {
return b, err
}
log.Printf("loaded additional code: %x", code)
b = append(b, code...)
return b, err
}
// RunHalt executes the HALT opcode
func RunHalt(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
var err error
b, err = ParseHalt(b)
if err != nil {
return b, err
}
log.Printf("found HALT, stopping")
_, err = st.ResetFlag(state.FLAG_INMATCH)
return b, err
}
// RunMSize executes the HALT opcode
func RunMSize(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
log.Printf("WARNING MSIZE not yet implemented")
_, _, b, err := ParseMSize(b)
return b, err
}
// RunMNext executes the MNEXT opcode
func RunMNext(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
selector, display, b, err := ParseMNext(b)
if err != nil {
return b, err
}
err = rs.SetMenuBrowse(selector, display, false)
return b, err
}
// RunMPrev executes the MPREV opcode
func RunMPrev(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
selector, display, b, err := ParseMPrev(b)
if err != nil {
return b, err
}
err = rs.SetMenuBrowse(selector, display, false)
return b, err
}
// RunMOut executes the MOUT opcode
func RunMOut(b []byte, st *state.State, rs resource.Resource, ctx context.Context) ([]byte, error) {
choice, title, b, err := ParseMOut(b)
if err != nil {
return b, err
}
err = rs.PutMenu(choice, title)
return b, err
}
// retrieve data for key
func refresh(key string, rs resource.Resource, ctx context.Context) (string, error) {
fn, err := rs.FuncFor(key)
if err != nil {
return "", err
}
if fn == nil {
return "", fmt.Errorf("no retrieve function for external symbol %v", key)
}
return fn(ctx)
}

View File

@ -1,352 +0,0 @@
package vm
import (
"bytes"
"context"
"fmt"
"log"
"testing"
"git.defalsify.org/festive/resource"
"git.defalsify.org/festive/state"
)
var dynVal = "three"
type TestResource struct {
resource.MenuResource
state *state.State
}
func getOne(ctx context.Context) (string, error) {
return "one", nil
}
func getTwo(ctx context.Context) (string, error) {
return "two", nil
}
func getDyn(ctx context.Context) (string, error) {
return dynVal, nil
}
type TestStatefulResolver struct {
state *state.State
}
func (r *TestResource) GetTemplate(sym string) (string, error) {
switch sym {
case "foo":
return "inky pinky blinky clyde", nil
case "bar":
return "inky pinky {{.one}} blinky {{.two}} clyde", nil
case "baz":
return "inky pinky {{.baz}} blinky clyde", nil
case "three":
return "{{.one}} inky pinky {{.three}} blinky clyde {{.two}}", nil
case "_catch":
return "aiee", nil
}
panic(fmt.Sprintf("unknown symbol %s", sym))
return "", fmt.Errorf("unknown symbol %s", sym)
}
func (r *TestResource) RenderTemplate(sym string, values map[string]string) (string, error) {
return resource.DefaultRenderTemplate(r, sym, values)
}
func (r *TestResource) FuncFor(sym string) (resource.EntryFunc, error) {
switch sym {
case "one":
return getOne, nil
case "two":
return getTwo, nil
case "dyn":
return getDyn, nil
case "arg":
return r.getInput, nil
}
return nil, fmt.Errorf("invalid function: '%s'", sym)
}
func(r *TestResource) getInput(ctx context.Context) (string, error) {
v, err := r.state.GetInput()
return string(v), err
}
func(r *TestResource) GetCode(sym string) ([]byte, error) {
return []byte{}, nil
}
func TestRun(t *testing.T) {
st := state.NewState(5)
rs := TestResource{}
b := NewLine(nil, MOVE, []string{"foo"}, nil, nil)
//b := []byte{0x00, MOVE, 0x03}
//b = append(b, []byte("foo")...)
_, err := Run(b, &st, &rs, context.TODO())
if err != nil {
t.Errorf("run error: %v", err)
}
b = []byte{0x01, 0x02}
_, err = Run(b, &st, &rs, context.TODO())
if err == nil {
t.Errorf("no error on invalid opcode")
}
}
func TestRunLoadRender(t *testing.T) {
st := state.NewState(5)
st.Down("barbarbar")
rs := TestResource{}
var err error
b := NewLine(nil, LOAD, []string{"one"}, []byte{0x0a}, nil)
b, err = Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
m, err := st.Get()
if err != nil {
t.Error(err)
}
r, err := rs.RenderTemplate("foo", m)
if err != nil {
t.Error(err)
}
expect := "inky pinky blinky clyde"
if r != expect {
t.Errorf("Expected %v, got %v", []byte(expect), []byte(r))
}
r, err = rs.RenderTemplate("bar", m)
if err == nil {
t.Errorf("expected error for render of bar: %v" ,err)
}
b = NewLine(nil, LOAD, []string{"two"}, []byte{0x0a}, nil)
b, err = Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
b = NewLine(nil, MAP, []string{"one"}, nil, nil)
_, err = Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
m, err = st.Get()
if err != nil {
t.Error(err)
}
r, err = rs.RenderTemplate("bar", m)
if err != nil {
t.Error(err)
}
expect = "inky pinky one blinky two clyde"
if r != expect {
t.Errorf("Expected %v, got %v", expect, r)
}
}
func TestRunMultiple(t *testing.T) {
st := state.NewState(5)
rs := TestResource{}
b := NewLine(nil, LOAD, []string{"one"}, []byte{0x00}, nil)
b = NewLine(b, LOAD, []string{"two"}, []byte{42}, nil)
b, err := Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
if len(b) > 0 {
t.Errorf("expected empty code")
}
}
func TestRunReload(t *testing.T) {
st := state.NewState(5)
rs := TestResource{}
b := NewLine(nil, LOAD, []string{"dyn"}, nil, []uint8{0})
b = NewLine(b, MAP, []string{"dyn"}, nil, nil)
_, err := Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
r, err := st.Val("dyn")
if err != nil {
t.Error(err)
}
if r != "three" {
t.Errorf("expected result 'three', got %v", r)
}
dynVal = "baz"
b = []byte{}
b = NewLine(b, RELOAD, []string{"dyn"}, nil, nil)
_, err = Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
r, err = st.Val("dyn")
if err != nil {
t.Error(err)
}
log.Printf("dun now %s", r)
if r != "baz" {
t.Errorf("expected result 'baz', got %v", r)
}
}
func TestHalt(t *testing.T) {
st := state.NewState(5)
rs := TestResource{}
b := NewLine([]byte{}, LOAD, []string{"one"}, nil, []uint8{0})
b = NewLine(b, HALT, nil, nil, nil)
b = NewLine(b, MOVE, []string{"foo"}, nil, nil)
var err error
b, err = Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
r := st.Where()
if r == "foo" {
t.Fatalf("Expected where-symbol not to be 'foo'")
}
if !bytes.Equal(b[:2], []byte{0x00, MOVE}) {
t.Fatalf("Expected MOVE instruction, found '%v'", b)
}
}
func TestRunArg(t *testing.T) {
st := state.NewState(5)
rs := TestResource{}
input := []byte("bar")
_ = st.SetInput(input)
bi := NewLine([]byte{}, INCMP, []string{"bar", "baz"}, nil, nil)
b, err := Run(bi, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
l := len(b)
if l != 0 {
t.Errorf("expected empty remainder, got length %v: %v", l, b)
}
r := st.Where()
if r != "baz" {
t.Errorf("expected where-state baz, got %v", r)
}
}
func TestRunInputHandler(t *testing.T) {
st := state.NewState(5)
rs := TestResource{}
_ = st.SetInput([]byte("baz"))
bi := NewLine([]byte{}, INCMP, []string{"bar", "aiee"}, nil, nil)
bi = NewLine(bi, INCMP, []string{"baz", "foo"}, nil, nil)
bi = NewLine(bi, LOAD, []string{"one"}, []byte{0x00}, nil)
bi = NewLine(bi, LOAD, []string{"two"}, []byte{0x03}, nil)
bi = NewLine(bi, MAP, []string{"one"}, nil, nil)
bi = NewLine(bi, MAP, []string{"two"}, nil, nil)
var err error
_, err = Run(bi, &st, &rs, context.TODO())
if err != nil {
t.Fatal(err)
}
r := st.Where()
if r != "foo" {
t.Fatalf("expected where-sym 'foo', got '%v'", r)
}
}
func TestRunArgInvalid(t *testing.T) {
st := state.NewState(5)
rs := TestResource{}
_ = st.SetInput([]byte("foo"))
var err error
b := NewLine([]byte{}, INCMP, []string{"bar", "baz"}, nil, nil)
b = NewLine(b, CATCH, []string{"_catch"}, []byte{state.FLAG_INMATCH}, []uint8{1})
b, err = Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
l := len(b)
if l != 0 {
t.Errorf("expected empty remainder, got length %v: %v", l, b)
}
r := st.Where()
if r != "_catch" {
t.Errorf("expected where-state _catch, got %v", r)
}
}
func TestRunMenu(t *testing.T) {
st := state.NewState(5)
rs := TestResource{}
var err error
b := NewLine(nil, MOVE, []string{"foo"}, nil, nil)
b = NewLine(b, MOUT, []string{"0", "one"}, nil, nil)
b = NewLine(b, MOUT, []string{"1", "two"}, nil, nil)
b, err = Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
l := len(b)
if l != 0 {
t.Errorf("expected empty remainder, got length %v: %v", l, b)
}
r, err := rs.RenderMenu()
if err != nil {
t.Fatal(err)
}
expect := "0:one\n1:two"
if r != expect {
t.Fatalf("expected:\n\t%s\ngot:\n\t%s\n", expect, r)
}
}
func TestRunMenuBrowse(t *testing.T) {
log.Printf("This test is incomplete, it must check the output of a menu browser once one is implemented. For now it only checks whether it can execute the runner endpoints for the instrucitons.")
st := state.NewState(5)
rs := TestResource{}
var err error
b := NewLine(nil, MOVE, []string{"foo"}, nil, nil)
b = NewLine(b, MNEXT, []string{"11", "two"}, nil, nil)
b = NewLine(b, MPREV, []string{"22", "two"}, nil, nil)
b = NewLine(b, MOUT, []string{"0", "one"}, nil, nil)
b = NewLine(b, MOUT, []string{"1", "two"}, nil, nil)
b, err = Run(b, &st, &rs, context.TODO())
if err != nil {
t.Error(err)
}
l := len(b)
if l != 0 {
t.Errorf("expected empty remainder, got length %v: %v", l, b)
}
r, err := rs.RenderMenu()
if err != nil {
t.Fatal(err)
}
expect := "0:one\n1:two"
if r != expect {
t.Fatalf("expected:\n\t%s\ngot:\n\t%s\n", expect, r)
}
}

