460 lines
13 KiB
Rust
460 lines
13 KiB
Rust
// Copyright 2015, 2016 Parity Technologies (UK) Ltd.
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// This file is part of Parity.
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// Parity is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Parity is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Parity. If not, see <http://www.gnu.org/licenses/>.
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//! Light client synchronization.
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//!
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//! This will synchronize the header chain using LES messages.
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//! Dataflow is largely one-directional as headers are pushed into
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//! the light client queue for import. Where possible, they are batched
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//! in groups.
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//!
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//! This is written assuming that the client and sync service are running
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//! in the same binary; unlike a full node which might communicate via IPC.
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use std::collections::HashMap;
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use std::mem;
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use std::sync::Arc;
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use light::client::LightChainClient;
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use light::net::{
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Announcement, Handler, BasicContext, EventContext,
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Capabilities, ReqId, Status,
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};
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use light::request;
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use network::PeerId;
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use util::{Bytes, U256, H256, Mutex, RwLock};
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use rand::{Rng, OsRng};
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use self::sync_round::{AbortReason, SyncRound, ResponseContext};
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mod response;
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mod sync_round;
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/// Peer chain info.
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#[derive(Clone)]
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struct ChainInfo {
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head_td: U256,
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head_hash: H256,
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head_num: u64,
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}
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struct Peer {
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status: ChainInfo,
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}
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impl Peer {
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// Create a new peer.
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fn new(chain_info: ChainInfo) -> Self {
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Peer {
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status: chain_info,
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}
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}
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}
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// search for a common ancestor with the best chain.
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enum AncestorSearch {
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Queued(u64), // queued to search for blocks starting from here.
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Awaiting(ReqId, u64, request::Headers), // awaiting response for this request.
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Prehistoric, // prehistoric block found. TODO: start to roll back CHTs.
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FoundCommon(u64, H256), // common block found.
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Genesis, // common ancestor is the genesis.
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}
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impl AncestorSearch {
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fn begin(best_num: u64) -> Self {
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match best_num {
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0 => AncestorSearch::Genesis,
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_ => AncestorSearch::Queued(best_num),
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}
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}
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fn process_response<L>(self, ctx: &ResponseContext, client: &L) -> AncestorSearch
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where L: LightChainClient
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{
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let first_num = client.chain_info().first_block_number.unwrap_or(0);
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match self {
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AncestorSearch::Awaiting(id, start, req) => {
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if &id == ctx.req_id() {
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match response::decode_and_verify(ctx.data(), &req) {
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Ok(headers) => {
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for header in &headers {
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if client.is_known(&header.hash()) {
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debug!(target: "sync", "Found common ancestor with best chain");
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return AncestorSearch::FoundCommon(header.number(), header.hash());
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}
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if header.number() <= first_num {
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debug!(target: "sync", "Prehistoric common ancestor with best chain.");
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return AncestorSearch::Prehistoric;
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}
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}
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AncestorSearch::Queued(start - headers.len() as u64)
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}
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Err(e) => {
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trace!(target: "sync", "Bad headers response from {}: {}", ctx.responder(), e);
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ctx.punish_responder();
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AncestorSearch::Queued(start)
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}
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}
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} else {
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AncestorSearch::Awaiting(id, start, req)
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}
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}
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other => other,
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}
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}
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fn dispatch_request<F>(self, mut dispatcher: F) -> AncestorSearch
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where F: FnMut(request::Headers) -> Option<ReqId>
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{
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const BATCH_SIZE: usize = 64;
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match self {
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AncestorSearch::Queued(start) => {
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let req = request::Headers {
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start: start.into(),
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max: ::std::cmp::min(start as usize, BATCH_SIZE),
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skip: 0,
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reverse: true,
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};
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match dispatcher(req.clone()) {
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Some(req_id) => AncestorSearch::Awaiting(req_id, start, req),
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None => AncestorSearch::Queued(start),
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}
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}
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other => other,
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}
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}
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}
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// synchronization state machine.
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enum SyncState {
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// Idle (waiting for peers)
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Idle,
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// searching for common ancestor with best chain.
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// queue should be cleared at this phase.
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AncestorSearch(AncestorSearch),
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// Doing sync rounds.
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Rounds(SyncRound),
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}
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struct ResponseCtx<'a> {
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peer: PeerId,
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req_id: ReqId,
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ctx: &'a BasicContext,
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data: &'a [Bytes],
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}
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impl<'a> ResponseContext for ResponseCtx<'a> {
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fn responder(&self) -> PeerId { self.peer }
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fn req_id(&self) -> &ReqId { &self.req_id }
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fn data(&self) -> &[Bytes] { self.data }
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fn punish_responder(&self) { self.ctx.disable_peer(self.peer) }
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}
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/// Light client synchronization manager. See module docs for more details.
