vise/persist/fs.go

87 lines
1.9 KiB
Go

package persist
import (
"io/ioutil"
"log"
"path"
"path/filepath"
"github.com/fxamacker/cbor/v2"
"git.grassecon.net/kamikazechaser/vise/cache"
"git.grassecon.net/kamikazechaser/vise/state"
)
// FsPersister is an implementation of Persister that saves state to the file system.
type FsPersister struct {
State *state.State
Memory *cache.Cache
dir string
}
// NewFsPersister creates a new FsPersister.
//
// The filesystem store will be at the given directory. The directory must exist.
func NewFsPersister(dir string) *FsPersister {
fp, err := filepath.Abs(dir)
if err != nil {
panic(err)
}
return &FsPersister{
dir: fp,
}
}
// WithContent sets a current State and Cache object.
//
// This method is normally called before Serialize / Save.
func (p *FsPersister) WithContent(st *state.State, ca *cache.Cache) *FsPersister {
p.State = st
p.Memory = ca
return p
}
// GetState implements the Persister interface.
func (p *FsPersister) GetState() *state.State {
return p.State
}
// GetState implements the Persister interface.
func (p *FsPersister) GetMemory() cache.Memory {
return p.Memory
}
// GetState implements the Persister interface.
func (p *FsPersister) Serialize() ([]byte, error) {
return cbor.Marshal(p)
}
// GetState implements the Persister interface.
func (p *FsPersister) Deserialize(b []byte) error {
err := cbor.Unmarshal(b, p)
return err
}
// GetState implements the Persister interface.
func (p *FsPersister) Save(key string) error {
b, err := p.Serialize()
if err != nil {
return err
}
fp := path.Join(p.dir, key)
log.Printf("saved key %v state %x", key, p.State.Code)
return ioutil.WriteFile(fp, b, 0600)
}
// GetState implements the Persister interface.
func (p *FsPersister) Load(key string) error {
fp := path.Join(p.dir, key)
b, err := ioutil.ReadFile(fp)
if err != nil {
return err
}
err = p.Deserialize(b)
log.Printf("loaded key %v state %x", key, p.State.Code)
return err
}