2
persist/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Package persist enables persistent storage of the execution state.
package persist

86
persist/fs.go Normal file
View File

@ -0,0 +1,86 @@
package persist
import (
"io/ioutil"
"log"
"path"
"path/filepath"
"github.com/fxamacker/cbor/v2"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/state"
)
// FsPersister is an implementation of Persister that saves state to the file system.
type FsPersister struct {
State *state.State
Memory *cache.Cache
dir string
}
// NewFsPersister creates a new FsPersister.
//
// The filesystem store will be at the given directory. The directory must exist.
func NewFsPersister(dir string) *FsPersister {
fp, err := filepath.Abs(dir)
if err != nil {
panic(err)
}
return &FsPersister{
dir: fp,
}
}
// WithContent sets a current State and Cache object.
//
// This method is normally called before Serialize / Save.
func (p *FsPersister) WithContent(st *state.State, ca *cache.Cache) *FsPersister {
p.State = st
p.Memory = ca
return p
}
// GetState implements the Persister interface.
func (p *FsPersister) GetState() *state.State {
return p.State
}
// GetState implements the Persister interface.
func (p *FsPersister) GetMemory() cache.Memory {
return p.Memory
}
// GetState implements the Persister interface.
func (p *FsPersister) Serialize() ([]byte, error) {
return cbor.Marshal(p)
}
// GetState implements the Persister interface.
func (p *FsPersister) Deserialize(b []byte) error {
err := cbor.Unmarshal(b, p)
return err
}
// GetState implements the Persister interface.
func (p *FsPersister) Save(key string) error {
b, err := p.Serialize()
if err != nil {
return err
}
fp := path.Join(p.dir, key)
log.Printf("saved key %v state %x", key, p.State.Code)
return ioutil.WriteFile(fp, b, 0600)
}
// GetState implements the Persister interface.
func (p *FsPersister) Load(key string) error {
fp := path.Join(p.dir, key)
b, err := ioutil.ReadFile(fp)
if err != nil {
return err
}
err = p.Deserialize(b)
log.Printf("loaded key %v state %x", key, p.State.Code)
return err
}

106
persist/fs_test.go Normal file
View File

@ -0,0 +1,106 @@
package persist
import (
"bytes"
"io/ioutil"
"log"
"reflect"
"testing"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/state"
"git.grassecon.net/kamikazechaser/vise/vm"
)
func TestSerializeState(t *testing.T) {
st := state.NewState(12)
st.Down("foo")
st.Down("bar")
st.Down("baz")
st.Next()
st.Next()
b := vm.NewLine(nil, vm.LOAD, []string{"foo"}, []byte{42}, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
st.SetCode(b)
ca := cache.NewCache().WithCacheSize(1024)
ca.Add("inky", "pinky", 13)
ca.Add("blinky", "clyde", 42)
pr := NewFsPersister(".").WithContent(&st, ca)
v, err := pr.Serialize()
if err != nil {
t.Error(err)
}
log.Printf("v %b", v)
prnew := NewFsPersister(".")
err = prnew.Deserialize(v)
if err != nil {
t.Fatal(err)
}
if !reflect.DeepEqual(prnew.State.ExecPath, pr.State.ExecPath) {
t.Fatalf("expected %s, got %s", prnew.State.ExecPath, pr.State.ExecPath)
}
if !bytes.Equal(prnew.State.Code, pr.State.Code) {
t.Fatalf("expected %x, got %x", prnew.State.Code, pr.State.Code)
}
if prnew.State.BitSize != pr.State.BitSize {
t.Fatalf("expected %v, got %v", prnew.State.BitSize, pr.State.BitSize)
}
if prnew.State.SizeIdx != pr.State.SizeIdx {
t.Fatalf("expected %v, got %v", prnew.State.SizeIdx, pr.State.SizeIdx)
}
if !reflect.DeepEqual(prnew.Memory, pr.Memory) {
t.Fatalf("expected %v, got %v", prnew.Memory, pr.Memory)
}
}
func TestSaveLoad(t *testing.T) {
st := state.NewState(12)
st.Down("foo")
st.Down("bar")
st.Down("baz")
st.Next()
st.Next()
b := vm.NewLine(nil, vm.LOAD, []string{"foo"}, []byte{42}, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
st.SetCode(b)
ca := cache.NewCache().WithCacheSize(1024)
ca.Add("inky", "pinky", 13)
ca.Add("blinky", "clyde", 42)
dir, err := ioutil.TempDir("", "vise_persist")
if err != nil {
t.Error(err)
}
pr := NewFsPersister(dir).WithContent(&st, ca)
err = pr.Save("xyzzy")
if err != nil {
t.Error(err)
}
prnew := NewFsPersister(dir)
err = prnew.Load("xyzzy")
if err != nil {
t.Error(err)
}
if !reflect.DeepEqual(prnew.State.ExecPath, pr.State.ExecPath) {
t.Fatalf("expected %s, got %s", prnew.State.ExecPath, pr.State.ExecPath)
}
if !bytes.Equal(prnew.State.Code, pr.State.Code) {
t.Fatalf("expected %x, got %x", prnew.State.Code, pr.State.Code)
}
if prnew.State.BitSize != pr.State.BitSize {
t.Fatalf("expected %v, got %v", prnew.State.BitSize, pr.State.BitSize)
}
if prnew.State.SizeIdx != pr.State.SizeIdx {
t.Fatalf("expected %v, got %v", prnew.State.SizeIdx, pr.State.SizeIdx)
}
if !reflect.DeepEqual(prnew.Memory, pr.Memory) {
t.Fatalf("expected %v, got %v", prnew.Memory, pr.Memory)
}
}

16
persist/persist.go Normal file
View File

@ -0,0 +1,16 @@
package persist
import (
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/state"
)
// Persister interface defines the methods needed for a component that can store the execution state to a storage location.
type Persister interface {
Serialize() ([]byte, error) // Output serializes representation of the state.
Deserialize(b []byte) error // Restore state from a serialized state.
Save(key string) error // Serialize and commit the state representation to persisted storage.
Load(key string) error // Load the state representation from persisted storage and Deserialize.
GetState() *state.State // Get the currently loaded State object.
GetMemory() cache.Memory // Get the currently loaded Cache object.
}

2
render/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Package render handles output size constraints and paginated rendering of contents and menus against templates.
package render