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pub struct LightSync<L: LightChainClient> {
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best_seen: Mutex<Option<(H256, U256)>>, // best seen block on the network.
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peers: RwLock<HashMap<PeerId, Mutex<Peer>>>, // peers which are relevant to synchronization.
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client: Arc<L>,
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rng: Mutex<OsRng>,
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state: Mutex<SyncState>,
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}
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impl<L: LightChainClient> Handler for LightSync<L> {
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fn on_connect(&self, ctx: &EventContext, status: &Status, capabilities: &Capabilities) {
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let our_best = self.client.chain_info().best_block_number;
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if !capabilities.serve_headers || status.head_num <= our_best {
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trace!(target: "sync", "Disconnecting irrelevant peer: {}", ctx.peer());
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ctx.disconnect_peer(ctx.peer());
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return;
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}
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let chain_info = ChainInfo {
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head_td: status.head_td,
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head_hash: status.head_hash,
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head_num: status.head_num,
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};
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{
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let mut best = self.best_seen.lock();
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if best.as_ref().map_or(true, |b| status.head_td > b.1) {
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*best = Some((status.head_hash, status.head_td));
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}
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}
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self.peers.write().insert(ctx.peer(), Mutex::new(Peer::new(chain_info)));
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self.maintain_sync(ctx.as_basic());
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}
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fn on_disconnect(&self, ctx: &EventContext, unfulfilled: &[ReqId]) {
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let peer_id = ctx.peer();
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let peer = match self.peers.write().remove(&peer_id).map(|p| p.into_inner()) {
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Some(peer) => peer,
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None => return,
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};
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trace!(target: "sync", "peer {} disconnecting", peer_id);
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let new_best = {
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let mut best = self.best_seen.lock();
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let peer_best = (peer.status.head_hash, peer.status.head_td);
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if best.as_ref().map_or(false, |b| b == &peer_best) {
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// search for next-best block.
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let next_best: Option<(H256, U256)> = self.peers.read().values()
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.map(|p| p.lock())
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.map(|p| (p.status.head_hash, p.status.head_td))
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.fold(None, |acc, x| match acc {
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Some(acc) => if x.1 > acc.1 { Some(x) } else { Some(acc) },
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None => Some(x),
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});
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*best = next_best;
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}
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best.clone()
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};
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if new_best.is_none() {
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debug!(target: "sync", "No peers remain. Reverting to idle");
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*self.state.lock() = SyncState::Idle;
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} else {
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let mut state = self.state.lock();
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*state = match mem::replace(&mut *state, SyncState::Idle) {
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SyncState::Idle => SyncState::Idle,
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SyncState::AncestorSearch(search) => SyncState::AncestorSearch(search),
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SyncState::Rounds(round) => SyncState::Rounds(round.requests_abandoned(unfulfilled)),
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};
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}
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self.maintain_sync(ctx.as_basic());
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}
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fn on_announcement(&self, ctx: &EventContext, announcement: &Announcement) {
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let last_td = {
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let peers = self.peers.read();
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match peers.get(&ctx.peer()) {
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None => return,
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Some(peer) => {
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let mut peer = peer.lock();
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let last_td = peer.status.head_td;
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peer.status = ChainInfo {
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head_td: announcement.head_td,
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head_hash: announcement.head_hash,
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head_num: announcement.head_num,
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};
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last_td
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}
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}
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};
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trace!(target: "sync", "Announcement from peer {}: new chain head {:?}, reorg depth {}",
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ctx.peer(), (announcement.head_hash, announcement.head_num), announcement.reorg_depth);
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if last_td > announcement.head_td {
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trace!(target: "sync", "Peer {} moved backwards.", ctx.peer());
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self.peers.write().remove(&ctx.peer());
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ctx.disconnect_peer(ctx.peer());
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}
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{
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let mut best = self.best_seen.lock();
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if best.as_ref().map_or(true, |b| announcement.head_td > b.1) {
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*best = Some((announcement.head_hash, announcement.head_td));
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}
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}
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self.maintain_sync(ctx.as_basic());
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}
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fn on_block_headers(&self, ctx: &EventContext, req_id: ReqId, headers: &[Bytes]) {
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if !self.peers.read().contains_key(&ctx.peer()) {
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return
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}
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{
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let mut state = self.state.lock();
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let ctx = ResponseCtx {
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peer: ctx.peer(),
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req_id: req_id,
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ctx: ctx.as_basic(),
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data: headers,
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};
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*state = match mem::replace(&mut *state, SyncState::Idle) {
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SyncState::Idle => SyncState::Idle,
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SyncState::AncestorSearch(search) =>
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SyncState::AncestorSearch(search.process_response(&ctx, &*self.client)),
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SyncState::Rounds(round) => SyncState::Rounds(round.process_response(&ctx)),
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};
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}
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self.maintain_sync(ctx.as_basic());
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}
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fn tick(&self, ctx: &BasicContext) {
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self.maintain_sync(ctx);
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}
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}
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// private helpers
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impl<L: LightChainClient> LightSync<L> {
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// Begins a search for the common ancestor and our best block.