181
render/menu.go Normal file
View File

@ -0,0 +1,181 @@
package render
import (
"fmt"
)
// BrowseError is raised when browsing outside the page range of a rendered node.
type BrowseError struct {
Idx uint16
PageCount uint16
}
// Error implements the Error interface.
func(err *BrowseError) Error() string {
return fmt.Sprintf("index is out of bounds: %v", err.Idx)
}
// BrowseConfig defines the availability and display parameters for page browsing.
type BrowseConfig struct {
NextAvailable bool
NextSelector string
NextTitle string
PreviousAvailable bool
PreviousSelector string
PreviousTitle string
}
// Default browse settings for convenience.
func DefaultBrowseConfig() BrowseConfig {
return BrowseConfig{
NextAvailable: true,
NextSelector: "11",
NextTitle: "next",
PreviousAvailable: true,
PreviousSelector: "22",
PreviousTitle: "previous",
}
}
// Menu renders menus. May be included in a Page object to render menus for pages.
type Menu struct {
menu [][2]string // selector and title for menu items.
browse BrowseConfig // browse definitions.
pageCount uint16 // number of pages the menu should represent.
canNext bool // availability flag for the "next" browse option.
canPrevious bool // availability flag for the "previous" browse option.
outputSize uint16 // maximum size constraint for the menu.
}
// NewMenu creates a new Menu with an explicit page count.
func NewMenu() *Menu {
return &Menu{}
}
// WithBrowseConfig defines the criteria for page browsing.
func(m *Menu) WithPageCount(pageCount uint16) *Menu {
m.pageCount = pageCount
return m
}
// WithSize defines the maximum byte size of the rendered menu.
func(m *Menu) WithOutputSize(outputSize uint16) *Menu {
m.outputSize = outputSize
return m
}
// GetOutputSize returns the defined heuristic menu size.
func(m *Menu) GetOutputSize() uint32 {
return uint32(m.outputSize)
}
// WithBrowseConfig defines the criteria for page browsing.
func(m *Menu) WithBrowseConfig(cfg BrowseConfig) *Menu {
m.browse = cfg
return m
}
// GetBrowseConfig returns a copy of the current state of the browse configuration.
func(m *Menu) GetBrowseConfig() BrowseConfig {
return m.browse
}
// Put adds a menu option to the menu rendering.
func(m *Menu) Put(selector string, title string) error {
m.menu = append(m.menu, [2]string{selector, title})
return nil
}
// ReservedSize returns the maximum render byte size of the menu.
func(m *Menu) ReservedSize() uint16 {
return m.outputSize
}
// Render returns the full current state of the menu as a string.
//
// After this has been executed, the state of the menu will be empty.
func(m *Menu) Render(idx uint16) (string, error) {
var menuCopy [][2]string
for _, v := range m.menu {
menuCopy = append(menuCopy, v)
}
err := m.applyPage(idx)
if err != nil {
return "", err
}
r := ""
for true {
l := len(r)
choice, title, err := m.shiftMenu()
if err != nil {
break
}
if l > 0 {
r += "\n"
}
r += fmt.Sprintf("%s:%s", choice, title)
}
m.menu = menuCopy
return r, nil
}
// add available browse options.
func(m *Menu) applyPage(idx uint16) error {
if m.pageCount == 0 {
if idx > 0 {
return fmt.Errorf("index %v > 0 for non-paged menu", idx)
}
return nil
} else if idx >= m.pageCount {
return &BrowseError{Idx: idx, PageCount: m.pageCount}
//return fmt.Errorf("index %v out of bounds (%v)", idx, m.pageCount)
}
m.reset()
if idx == m.pageCount - 1 {
m.canNext = false
}
if idx == 0 {
m.canPrevious = false
}
if m.canNext {
err := m.Put(m.browse.NextSelector, m.browse.NextTitle)
if err != nil {
return err
}
}
if m.canPrevious {
err := m.Put(m.browse.PreviousSelector, m.browse.PreviousTitle)
if err != nil {
return err
}
}
return nil
}
// removes and returns the first of remaining menu options.
// fails if menu is empty.
func(m *Menu) shiftMenu() (string, string, error) {
if len(m.menu) == 0 {
return "", "", fmt.Errorf("menu is empty")
}
r := m.menu[0]
m.menu = m.menu[1:]
return r[0], r[1], nil
}
// prepare menu object for re-use.
func(m *Menu) reset() {
if m.browse.NextAvailable {
m.canNext = true
}
if m.browse.PreviousAvailable {
m.canPrevious = true
}
}

84
render/menu_test.go Normal file
View File

@ -0,0 +1,84 @@
package render
import (
"testing"
)
func TestMenuInit(t *testing.T) {
m := NewMenu()
err := m.Put("1", "foo")
if err != nil {
t.Fatal(err)
}
err = m.Put("2", "bar")
if err != nil {
t.Fatal(err)
}
r, err := m.Render(0)
if err != nil {
t.Fatal(err)
}
expect := `1:foo
2:bar`
if r != expect {
t.Fatalf("expected:\n\t%s\ngot:\n\t%s\n", expect, r)
}
r, err = m.Render(1)
if err == nil {
t.Fatalf("expected render fail")
}
}
func TestMenuBrowse(t *testing.T) {
cfg := DefaultBrowseConfig()
m := NewMenu().WithPageCount(3).WithBrowseConfig(cfg)
err := m.Put("1", "foo")
if err != nil {
t.Fatal(err)
}
err = m.Put("2", "bar")
if err != nil {
t.Fatal(err)
}
r, err := m.Render(0)
if err != nil {
t.Fatal(err)
}
expect := `1:foo
2:bar
11:next`
if r != expect {
t.Fatalf("expected:\n\t%s\ngot:\n\t%s\n", expect, r)
}
r, err = m.Render(1)
if err != nil {
t.Fatal(err)
}
expect = `1:foo
2:bar
11:next
22:previous`
if r != expect {
t.Fatalf("expected:\n\t%s\ngot:\n\t%s\n", expect, r)
}
r, err = m.Render(2)
if err != nil {
t.Fatal(err)
}
expect = `1:foo
2:bar
22:previous`
if r != expect {
t.Fatalf("expected:\n\t%s\ngot:\n\t%s\n", expect, r)
}
_, err = m.Render(3)
if err == nil {
t.Fatalf("expected render fail")
}
}

333
render/page.go Normal file
View File

@ -0,0 +1,333 @@
package render
import (
"bytes"
"fmt"
"log"
"strings"
"text/template"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/resource"
)
// Page exectues output rendering into pages constrained by size.
type Page struct {
cacheMap map[string]string // Mapped content symbols
cache cache.Memory // Content store.
resource resource.Resource // Symbol resolver.
menu *Menu // Menu rendererer.
sink *string // Content symbol rendered by dynamic size.
sizer *Sizer // Process size constraints.
}
// NewPage creates a new Page object.
func NewPage(cache cache.Memory, rs resource.Resource) *Page {
return &Page{
cache: cache,
cacheMap: make(map[string]string),
resource: rs,
}
}
// WithMenu sets a menu renderer for the page.
func (pg *Page) WithMenu(menu *Menu) *Page {
pg.menu = menu
if pg.sizer != nil {
pg.sizer = pg.sizer.WithMenuSize(pg.menu.ReservedSize())
}
return pg
}
// WithSizer sets a size constraints definition for the page.
func (pg *Page) WithSizer(sizer *Sizer) *Page {
pg.sizer = sizer
if pg.menu != nil {
pg.sizer = pg.sizer.WithMenuSize(pg.menu.ReservedSize())
}
return pg
}
// Usage returns size used by values and menu, and remaining size available
func (pg *Page) Usage() (uint32, uint32, error) {
var l int
var c uint16
for k, v := range pg.cacheMap {
l += len(v)
sz, err := pg.cache.ReservedSize(k)
if err != nil {
return 0, 0, err
}
c += sz
log.Printf("v %x %v %v %v %v", []byte(v), len(v), l, sz, c)
}
r := uint32(l)
rsv := uint32(c) - r
if pg.menu != nil {
r += uint32(pg.menu.ReservedSize())
}
return r, rsv, nil
}
// Map marks the given key for retrieval.
//
// After this, Val() will return the value for the key, and Size() will include the value size and limitations in its calculations.
//
// Only one symbol with no size limitation may be mapped at the current level.
func (pg *Page) Map(key string) error {
v, err := pg.cache.Get(key)
if err != nil {
return err
}
l, err := pg.cache.ReservedSize(key)
if err != nil {
return err
}
if l == 0 {
if pg.sink != nil && *pg.sink != key {
return fmt.Errorf("sink already set to symbol '%v'", *pg.sink)
}
pg.sink = &key
}
pg.cacheMap[key] = v
if pg.sizer != nil {
err := pg.sizer.Set(key, l)
if err != nil {
return err
}
}
log.Printf("mapped %s", key)
return nil
}
// Val gets the mapped content for the given symbol.
//
// Fails if key is not mapped.
func (pg *Page) Val(key string) (string, error) {
r := pg.cacheMap[key]
if len(r) == 0 {
return "", fmt.Errorf("key %v not mapped", key)
}
return r, nil
}
// Sizes returned the actual used bytes by each mapped symbol.
func (pg *Page) Sizes() (map[string]uint16, error) {
sizes := make(map[string]uint16)
var haveSink bool
for k, _ := range pg.cacheMap {
l, err := pg.cache.ReservedSize(k)
if err != nil {
return nil, err
}
if l == 0 {
if haveSink {
panic(fmt.Sprintf("duplicate sink for %v", k))
}
haveSink = true
}
}
return sizes, nil
}
// RenderTemplate is an adapter to implement the builtin golang text template renderer as resource.RenderTemplate.
func (pg *Page) RenderTemplate(sym string, values map[string]string, idx uint16) (string, error) {
tpl, err := pg.resource.GetTemplate(sym)
if err != nil {
return "", err
}
if pg.sizer != nil {
values, err = pg.sizer.GetAt(values, idx)
if err != nil {
return "", err
}
} else if idx > 0 {
return "", fmt.Errorf("sizer needed for indexed render")
}
log.Printf("render for index: %v", idx)
tp, err := template.New("tester").Option("missingkey=error").Parse(tpl)
if err != nil {
return "", err
}
b := bytes.NewBuffer([]byte{})
err = tp.Execute(b, values)
if err != nil {
return "", err
}
return b.String(), err
}
// Render renders the current mapped content and menu state against the template associated with the symbol.
func (pg *Page) Render(sym string, idx uint16) (string, error) {
var err error
values, err := pg.prepare(sym, pg.cacheMap, idx)
if err != nil {
return "", err
}
return pg.render(sym, values, idx)
}
// Reset prepared the Page object for re-use.
//
// It clears mappings and removes the sink definition.
func (pg *Page) Reset() {
pg.sink = nil
pg.cacheMap = make(map[string]string)
}
// render menu and all syms except sink, split sink into display chunks
// TODO: Function too long, split up
func (pg *Page) prepare(sym string, values map[string]string, idx uint16) (map[string]string, error) {
var sink string
if pg.sizer == nil {
return values, nil
}
var sinkValues []string
noSinkValues := make(map[string]string)
for k, v := range values {
sz, err := pg.cache.ReservedSize(k)
if err != nil {
return nil, err
}
if sz == 0 {
sink = k
sinkValues = strings.Split(v, "\n")
v = ""
log.Printf("found sink %s with field count %v", k, len(sinkValues))
}
noSinkValues[k] = v
}
if sink == "" {
log.Printf("no sink found for sym %s", sym)
return values, nil
}
pg.sizer.AddCursor(0)
s, err := pg.render(sym, noSinkValues, 0)
if err != nil {
return nil, err
}
// remaining includes core menu
remaining, ok := pg.sizer.Check(s)
if !ok {
return nil, fmt.Errorf("capacity exceeded")
}
var menuSizes [4]uint32 // mainSize, prevsize, nextsize, nextsize+prevsize
if pg.menu != nil {
cfg := pg.menu.GetBrowseConfig()
tmpm := NewMenu().WithBrowseConfig(cfg)
v, err := tmpm.Render(0)
if err != nil {
return nil, err
}
menuSizes[0] = uint32(len(v))
tmpm = tmpm.WithPageCount(2)
v, err = tmpm.Render(0)
if err != nil {
return nil, err
}
menuSizes[1] = uint32(len(v)) - menuSizes[0]
v, err = tmpm.Render(1)
if err != nil {
return nil, err
}
menuSizes[2] = uint32(len(v)) - menuSizes[0]
menuSizes[3] = menuSizes[1] + menuSizes[2]
}
log.Printf("%v bytes available for sink split before navigation", remaining)
l := 0
var count uint16
tb := strings.Builder{}
rb := strings.Builder{}
netRemaining := remaining - 1
if len(sinkValues) > 1 {
netRemaining -= menuSizes[1] - 1
}
for i, v := range sinkValues {
l += len(v)
log.Printf("processing sinkvalue %v: %s", i, v)
if uint32(l) > netRemaining-1 {
if tb.Len() == 0 {
return nil, fmt.Errorf("capacity insufficient for sink field %v", i)
}
rb.WriteString(tb.String())
rb.WriteRune('\n')
c := uint32(rb.Len())
pg.sizer.AddCursor(c)
tb.Reset()
l = 0
if count == 0 {
netRemaining -= menuSizes[2]
}
count += 1
}
if tb.Len() > 0 {
tb.WriteByte(byte(0x00))
l += 1
}
tb.WriteString(v)
}
if tb.Len() > 0 {
rb.WriteString(tb.String())
count += 1
}
r := rb.String()
r = strings.TrimRight(r, "\n")
noSinkValues[sink] = r
if pg.menu != nil {
pg.menu = pg.menu.WithPageCount(count)
}
for i, v := range strings.Split(r, "\n") {
log.Printf("nosinkvalue %v: %s", i, v)
}
return noSinkValues, nil
}
// render template, menu (if it exists), and audit size constraint (if it exists).
func (pg *Page) render(sym string, values map[string]string, idx uint16) (string, error) {
var ok bool
r := ""
s, err := pg.RenderTemplate(sym, values, idx)
if err != nil {
return "", err
}
log.Printf("rendered %v bytes for template", len(s))
r += s
if pg.menu != nil {
s, err = pg.menu.Render(idx)
if err != nil {
return "", err
}
log.Printf("rendered %v bytes for menu", len(s))
if len(s) > 0 {
r += "\n" + s
}
}
if pg.sizer != nil {
_, ok = pg.sizer.Check(r)
if !ok {
return "", fmt.Errorf("limit exceeded: %v", pg.sizer)
}
}
return r, nil
}

114
render/page_test.go Normal file
View File

@ -0,0 +1,114 @@
package render
import (
"testing"
"git.grassecon.net/kamikazechaser/vise/cache"
)
func TestPageCurrentSize(t *testing.T) {
t.Skip("usage is not in use, and it is unclear how it should be calculated")
ca := cache.NewCache()
pg := NewPage(ca, nil)
err := ca.Push()
if err != nil {
t.Error(err)
}
err = ca.Add("foo", "inky", 0)
if err != nil {
t.Error(err)
}
err = ca.Push()
pg.Reset()
err = ca.Add("bar", "pinky", 10)
if err != nil {
t.Error(err)
}
err = ca.Add("baz", "tinkywinkydipsylalapoo", 51)
if err != nil {
t.Error(err)
}
err = pg.Map("foo")
if err != nil {
t.Error(err)
}
err = pg.Map("bar")
if err != nil {
t.Error(err)
}
err = pg.Map("baz")
if err != nil {
t.Error(err)
}
l, c, err := pg.Usage()
if err != nil {
t.Error(err)
}
if l != 27 {
t.Errorf("expected actual length 27, got %v", l)
}
if c != 34 {
t.Errorf("expected remaining length 34, got %v", c)
}
mn := NewMenu().WithOutputSize(32)
pg = pg.WithMenu(mn)
l, c, err = pg.Usage()
if err != nil {
t.Error(err)
}
if l != 59 {
t.Errorf("expected actual length 59, got %v", l)
}
if c != 2 {
t.Errorf("expected remaining length 2, got %v", c)
}
}
func TestStateMapSink(t *testing.T) {
ca := cache.NewCache()
pg := NewPage(ca, nil)
ca.Push()
err := ca.Add("foo", "bar", 0)
if err != nil {
t.Error(err)
}
ca.Push()
pg.Reset()
err = ca.Add("bar", "xyzzy", 6)
if err != nil {
t.Error(err)
}
err = ca.Add("baz", "bazbaz", 18)
if err != nil {
t.Error(err)
}
err = ca.Add("xyzzy", "plugh", 0)
if err != nil {
t.Error(err)
}
err = pg.Map("foo")
if err != nil {
t.Error(err)
}
err = pg.Map("xyzzy")
if err == nil {
t.Errorf("Expected fail on duplicate sink")
}
err = pg.Map("baz")
if err != nil {
t.Error(err)
}
ca.Push()
pg.Reset()
err = pg.Map("foo")
if err != nil {
t.Error(err)
}
ca.Pop()
pg.Reset()
err = pg.Map("foo")
if err != nil {
t.Error(err)
}
}

114
render/size.go Normal file
View File

@ -0,0 +1,114 @@
package render
import (
"bytes"
"fmt"
"log"
"strings"
)
// Sizer splits dynamic contents into individual segments for browseable pages.
type Sizer struct {
outputSize uint32 // maximum output for a single page.
menuSize uint16 // actual menu size for the dynamic page being sized
memberSizes map[string]uint16 // individual byte sizes of all content to be rendered by template.
totalMemberSize uint32 // total byte size of all content to be rendered by template (sum of memberSizes)
crsrs []uint32 // byte offsets in the sink content for browseable pages indices.
sink string // sink symbol.
}
// NewSizer creates a new Sizer object with the given output size constraint.
func NewSizer(outputSize uint32) *Sizer {
return &Sizer{
outputSize: outputSize,
memberSizes: make(map[string]uint16),
}
}
// WithMenuSize sets the size of the menu being used in the rendering context.
func(szr *Sizer) WithMenuSize(menuSize uint16) *Sizer {
szr.menuSize = menuSize
return szr
}
// Set adds a content symbol in the state it will be used by the renderer.
func(szr *Sizer) Set(key string, size uint16) error {
szr.memberSizes[key] = size
if size == 0 {
szr.sink = key
}
szr.totalMemberSize += uint32(size)
return nil
}
// Check audits whether the rendered string is within the output size constraint of the sizer.
func(szr *Sizer) Check(s string) (uint32, bool) {
l := uint32(len(s))
if szr.outputSize > 0 {
if l > szr.outputSize {
log.Printf("sizer check fails with length %v: %s", l, szr)
log.Printf("sizer contents:\n%s", s)
return 0, false
}
l = szr.outputSize - l
}
return l, true
}
// String implements the String interface.
func(szr *Sizer) String() string {
var diff uint32
if szr.outputSize > 0 {
diff = szr.outputSize - szr.totalMemberSize - uint32(szr.menuSize)
}
return fmt.Sprintf("output: %v, member: %v, menu: %v, diff: %v", szr.outputSize, szr.totalMemberSize, szr.menuSize, diff)
}
// Size gives the byte size of content for a single symbol.
//
// Fails if the symbol has not been registered using Set
func(szr *Sizer) Size(s string) (uint16, error) {
r, ok := szr.memberSizes[s]
if !ok {
return 0, fmt.Errorf("unknown member: %s", s)
}
return r, nil
}
// Menusize returns the currently defined menu size.
func(szr *Sizer) MenuSize() uint16 {
return szr.menuSize
}
// AddCursor adds a pagination cursor for the paged sink content.
func(szr *Sizer) AddCursor(c uint32) {
log.Printf("added cursor: %v", c)
szr.crsrs = append(szr.crsrs, c)
}
// GetAt the paged symbols for the current page index.
//
// Fails if index requested is out of range.
func(szr *Sizer) GetAt(values map[string]string, idx uint16) (map[string]string, error) {
if szr.sink == "" {
return values, nil
}
outValues := make(map[string]string)
for k, v := range values {
if szr.sink == k {
if idx >= uint16(len(szr.crsrs)) {
return nil, fmt.Errorf("no more values in index")
}
c := szr.crsrs[idx]
v = v[c:]
nl := strings.Index(v, "\n")
if nl > 0 {
v = v[:nl]
}
b := bytes.ReplaceAll([]byte(v), []byte{0x00}, []byte{0x0a})
v = string(b)
}
outValues[k] = v
}
return outValues, nil
}