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// does not lock state, instead has a mutable reference to it passed.
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fn begin_search(&self, state: &mut SyncState) {
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if let None = *self.best_seen.lock() {
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// no peers.
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*state = SyncState::Idle;
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return;
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}
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trace!(target: "sync", "Beginning search for common ancestor");
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self.client.clear_queue();
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let chain_info = self.client.chain_info();
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*state = SyncState::AncestorSearch(AncestorSearch::begin(chain_info.best_block_number));
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}
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fn maintain_sync(&self, ctx: &BasicContext) {
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const DRAIN_AMOUNT: usize = 128;
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debug!(target: "sync", "Maintaining sync.");
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let mut state = self.state.lock();
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// drain any pending blocks into the queue.
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{
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let mut sink = Vec::with_capacity(DRAIN_AMOUNT);
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'a:
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loop {
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let queue_info = self.client.queue_info();
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if queue_info.is_full() { break }
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*state = match mem::replace(&mut *state, SyncState::Idle) {
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SyncState::Rounds(round)
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=> SyncState::Rounds(round.drain(&mut sink, Some(DRAIN_AMOUNT))),
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other => other,
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};
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if sink.is_empty() { break }
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for header in sink.drain(..) {
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if let Err(e) = self.client.queue_header(header) {
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debug!(target: "sync", "Found bad header ({:?}). Reset to search state.", e);
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self.begin_search(&mut state);
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break 'a;
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}
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}
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}
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}
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// handle state transitions.
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{
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match mem::replace(&mut *state, SyncState::Idle) {
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SyncState::Rounds(SyncRound::Abort(reason)) => {
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match reason {
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AbortReason::BadScaffold(bad_peers) => {
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debug!(target: "sync", "Disabling peers responsible for bad scaffold");
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for peer in bad_peers {
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ctx.disable_peer(peer);
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}
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}
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AbortReason::NoResponses => {}
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}
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debug!(target: "sync", "Beginning search after aborted sync round");
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self.begin_search(&mut state);
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}
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SyncState::AncestorSearch(AncestorSearch::FoundCommon(num, hash)) => {
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// TODO: compare to best block and switch to another downloading
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// method when close.
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*state = SyncState::Rounds(SyncRound::begin(num, hash));
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}
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SyncState::AncestorSearch(AncestorSearch::Genesis) => {
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// Same here.
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let g_hash = self.client.chain_info().genesis_hash;
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*state = SyncState::Rounds(SyncRound::begin(0, g_hash));
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}
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SyncState::Idle => self.begin_search(&mut state),
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other => *state = other, // restore displaced state.
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}
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}
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// allow dispatching of requests.
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// TODO: maybe wait until the amount of cumulative requests remaining is high enough
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// to avoid pumping the failure rate.
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{
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let peers = self.peers.read();
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let mut peer_ids: Vec<_> = peers.keys().cloned().collect();
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let mut rng = self.rng.lock();
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// naive request dispatcher: just give to any peer which says it will
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// give us responses.
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let dispatcher = move |req: request::Headers| {
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rng.shuffle(&mut peer_ids);
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for peer in &peer_ids {
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if ctx.max_requests(*peer, request::Kind::Headers) >= req.max {
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match ctx.request_from(*peer, request::Request::Headers(req.clone())) {
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Ok(id) => {
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return Some(id)
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}
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Err(e) =>
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trace!(target: "sync", "Error requesting headers from viable peer: {}", e),
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}
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}
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}
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None
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};
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*state = match mem::replace(&mut *state, SyncState::Idle) {
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SyncState::Rounds(round) =>
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SyncState::Rounds(round.dispatch_requests(dispatcher)),
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SyncState::AncestorSearch(search) =>
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SyncState::AncestorSearch(search.dispatch_request(dispatcher)),
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other => other,
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};
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}
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}
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}
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// public API
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impl<L: LightChainClient> LightSync<L> {
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/// Create a new instance of `LightSync`.
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///
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/// This won't do anything until registered as a handler
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/// so it can act on events.
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pub fn new(client: Arc<L>) -> Result<Self, ::std::io::Error> {
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Ok(LightSync {
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best_seen: Mutex::new(None),
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peers: RwLock::new(HashMap::new()),
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client: client,
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rng: Mutex::new(try!(OsRng::new())),
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state: Mutex::new(SyncState::Idle),
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})
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}
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}
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