251
render/size_test.go Normal file
View File

@ -0,0 +1,251 @@
package render
import (
"context"
"fmt"
"testing"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/resource"
"git.grassecon.net/kamikazechaser/vise/state"
)
type TestSizeResource struct {
*resource.MenuResource
}
func getTemplate(sym string) (string, error) {
var tpl string
switch sym {
case "small":
tpl = "one {{.foo}} two {{.bar}} three {{.baz}}"
case "toobig":
tpl = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus in mattis lorem. Aliquam erat volutpat. Ut vitae metus."
case "pages":
tpl = "one {{.foo}} two {{.bar}} three {{.baz}}\n{{.xyzzy}}"
}
return tpl, nil
}
func funcFor(sym string) (resource.EntryFunc, error) {
switch sym {
case "foo":
return getFoo, nil
case "bar":
return getBar, nil
case "baz":
return getBaz, nil
case "xyzzy":
return getXyzzy, nil
}
return nil, fmt.Errorf("unknown func: %s", sym)
}
func getFoo(sym string, input []byte, ctx context.Context) (resource.Result, error) {
return resource.Result{
Content: "inky",
}, nil
}
func getBar(sym string, input []byte, ctx context.Context) (resource.Result, error) {
return resource.Result{
Content: "pinky",
}, nil
}
func getBaz(sym string, input []byte, ctx context.Context) (resource.Result, error) {
return resource.Result{
Content: "blinky",
}, nil
}
func getXyzzy(sym string, input []byte, ctx context.Context) (resource.Result, error) {
return resource.Result{
Content: "inky pinky\nblinky clyde sue\ntinkywinky dipsy\nlala poo\none two three four five six seven\neight nine ten\neleven twelve",
}, nil
}
func TestSizeCheck(t *testing.T) {
szr := NewSizer(16)
l, ok := szr.Check("foobar")
if !ok {
t.Fatalf("expected ok")
}
if l != 10 {
t.Fatalf("expected 10, got %v", l)
}
l, ok = szr.Check("inkypinkyblinkyclyde")
if ok {
t.Fatalf("expected not ok")
}
if l != 0 {
t.Fatalf("expected 0, got %v", l)
}
}
func TestSizeLimit(t *testing.T) {
st := state.NewState(0)
ca := cache.NewCache()
mn := NewMenu().WithOutputSize(32)
mrs := resource.NewMenuResource().WithEntryFuncGetter(funcFor).WithTemplateGetter(getTemplate)
rs := TestSizeResource{
mrs,
}
szr := NewSizer(128)
pg := NewPage(ca, rs).WithMenu(mn).WithSizer(szr)
ca.Push()
st.Down("test")
err := ca.Add("foo", "inky", 4)
if err != nil {
t.Fatal(err)
}
err = ca.Add("bar", "pinky", 10)
if err != nil {
t.Fatal(err)
}
err = ca.Add("baz", "blinky", 0)
if err != nil {
t.Fatal(err)
}
err = pg.Map("foo")
if err != nil {
t.Fatal(err)
}
err = pg.Map("bar")
if err != nil {
t.Fatal(err)
}
err = pg.Map("baz")
if err != nil {
t.Fatal(err)
}
mn.Put("1", "foo the foo")
mn.Put("2", "go to bar")
_, err = pg.Render("small", 0)
if err != nil {
t.Fatal(err)
}
_, err = pg.Render("toobig", 0)
if err == nil {
t.Fatalf("expected size exceeded")
}
}
func TestSizePages(t *testing.T) {
st := state.NewState(0)
ca := cache.NewCache()
mn := NewMenu().WithOutputSize(32)
mrs := resource.NewMenuResource().WithEntryFuncGetter(funcFor).WithTemplateGetter(getTemplate)
rs := TestSizeResource{
mrs,
}
szr := NewSizer(128)
pg := NewPage(ca, rs).WithSizer(szr).WithMenu(mn)
ca.Push()
st.Down("test")
ca.Add("foo", "inky", 4)
ca.Add("bar", "pinky", 10)
ca.Add("baz", "blinky", 20)
ca.Add("xyzzy", "inky pinky\nblinky clyde sue\ntinkywinky dipsy\nlala poo\none two three four five six seven\neight nine ten\neleven twelve", 0)
pg.Map("foo")
pg.Map("bar")
pg.Map("baz")
pg.Map("xyzzy")
mn.Put("1", "foo the foo")
mn.Put("2", "go to bar")
r, err := pg.Render("pages", 0)
if err != nil {
t.Fatal(err)
}
expect := `one inky two pinky three blinky
inky pinky
blinky clyde sue
tinkywinky dipsy
lala poo
1:foo the foo
2:go to bar`
if r != expect {
t.Fatalf("expected:\n\t%x\ngot:\n\t%x\n", expect, r)
}
r, err = pg.Render("pages", 1)
if err != nil {
t.Fatal(err)
}
expect = `one inky two pinky three blinky
one two three four five six seven
eight nine ten
eleven twelve
1:foo the foo
2:go to bar`
if r != expect {
t.Fatalf("expected:\n\t%s\ngot:\n\t%s\n", expect, r)
}
}
func TestManySizes(t *testing.T) {
for i := 60; i < 160; i++ {
st := state.NewState(0)
ca := cache.NewCache()
mn := NewMenu().WithOutputSize(32)
mrs := resource.NewMenuResource().WithEntryFuncGetter(funcFor).WithTemplateGetter(getTemplate)
rs := TestSizeResource{
mrs,
}
szr := NewSizer(uint32(i))
pg := NewPage(ca, rs).WithSizer(szr).WithMenu(mn)
ca.Push()
st.Down("pages")
ca.Add("foo", "inky", 10)
ca.Add("bar", "pinky", 10)
ca.Add("baz", "blinky", 10)
ca.Add("xyzzy", "inky pinky\nblinky clyde sue\ntinkywinky dipsy\nlala poo\none two three four five six seven\neight nine ten\neleven twelve", 0)
pg.Map("foo")
pg.Map("bar")
pg.Map("baz")
pg.Map("xyzzy")
_, err := pg.Render("pages", 0)
if err != nil {
t.Fatal(err)
}
}
}
func TestManySizesMenued(t *testing.T) {
for i := 60; i < 160; i++ {
st := state.NewState(0)
ca := cache.NewCache()
mn := NewMenu().WithOutputSize(32)
mrs := resource.NewMenuResource().WithEntryFuncGetter(funcFor).WithTemplateGetter(getTemplate)
rs := TestSizeResource{
mrs,
}
szr := NewSizer(uint32(i))
pg := NewPage(ca, rs).WithSizer(szr).WithMenu(mn)
ca.Push()
st.Down("pages")
ca.Add("foo", "inky", 10)
ca.Add("bar", "pinky", 10)
ca.Add("baz", "blinky", 10)
ca.Add("xyzzy", "inky pinky\nblinky clyde sue\ntinkywinky dipsy\nlala poo\none two three four five six seven\neight nine ten\neleven twelve", 0)
pg.Map("foo")
pg.Map("bar")
pg.Map("baz")
pg.Map("xyzzy")
mn.Put("0", "yay")
mn.Put("12", "nay")
_, err := pg.Render("pages", 0)
if err != nil {
t.Fatal(err)
}
}
}

2
resource/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Package resource interfaces retrieval of bytecode, output templates and external code execution.
package resource

81
resource/fs.go Normal file
View File

@ -0,0 +1,81 @@
package resource
import (
"context"
"fmt"
"io/ioutil"
"log"
"path"
"path/filepath"
"strings"
)
type FsResource struct {
MenuResource
Path string
fns map[string]EntryFunc
}
func NewFsResource(path string) (FsResource) {
absPath, err := filepath.Abs(path)
if err != nil {
panic(err)
}
return FsResource{
Path: absPath,
}
}
func(fs FsResource) GetTemplate(sym string) (string, error) {
fp := path.Join(fs.Path, sym)
r, err := ioutil.ReadFile(fp)
s := string(r)
return strings.TrimSpace(s), err
}
func(fs FsResource) GetCode(sym string) ([]byte, error) {
fb := sym + ".bin"
fp := path.Join(fs.Path, fb)
return ioutil.ReadFile(fp)
}
func(fs *FsResource) AddLocalFunc(sym string, fn EntryFunc) {
if fs.fns == nil {
fs.fns = make(map[string]EntryFunc)
}
fs.fns[sym] = fn
}
func(fs FsResource) FuncFor(sym string) (EntryFunc, error) {
fn, ok := fs.fns[sym]
if ok {
return fn, nil
}
_, err := fs.getFuncNoCtx(sym, nil)
if err != nil {
return nil, fmt.Errorf("unknown sym: %s", sym)
}
return fs.getFunc, nil
}
func(fs FsResource) String() string {
return fmt.Sprintf("fs resource at path: %s", fs.Path)
}
func(fs FsResource) getFunc(sym string, input []byte, ctx context.Context) (Result, error) {
return fs.getFuncNoCtx(sym, input)
}
func(fs FsResource) getFuncNoCtx(sym string, input []byte) (Result, error) {
fb := sym + ".txt"
fp := path.Join(fs.Path, fb)
log.Printf("getfunc search dir %s %s for %s", fs.Path, fp, sym)
r, err := ioutil.ReadFile(fp)
if err != nil {
return Result{}, fmt.Errorf("failed getting data for sym '%s': %v", sym, err)
}
s := string(r)
return Result{
Content: strings.TrimSpace(s),
}, nil
}

74
resource/resource.go Normal file
View File

@ -0,0 +1,74 @@
package resource
import (
"context"
)
// Result contains the results of an external code operation.
type Result struct {
Content string // content value for symbol after execution.
FlagSet []uint32 // request caller to set error flags at given indices.
FlagReset []uint32 // request caller to reset error flags at given indices.
}
// EntryFunc is a function signature for retrieving value for a key
type EntryFunc func(sym string, input []byte, ctx context.Context) (Result, error)
type CodeFunc func(sym string) ([]byte, error)
type TemplateFunc func(sym string) (string, error)
type FuncForFunc func(sym string) (EntryFunc, error)
// Resource implementation are responsible for retrieving values and templates for symbols, and can render templates from value dictionaries.
type Resource interface {
GetTemplate(sym string) (string, error) // Get the template for a given symbol.
GetCode(sym string) ([]byte, error) // Get the bytecode for the given symbol.
FuncFor(sym string) (EntryFunc, error) // Resolve symbol content point for.
}
// MenuResource contains the base definition for building Resource implementations.
//
// TODO: Rename to BaseResource
type MenuResource struct {
sinkValues []string
codeFunc CodeFunc
templateFunc TemplateFunc
funcFunc FuncForFunc
}
// NewMenuResource creates a new MenuResource instance.
func NewMenuResource() *MenuResource {
return &MenuResource{}
}
// WithCodeGetter sets the code symbol resolver method.
func(m *MenuResource) WithCodeGetter(codeGetter CodeFunc) *MenuResource {
m.codeFunc = codeGetter
return m
}
// WithEntryGetter sets the content symbol resolver getter method.
func(m *MenuResource) WithEntryFuncGetter(entryFuncGetter FuncForFunc) *MenuResource {
m.funcFunc = entryFuncGetter
return m
}
// WithTemplateGetter sets the template symbol resolver method.
func(m *MenuResource) WithTemplateGetter(templateGetter TemplateFunc) *MenuResource {
m.templateFunc = templateGetter
return m
}
// FuncFor implements Resource interface
func(m *MenuResource) FuncFor(sym string) (EntryFunc, error) {
return m.funcFunc(sym)
}
// GetCode implements Resource interface
func(m *MenuResource) GetCode(sym string) ([]byte, error) {
return m.codeFunc(sym)
}
// GetTemplate implements Resource interface
func(m *MenuResource) GetTemplate(sym string) (string, error) {
return m.templateFunc(sym)
}

63
resource/resource_test.go Normal file
View File

@ -0,0 +1,63 @@
package resource
import (
"context"
"fmt"
)
type TestSizeResource struct {
*MenuResource
}
func getTemplate(sym string) (string, error) {
var tpl string
switch sym {
case "small":
tpl = "one {{.foo}} two {{.bar}} three {{.baz}}"
case "toobig":
tpl = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus in mattis lorem. Aliquam erat volutpat. Ut vitae metus."
case "pages":
tpl = "one {{.foo}} two {{.bar}} three {{.baz}}\n{{.xyzzy}}"
}
return tpl, nil
}
func funcFor(sym string) (EntryFunc, error) {
switch sym {
case "foo":
return get, nil
case "bar":
return get, nil
case "baz":
return get, nil
case "xyzzy":
return getXyzzy, nil
}
return nil, fmt.Errorf("unknown func: %s", sym)
}
func get(sym string, input []byte, ctx context.Context) (Result, error) {
switch sym {
case "foo":
return Result{
Content: "inky",
}, nil
case "bar":
return Result{
Content: "pinky",
}, nil
case "baz":
return Result{
Content: "blinky",
}, nil
}
return Result{}, fmt.Errorf("unknown sym: %s", sym)
}
func getXyzzy(sym string, input []byte, ctx context.Context) (Result, error) {
r := "inky pinky\nblinky clyde sue\ntinkywinky dipsy\nlala poo\none two three four five six seven\neight nine ten\neleven twelve"
return Result{
Content: r,
}, nil
}

29
resource/state.go Normal file
View File

@ -0,0 +1,29 @@
package resource
import (
"git.grassecon.net/kamikazechaser/vise/state"
)
type StateResource struct {
Resource
st *state.State
}
func ToStateResource(rs Resource) *StateResource {
return &StateResource{rs, nil}
}
func NewStateResource(st *state.State) *StateResource {
return &StateResource{
NewMenuResource(),
st,
}
}
func (sr *StateResource) WithState(st *state.State) *StateResource {
if sr.st != nil {
panic("state already set")
}
sr.st = st
return sr
}

14
resource/state_test.go Normal file
View File

@ -0,0 +1,14 @@
package resource
import (
"testing"
"git.grassecon.net/kamikazechaser/vise/state"
)
func TestStateResourceInit(t *testing.T) {
st := state.NewState(0)
rs := NewMenuResource()
_ = ToStateResource(rs).WithState(&st)
_ = NewStateResource(&st)
}

24
state/flag.go Normal file
View File

@ -0,0 +1,24 @@
package state
const (
FLAG_READIN = iota
FLAG_INMATCH
FLAG_TERMINATE
FLAG_DIRTY
FLAG_WAIT
FLAG_LOADFAIL
FLAG_USERSTART = 8
)
func IsWriteableFlag(flag uint32) bool {
if flag > 7 {
return true
}
//if flag & FLAG_WRITEABLE > 0 {
// return true
//}
return false
}
type FlagDebugger struct {
}

352
state/state.go Normal file
View File

@ -0,0 +1,352 @@
package state
import (
"fmt"
"log"
"strings"
)
type IndexError struct {
}
func(err *IndexError) Error() string {
return fmt.Sprintf("already at first index")
}
// State holds the command stack, error condition of a unique execution session.
//
// It also holds cached values for all results of executed symbols.
//
// Cached values are linked to the command stack level it which they were loaded. When they go out of scope they are freed.
//
// Values must be mapped to a level in order to be available for retrieval and count towards size
//
// It can hold a single argument, which is freed once it is read
//
// Symbols are loaded with individual size limitations. The limitations apply if a load symbol is updated. Symbols may be added with a 0-value for limits, called a "sink." If mapped, the sink will consume all net remaining size allowance unused by other symbols. Only one sink may be mapped per level.
//
// Symbol keys do not count towards cache size limitations.
//
// 8 first flags are reserved.
type State struct {
Code []byte // Pending bytecode to execute
ExecPath []string // Command symbols stack
BitSize uint32 // size of (32-bit capacity) bit flag byte array
SizeIdx uint16
Flags []byte // Error state
Moves uint32 // Number of times navigation has been performed
input []byte // Last input
}
// number of bytes necessary to represent a bitfield of the given size.
func toByteSize(BitSize uint32) uint8 {
if BitSize == 0 {
return 0
}
n := BitSize % 8
if n > 0 {
BitSize += (8 - n)
}
return uint8(BitSize / 8)
}
// Retrieve the state of a state flag
func getFlag(bitIndex uint32, bitField []byte) bool {
byteIndex := bitIndex / 8
localBitIndex := bitIndex % 8
b := bitField[byteIndex]
return (b & (1 << localBitIndex)) > 0
}
// NewState creates a new State object with BitSize number of error condition states in ADDITION to the 8 builtin flags.
func NewState(BitSize uint32) State {
st := State{
BitSize: BitSize + 8,
}
byteSize := toByteSize(BitSize + 8)
if byteSize > 0 {
st.Flags = make([]byte, byteSize)
} else {
st.Flags = []byte{}
}
return st
}
// SetFlag sets the flag at the given bit field index
//
// Returns true if bit state was changed.
//
// Fails if bitindex is out of range.
func(st *State) SetFlag(bitIndex uint32) (bool, error) {
if bitIndex + 1 > st.BitSize {
return false, fmt.Errorf("bit index %v is out of range of bitfield size %v", bitIndex, st.BitSize)
}
r := getFlag(bitIndex, st.Flags)
if r {
return false, nil
}
byteIndex := bitIndex / 8
localBitIndex := bitIndex % 8
b := st.Flags[byteIndex]
st.Flags[byteIndex] = b | (1 << localBitIndex)
return true, nil
}
// ResetFlag resets the flag at the given bit field index.
//
// Returns true if bit state was changed.
//
// Fails if bitindex is out of range.
func(st *State) ResetFlag(bitIndex uint32) (bool, error) {
if bitIndex + 1 > st.BitSize {
return false, fmt.Errorf("bit index %v is out of range of bitfield size %v", bitIndex, st.BitSize)
}
r := getFlag(bitIndex, st.Flags)
if !r {
return false, nil
}
byteIndex := bitIndex / 8
localBitIndex := bitIndex % 8
b := st.Flags[byteIndex]
st.Flags[byteIndex] = b & (^(1 << localBitIndex))
return true, nil
}
// GetFlag returns the state of the flag at the given bit field index.
//
// Fails if bit field index is out of range.
func(st *State) GetFlag(bitIndex uint32) (bool, error) {
if bitIndex + 1 > st.BitSize {
return false, fmt.Errorf("bit index %v is out of range of bitfield size %v", bitIndex, st.BitSize)
}
return getFlag(bitIndex, st.Flags), nil
}
// FlagBitSize reports the amount of bits available in the bit field index.
func(st *State) FlagBitSize() uint32 {
return st.BitSize
}
// FlagBitSize reports the amount of bits available in the bit field index.
func(st *State) FlagByteSize() uint8 {
return uint8(len(st.Flags))
}
// MatchFlag matches the current state of the given flag.
//
// The flag is specified given its bit index in the bit field.
//
// If invertMatch is set, a positive result will be returned if the flag is not set.
func(st *State) MatchFlag(sig uint32, invertMatch bool) (bool, error) {
r, err := st.GetFlag(sig)
if err != nil {
return false, err
}
if invertMatch {
if !r {
return true, nil
}
} else if r {
return true, nil
}
return false, nil
}
// GetIndex scans a byte slice in same order as in storage, and returns the index of the first set bit.
//
// If the given byte slice is too small for the bit field bitsize, the check will terminate at end-of-data without error.
func(st *State) GetIndex(flags []byte) bool {
var globalIndex uint32
if st.BitSize == 0 {
return false
}
if len(flags) == 0 {
return false
}
var byteIndex uint8
var localIndex uint8
l := uint8(len(flags))
var i uint32
for i = 0; i < st.BitSize; i++ {
testVal := flags[byteIndex] & (1 << localIndex)
if (testVal & st.Flags[byteIndex]) > 0 {
return true
}
globalIndex += 1
if globalIndex % 8 == 0 {
byteIndex += 1
localIndex = 0
if byteIndex > (l - 1) {
return false
}
} else {
localIndex += 1
}
}
return false
}
// Where returns the current active rendering symbol.
func(st *State) Where() (string, uint16) {
if len(st.ExecPath) == 0 {
return "", 0
}
l := len(st.ExecPath)
return st.ExecPath[l-1], st.SizeIdx
}
// Next moves to the next sink page index.
func(st *State) Next() (uint16, error) {
if len(st.ExecPath) == 0 {
return 0, fmt.Errorf("state root node not yet defined")
}
st.SizeIdx += 1
s, idx := st.Where()
log.Printf("next page for %s: %v", s, idx)
st.Moves += 1
return st.SizeIdx, nil
}
func(st *State) Same() {
st.Moves += 1
}
// Previous moves to the next sink page index.
//
// Fails if try to move beyond index 0.
func(st *State) Previous() (uint16, error) {
if len(st.ExecPath) == 0 {
return 0, fmt.Errorf("state root node not yet defined")
}
if st.SizeIdx == 0 {
return 0, &IndexError{} // ("already at first index")
}
st.SizeIdx -= 1
s, idx := st.Where()
log.Printf("previous page for %s: %v", s, idx)
st.Moves += 1
return st.SizeIdx, nil
}
// Sides informs the caller which index page options will currently succeed.
//
// Two values are returned, for the "next" and "previous" options in that order. A false value means the option is not available in the current state.
func(st *State) Sides() (bool, bool) {
if len(st.ExecPath) == 0 {
return false, false
}
next := true
log.Printf("sides %v", st.SizeIdx)
if st.SizeIdx == 0 {
return next, false
}
return next, true
}
// Top returns true if currently at topmode node.
//
// Fails if first Down() was never called.
func(st *State) Top() (bool, error) {
if len(st.ExecPath) == 0 {
return false, fmt.Errorf("state root node not yet defined")
}
return len(st.ExecPath) == 1, nil
}
// Down adds the given symbol to the command stack.
//
// Clears mapping and sink.
func(st *State) Down(input string) error {
st.ExecPath = append(st.ExecPath, input)
st.SizeIdx = 0
st.Moves += 1
return nil
}
// Up removes the latest symbol to the command stack, and make the previous symbol current.
//
// Frees all symbols and associated values loaded at the previous stack level. Cache capacity is increased by the corresponding amount.
//
// Clears mapping and sink.
//
// Fails if called at top frame.
func(st *State) Up() (string, error) {
l := len(st.ExecPath)
if l == 0 {
return "", fmt.Errorf("exit called beyond top frame")
}
log.Printf("execpath before %v", st.ExecPath)
st.ExecPath = st.ExecPath[:l-1]
sym := ""
if len(st.ExecPath) > 0 {
sym = st.ExecPath[len(st.ExecPath)-1]
}
st.SizeIdx = 0
log.Printf("execpath after %v", st.ExecPath)
st.Moves += 1
return sym, nil
}
// Depth returns the current call stack depth.
func(st *State) Depth() uint8 {
return uint8(len(st.ExecPath)-1)
}
// Appendcode adds the given bytecode to the end of the existing code.
func(st *State) AppendCode(b []byte) error {
st.Code = append(st.Code, b...)
log.Printf("code changed to 0x%x", b)
return nil
}
// SetCode replaces the current bytecode with the given bytecode.
func(st *State) SetCode(b []byte) {
log.Printf("code set to 0x%x", b)
st.Code = b
}
// Get the remaning cached bytecode
func(st *State) GetCode() ([]byte, error) {
b := st.Code
st.Code = []byte{}
return b, nil
}
// GetInput gets the most recent client input.
func(st *State) GetInput() ([]byte, error) {
if st.input == nil {
return nil, fmt.Errorf("no input has been set")
}
return st.input, nil
}
// SetInput is used to record the latest client input.
func(st *State) SetInput(input []byte) error {
l := len(input)
if l > 255 {
return fmt.Errorf("input size %v too large (limit %v)", l, 255)
}
st.input = input
return nil
}
// Reset re-initializes the state to run from top node with accumulated client state.
func(st *State) Restart() error {
st.resetBaseFlags()
st.Moves = 0
st.SizeIdx = 0
st.input = []byte{}
return nil
}
// String implements String interface
func(st State) String() string {
return fmt.Sprintf("moves %v idx %v flags: 0x%x path: %s", st.Moves, st.SizeIdx, st.Flags, strings.Join(st.ExecPath, "/"))
}
// initializes all flags not in control of client.
func(st *State) resetBaseFlags() {
st.Flags[0] = 0
}

219
state/state_test.go Normal file
View File

@ -0,0 +1,219 @@
package state
import (
"bytes"
"testing"
)
// Check creation
func TestNewState(t *testing.T) {
st := NewState(5)
if len(st.Flags) != 2 {
t.Fatalf("invalid state flag length: %v", len(st.Flags))
}
st = NewState(8)
if len(st.Flags) != 2 {
t.Fatalf("invalid state flag length: %v", len(st.Flags))
}
st = NewState(17)
if len(st.Flags) != 4 {
t.Fatalf("invalid state flag length: %v", len(st.Flags))
}
}
func TestStateflags(t *testing.T) {
st := NewState(9)
v, err := st.GetFlag(2)
if err != nil {
t.Error(err)
}
if v {
t.Fatalf("Expected bit 2 not to be set")
}
v, err = st.SetFlag(2)
if err != nil {
t.Error(err)
}
if !v {
t.Fatalf("Expected change to be set for bit 2")
}
v, err = st.GetFlag(2)
if err != nil {
t.Error(err)
}
if !v {
t.Fatalf("Expected bit 2 to be set")
}
v, err = st.SetFlag(10)
if err != nil {
t.Error(err)
}
if !v {
t.Fatalf("Expected change to be set for bit 10")
}
v, err = st.GetFlag(10)
if err != nil {
t.Error(err)
}
if !v {
t.Fatalf("Expected bit 10 to be set")
}
v, err = st.ResetFlag(2)
if err != nil {
t.Error(err)
}
if !v {
t.Fatalf("Expected change to be set for bit 10")
}
v, err = st.GetFlag(2)
if err != nil {
t.Error(err)
}
if v {
t.Fatalf("Expected bit 2 not to be set")
}
v, err = st.GetFlag(10)
if err != nil {
t.Error(err)
}
if !v {
t.Fatalf("Expected bit 10 to be set")
}
v, err = st.SetFlag(10)
if err != nil {
t.Error(err)
}
if v {
t.Fatalf("Expected change not to be set for bit 10")
}
v, err = st.SetFlag(2)
if err != nil {
t.Error(err)
}
v, err = st.SetFlag(16)
if err != nil {
t.Error(err)
}
v, err = st.SetFlag(17)
if err == nil {
t.Fatalf("Expected out of range for bit index 17")
}
if !bytes.Equal(st.Flags[:3], []byte{0x04, 0x04, 0x01}) {
t.Fatalf("Expected 0x040401, got %v", st.Flags[:3])
}
}
func TestStateFlagFromSlice(t *testing.T) {
st := NewState(15)
_, _= st.SetFlag(2)
v := st.GetIndex([]byte{})
if v {
t.Fatalf("Expected no match on empty compare")
}
v = st.GetIndex([]byte{0x01})
if v {
t.Fatalf("Expected 0x01 not to match")
}
v = st.GetIndex([]byte{0x04})
if !v {
t.Fatalf("Expected 0x04 to match")
}
_, _= st.SetFlag(12)
v = st.GetIndex([]byte{0x04})
if !v {
t.Fatalf("Expected 0x04 to match")
}
v = st.GetIndex([]byte{0x00, 0x10})
if !v {
t.Fatalf("Expected 0x1000 to match")
}
v, _ = st.ResetFlag(2)
v = st.GetIndex([]byte{0x00, 0x10})
if !v {
t.Fatalf("Expected 0x1000 to matck")
}
}
func TestStateNavigate(t *testing.T) {
st := NewState(0)
err := st.Down("foo")
if err != nil {
t.Fatal(err)
}
err = st.Down("bar")
if err != nil {
t.Fatal(err)
}
err = st.Down("baz")
if err != nil {
t.Fatal(err)
}
s, i := st.Where()
if s != "baz" {
t.Fatalf("expected baz, got %s", s)
}
if i != 0 {
t.Fatalf("expected idx 0, got %v", i)
}
r := st.Depth()
if r != 2 {
t.Fatalf("expected depth 3, got %v", r)
}
s, err = st.Up()
if err != nil {
t.Fatal(err)
}
if s != "bar" {
t.Fatalf("expected bar, got %s", s)
}
s, i = st.Where()
if s != "bar" {
t.Fatalf("expected bar, got %s", s)
}
if i != 0 {
t.Fatalf("expected idx 0, got %v", i)
}
i, err = st.Next()
if err != nil {
t.Fatal(err)
}
if i != 1 {
t.Fatalf("expected idx 1, got %v", i)
}
i, err = st.Next()
if err != nil {
t.Fatal(err)
}
if i != 2 {
t.Fatalf("expected idx 2, got %v", i)
}
if err != nil {
t.Fatal(err)
}
s, i = st.Where()
if s != "bar" {
t.Fatalf("expected baz, got %s", s)
}
if i != 2 {
t.Fatalf("expected idx 2, got %v", i)
}
s, err = st.Up()
if err != nil {
t.Fatal(err)
}
if s != "foo" {
t.Fatalf("expected foo, got %s", s)
}
s, i = st.Where()
if s != "foo" {
t.Fatalf("expected foo, got %s", s)
}
if i != 0 {
t.Fatalf("expected idx 0, got %v", i)
}
}

192
testdata/testdata.go vendored Normal file
View File

@ -0,0 +1,192 @@
package testdata
import (
"fmt"
"io/ioutil"
"os"
"path"
testdataloader "github.com/peteole/testdata-loader"
"git.grassecon.net/kamikazechaser/vise/vm"
)
type genFunc func() error
var (
BaseDir = testdataloader.GetBasePath()
DataDir = ""
dirLock = false
)
func out(sym string, b []byte, tpl string, data map[string]string) error {
fp := path.Join(DataDir, sym)
err := ioutil.WriteFile(fp, []byte(tpl), 0644)
if err != nil {
return err
}
fb := sym + ".bin"
fp = path.Join(DataDir, fb)
err = ioutil.WriteFile(fp, b, 0644)
if err != nil {
return err
}
if data == nil {
return nil
}
for k, v := range data {
fb := k + ".txt"
fp = path.Join(DataDir, fb)
err = ioutil.WriteFile(fp, []byte(v), 0644)
if err != nil {
return err
}
}
return nil
}
func root() error {
b := []byte{}
b = vm.NewLine(b, vm.MOUT, []string{"1", "do the foo"}, nil, nil)
b = vm.NewLine(b, vm.MOUT, []string{"2", "go to the bar"}, nil, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"1", "foo"}, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"2", "bar"}, nil, nil)
tpl := "hello world"
return out("root", b, tpl, nil)
}
func foo() error {
b := []byte{}
b = vm.NewLine(b, vm.MOUT, []string{"0", "to foo"}, nil, nil)
b = vm.NewLine(b, vm.MOUT, []string{"1", "go bar"}, nil, nil)
b = vm.NewLine(b, vm.MOUT, []string{"2", "see long"}, nil, nil)
b = vm.NewLine(b, vm.LOAD, []string{"inky"}, []byte{20}, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"0", "_"}, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"1", "baz"}, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"2", "long"}, nil, nil)
data := make(map[string]string)
data["inky"] = "one"
tpl := `this is in foo
it has more lines`
return out("foo", b, tpl, data)
}
func bar() error {
b := []byte{}
b = vm.NewLine(b, vm.LOAD, []string{"pinky"}, []byte{0}, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"*", "^"}, nil, nil)
tpl := "this is bar - any input will return to top"
data := make(map[string]string)
data["pinky"] = "two"
return out("bar", b, tpl, data)
}
func baz() error {
b := []byte{}
b = vm.NewLine(b, vm.MAP, []string{"inky"}, nil, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
tpl := "this is baz which uses the var {{.inky}} in the template."
return out("baz", b, tpl, nil)
}
func long() error {
b := []byte{}
b = vm.NewLine(b, vm.MOUT, []string{"0", "back"}, nil, nil)
b = vm.NewLine(b, vm.MNEXT, []string{"00", "nexxt"}, nil, nil)
b = vm.NewLine(b, vm.MPREV, []string{"11", "prevvv"}, nil, nil)
b = vm.NewLine(b, vm.LOAD, []string{"longdata"}, []byte{0x00}, nil)
b = vm.NewLine(b, vm.MAP, []string{"longdata"}, nil, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"0", "_"}, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"00", ">"}, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"11", "<"}, nil, nil)
tpl := `data
{{.longdata}}`
data := make(map[string]string)
data["longdata"] = `INKY 12
PINKY 5555
BLINKY 3t7
CLYDE 11
TINKYWINKY 22
DIPSY 666
LALA 111
POO 222
`
return out("long", b, tpl, data)
}
func defaultCatch() error {
b := []byte{}
b = vm.NewLine(b, vm.MOUT, []string{"0", "back"}, nil, nil)
b = vm.NewLine(b, vm.HALT, nil, nil, nil)
b = vm.NewLine(b, vm.INCMP, []string{"*", "_"}, nil, nil)
tpl := "invalid input"
return out("_catch", b, tpl, nil)
}
func generate() error {
err := os.MkdirAll(DataDir, 0755)
if err != nil {
return err
}
fns := []genFunc{root, foo, bar, baz, long, defaultCatch}
for _, fn := range fns {
err = fn()
if err != nil {
return err
}
}
return nil
}
// Generate outputs bytecode, templates and content symbols to a temporary directory.
//
// This directory can in turn be used as data source for the the resource.FsResource object.
func Generate() (string, error) {
dir, err := ioutil.TempDir("", "vise_testdata_")
if err != nil {
return "", err
}
DataDir = dir
dirLock = true
err = generate()
return dir, err
}
// Generate outputs bytecode, templates and content symbols to a specified directory.
//
// The directory must exist, and must not have been used already in the same code execution.
//
// This directory can in turn be used as data source for the the resource.FsResource object.
func GenerateTo(dir string) error {
if dirLock {
return fmt.Errorf("directory already overridden")
}
DataDir = dir
dirLock = true
return generate()
}

2
vm/doc.go Normal file
View File

@ -0,0 +1,2 @@
// Package vm handles the line-by-line execution of vise bytecode.
package vm

156
vm/input.go Normal file
View File

@ -0,0 +1,156 @@
package vm
import (
"context"
"fmt"
"regexp"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/state"
)
var (
inputRegexStr = "^[a-zA-Z0-9].*$"
inputRegex = regexp.MustCompile(inputRegexStr)
ctrlRegexStr = "^[><_^.]$"
ctrlRegex = regexp.MustCompile(ctrlRegexStr)
symRegexStr = "^[a-zA-Z0-9][a-zA-Z0-9_]+$"
symRegex = regexp.MustCompile(symRegexStr)
)
// CheckInput validates the given byte string as client input.
func ValidInput(input []byte) error {
if !inputRegex.Match(input) {
return fmt.Errorf("Input '%s' does not match input format /%s/", input, inputRegexStr)
}
return nil
}
// control characters for relative navigation.
func validControl(input []byte) error {
if !ctrlRegex.Match(input) {
return fmt.Errorf("Input '%s' does not match 'control' format /%s/", input, ctrlRegexStr)
}
return nil
}
// CheckSym validates the given byte string as a node symbol.
func ValidSym(input []byte) error {
if !symRegex.Match(input) {
return fmt.Errorf("Input '%s' does not match 'sym' format /%s/", input, symRegexStr)
}
return nil
}
// false if target is not valid
func valid(target []byte) bool {
var ok bool
if len(target) == 0 {
return false
}
err := ValidSym(target)
if err == nil {
ok = true
}
if !ok {
err = validControl(target)
if err == nil {
ok = true
}
}
return ok
}
// CheckTarget tests whether the navigation state transition is available in the current state.
//
// Fails if target is formally invalid, or if navigation is unavailable.
func CheckTarget(target []byte, st *state.State) (bool, error) {
ok := valid(target)
if !ok {
return false, fmt.Errorf("invalid target: %x", target)
}
switch target[0] {
case '_':
topOk, err := st.Top()
if err != nil {
return false, err
}
return topOk, nil
case '<':
_, prevOk := st.Sides()
return prevOk, nil
case '>':
nextOk, _ := st.Sides()
return nextOk, nil
}
return true, nil
}
// route parsed target symbol to navigation state change method,
func applyTarget(target []byte, st *state.State, ca cache.Memory, ctx context.Context) (string, uint16, error) {
var err error
sym, idx := st.Where()
ok := valid(target)
if !ok {
return sym, idx, fmt.Errorf("invalid input: %x", target)
}
switch target[0] {
case '_':
sym, err = st.Up()
if err != nil {
return sym, idx, err
}
err = ca.Pop()
if err != nil {
return sym, idx, err
}
case '>':
idx, err = st.Next()
if err != nil {
return sym, idx, err
}
case '<':
idx, err = st.Previous()
if err != nil {
return sym, idx, err
}
case '^':
notTop := true
for notTop {
notTop, err := st.Top()
if notTop {
break
}
sym, err = st.Up()
if err != nil {
return sym, idx, err
}
err = ca.Pop()
if err != nil {
return sym, idx, err
}
}
case '.':
st.Same()
location, idx := st.Where()
return location, idx, nil
default:
sym = string(target)
err := st.Down(sym)
if err != nil {
return sym, idx, err
}
err = ca.Push()
if err != nil {
return sym, idx, err
}
idx = 0
}
return sym, idx, nil
}

Some files were not shown because too many files have changed in this diff Show More